Renamed EditorTilesetFilter to MapEditorData and added an update rule

This commit is contained in:
Ectras
2018-09-21 00:45:47 +02:00
committed by abcdefg30
parent 2e3f2e079a
commit d9946f63e4
31 changed files with 406 additions and 368 deletions

View File

@@ -93,6 +93,7 @@ Also thanks to:
* Lawrence Wang * Lawrence Wang
* Lesueur Benjamin (Valkirie) * Lesueur Benjamin (Valkirie)
* Maarten Meuris (Nyerguds) * Maarten Meuris (Nyerguds)
* Manuel Geiger (Ectras)
* Mark Olson (markolson) * Mark Olson (markolson)
* Markus Hartung (hartmark) * Markus Hartung (hartmark)
* Matija Hustic (matija-hustic) * Matija Hustic (matija-hustic)

View File

@@ -351,7 +351,7 @@
<Compile Include="Traits\Demolishable.cs" /> <Compile Include="Traits\Demolishable.cs" />
<Compile Include="Traits\Demolition.cs" /> <Compile Include="Traits\Demolition.cs" />
<Compile Include="Traits\DetectCloaked.cs" /> <Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" /> <Compile Include="Traits\MapEditorData.cs" />
<Compile Include="Traits\EjectOnDeath.cs" /> <Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="Traits\SpawnActorsOnSell.cs" /> <Compile Include="Traits\SpawnActorsOnSell.cs" />
<Compile Include="Traits\EngineerRepair.cs" /> <Compile Include="Traits\EngineerRepair.cs" />
@@ -866,6 +866,7 @@
<Compile Include="UpdateRules\UpdateRule.cs" /> <Compile Include="UpdateRules\UpdateRule.cs" />
<Compile Include="UpdateRules\UpdatePath.cs" /> <Compile Include="UpdateRules\UpdatePath.cs" />
<Compile Include="UpdateRules\UpdateUtils.cs" /> <Compile Include="UpdateRules\UpdateUtils.cs" />
<Compile Include="UpdateRules\Rules\RenameEditorTilesetFilter.cs" />
<Compile Include="UpdateRules\Rules\20171014\LegacyBetaWarning.cs" /> <Compile Include="UpdateRules\Rules\20171014\LegacyBetaWarning.cs" />
<Compile Include="UpdateRules\Rules\20171014\RemoveMobileOnRails.cs" /> <Compile Include="UpdateRules\Rules\20171014\RemoveMobileOnRails.cs" />
<Compile Include="UpdateRules\Rules\20171014\AircraftCanHoverGeneralization.cs" /> <Compile Include="UpdateRules\Rules\20171014\AircraftCanHoverGeneralization.cs" />

View File

@@ -14,12 +14,12 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
{ {
public class EditorTilesetFilterInfo : TraitInfo<EditorTilesetFilter> public class MapEditorDataInfo : TraitInfo<MapEditorData>
{ {
public readonly HashSet<string> RequireTilesets = null; public readonly HashSet<string> RequireTilesets = null;
public readonly HashSet<string> ExcludeTilesets = null; public readonly HashSet<string> ExcludeTilesets = null;
public readonly string[] Categories; public readonly string[] Categories;
} }
public class EditorTilesetFilter { } public class MapEditorData { }
} }

View File

@@ -0,0 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameEditorTilesetFilter : UpdateRule
{
public override string Name { get { return "EditorTilesetFilter renamed to MapEditorData"; } }
public override string Description
{
get
{
return "The name EditorTilesetFilter was misleading and was renamed to MapEditorData.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var data in actorNode.ChildrenMatching("EditorTilesetFilter"))
data.RenameKey("MapEditorData");
yield break;
}
}
}

View File

@@ -87,6 +87,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new UpdatePath("playtest-20180729", new UpdateRule[] new UpdatePath("playtest-20180729", new UpdateRule[]
{ {
// Bleed only changes here // Bleed only changes here
new RenameEditorTilesetFilter()
}) })
}; };

View File

@@ -109,7 +109,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (!a.HasTraitInfo<IRenderActorPreviewInfo>()) if (!a.HasTraitInfo<IRenderActorPreviewInfo>())
continue; continue;
var editorData = a.TraitInfoOrDefault<EditorTilesetFilterInfo>(); var editorData = a.TraitInfoOrDefault<MapEditorDataInfo>();
// Actor must be included in at least one category // Actor must be included in at least one category
if (editorData == null || editorData.Categories == null) if (editorData == null || editorData.Categories == null)

View File

@@ -11,7 +11,7 @@ V20:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V20.Husk Actor: V20.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Sala's House Name: Sala's House
@@ -21,7 +21,7 @@ V20.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Sala's House (Destroyed) Name: Sala's House (Destroyed)
@@ -44,7 +44,7 @@ V21:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V21.Husk Actor: V21.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Abdul's House Name: Abdul's House
@@ -54,7 +54,7 @@ V21.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Abdul's House (Destroyed) Name: Abdul's House (Destroyed)
@@ -67,7 +67,7 @@ V22:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V22.Husk Actor: V22.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Pablo's Wicked Pub Name: Pablo's Wicked Pub
@@ -77,7 +77,7 @@ V22.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Pablo's Wicked Pub (Destroyed) Name: Pablo's Wicked Pub (Destroyed)
@@ -86,14 +86,14 @@ V23:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V23.Husk Actor: V23.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Village Well Name: Village Well
V23.Husk: V23.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Village Well (Destroyed) Name: Village Well (Destroyed)
@@ -111,7 +111,7 @@ V24:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V24.Husk Actor: V24.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Camel Trader Name: Camel Trader
@@ -121,7 +121,7 @@ V24.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Camel Trader (Destroyed) Name: Camel Trader (Destroyed)
@@ -141,7 +141,7 @@ V25:
Name: Church Name: Church
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V25.Husk Actor: V25.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
V25.Husk: V25.Husk:
@@ -151,7 +151,7 @@ V25.Husk:
Dimensions: 2,2 Dimensions: 2,2
Tooltip: Tooltip:
Name: Church (Destroyed) Name: Church (Destroyed)
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
V26: V26:
@@ -162,7 +162,7 @@ V26:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V26.Husk Actor: V26.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Ali's House Name: Ali's House
@@ -172,7 +172,7 @@ V26.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Ali's House (Destroyed) Name: Ali's House (Destroyed)
@@ -181,14 +181,14 @@ V27:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V27.Husk Actor: V27.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Trader Ted's Name: Trader Ted's
V27.Husk: V27.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Trader Ted's (Destroyed) Name: Trader Ted's (Destroyed)
@@ -197,14 +197,14 @@ V28:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V28.Husk Actor: V28.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Menelik's House Name: Menelik's House
V28.Husk: V28.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Menelik's House (Destroyed) Name: Menelik's House (Destroyed)
@@ -213,14 +213,14 @@ V29:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V29.Husk Actor: V29.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Prestor John's House Name: Prestor John's House
V29.Husk: V29.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Prestor John's House (Destroyed) Name: Prestor John's House (Destroyed)
@@ -233,7 +233,7 @@ V30:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V30.Husk Actor: V30.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Village Well Name: Village Well
@@ -243,7 +243,7 @@ V30.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Village Well (Destroyed) Name: Village Well (Destroyed)
@@ -256,7 +256,7 @@ V31:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V31.Husk Actor: V31.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Witch Doctor's Hut Name: Witch Doctor's Hut
@@ -266,7 +266,7 @@ V31.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Witch Doctor's Hut (Destroyed) Name: Witch Doctor's Hut (Destroyed)
@@ -279,7 +279,7 @@ V32:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V32.Husk Actor: V32.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Rikitikitembo's Hut Name: Rikitikitembo's Hut
@@ -289,7 +289,7 @@ V32.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Rikitikitembo's Hut (Destroyed) Name: Rikitikitembo's Hut (Destroyed)
@@ -302,7 +302,7 @@ V33:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V33.Husk Actor: V33.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Roarke's Hut Name: Roarke's Hut
@@ -312,7 +312,7 @@ V33.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Roarke's Hut (Destroyed) Name: Roarke's Hut (Destroyed)
@@ -321,14 +321,14 @@ V34:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V34.Husk Actor: V34.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Mubasa's Hut Name: Mubasa's Hut
V34.Husk: V34.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Mubasa's Hut (Destroyed) Name: Mubasa's Hut (Destroyed)
@@ -337,14 +337,14 @@ V35:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V35.Husk Actor: V35.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Aksum's Hut Name: Aksum's Hut
V35.Husk: V35.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Aksum's Hut (Destroyed) Name: Aksum's Hut (Destroyed)
@@ -353,14 +353,14 @@ V36:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V36.Husk Actor: V36.Husk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Mambo's Hut Name: Mambo's Hut
V36.Husk: V36.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: Mambo's Hut (Destroyed) Name: Mambo's Hut (Destroyed)
@@ -378,7 +378,7 @@ V37:
Building: Building:
Footprint: __xx_ ___xx Footprint: __xx_ ___xx
Dimensions: 5,2 Dimensions: 5,2
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: The Studio Name: The Studio
@@ -388,7 +388,7 @@ V37.Husk:
Building: Building:
Footprint: __xx_ ___xx Footprint: __xx_ ___xx
Dimensions: 5,2 Dimensions: 5,2
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Tooltip: Tooltip:
Name: The Studio (Destroyed) Name: The Studio (Destroyed)

View File

@@ -13,7 +13,7 @@ V01:
Name: Church Name: Church
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V01.Husk Actor: V01.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
V01.Husk: V01.Husk:
@@ -23,7 +23,7 @@ V01.Husk:
Dimensions: 2,2 Dimensions: 2,2
Tooltip: Tooltip:
Name: Church (Destroyed) Name: Church (Destroyed)
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
V02: V02:
@@ -39,7 +39,7 @@ V02:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V02.Husk Actor: V02.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Han's and Gretel's Name: Han's and Gretel's
@@ -49,7 +49,7 @@ V02.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Han's and Gretel's (Destroyed) Name: Han's and Gretel's (Destroyed)
@@ -67,7 +67,7 @@ V03:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V03.Husk Actor: V03.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Hewitt's House Name: Hewitt's House
@@ -77,7 +77,7 @@ V03.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Hewitt's House (Destroyed) Name: Hewitt's House (Destroyed)
@@ -95,7 +95,7 @@ V04:
Dimensions: 2,2 Dimensions: 2,2
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V04.Husk Actor: V04.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Ricktor's House Name: Ricktor's House
@@ -105,7 +105,7 @@ V04.Husk:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Ricktor's House (Destroyed) Name: Ricktor's House (Destroyed)
@@ -118,7 +118,7 @@ V05:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V05.Husk Actor: V05.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Gretchkin's house Name: Gretchkin's house
@@ -128,7 +128,7 @@ V05.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Gretchkin's house (Destroyed) Name: Gretchkin's house (Destroyed)
@@ -141,7 +141,7 @@ V06:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V06.Husk Actor: V06.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: The Barn Name: The Barn
@@ -151,7 +151,7 @@ V06.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: The Barn (Destroyed) Name: The Barn (Destroyed)
@@ -164,7 +164,7 @@ V07:
Dimensions: 2,1 Dimensions: 2,1
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V07.Husk Actor: V07.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Damon's Pub Name: Damon's Pub
@@ -174,7 +174,7 @@ V07.Husk:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Damon's Pub (Destroyed) Name: Damon's Pub (Destroyed)
@@ -183,14 +183,14 @@ V08:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V08.Husk Actor: V08.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Fran's House Name: Fran's House
V08.Husk: V08.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Fran's House (Destroyed) Name: Fran's House (Destroyed)
@@ -199,14 +199,14 @@ V09:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V09.Husk Actor: V09.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Music Factory Name: Music Factory
V09.Husk: V09.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Music Factory (Destroyed) Name: Music Factory (Destroyed)
@@ -215,14 +215,14 @@ V10:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V10.Husk Actor: V10.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Toymaker's Name: Toymaker's
V10.Husk: V10.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Toymaker's (Destroyed) Name: Toymaker's (Destroyed)
@@ -231,14 +231,14 @@ V11:
Inherits: ^CivBuilding Inherits: ^CivBuilding
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V11.Husk Actor: V11.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Ludwig's House Name: Ludwig's House
V11.Husk: V11.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Ludwig's House (Destroyed) Name: Ludwig's House (Destroyed)
@@ -247,14 +247,14 @@ V12:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V12.Husk Actor: V12.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Haystacks Name: Haystacks
V12.Husk: V12.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Haystacks (Destroyed) Name: Haystacks (Destroyed)
@@ -263,14 +263,14 @@ V13:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V13.Husk Actor: V13.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Haystacks Name: Haystacks
V13.Husk: V13.Husk:
Inherits: ^CivBuildingHusk Inherits: ^CivBuildingHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Haystacks (Destroyed) Name: Haystacks (Destroyed)
@@ -279,14 +279,14 @@ V14:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V14.Husk Actor: V14.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Wheat Field Name: Wheat Field
V14.Husk: V14.Husk:
Inherits: ^CivFieldHusk Inherits: ^CivFieldHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Wheat Field (Destroyed) Name: Wheat Field (Destroyed)
@@ -295,14 +295,14 @@ V15:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V15.Husk Actor: V15.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Fallow Field Name: Fallow Field
V15.Husk: V15.Husk:
Inherits: ^CivFieldHusk Inherits: ^CivFieldHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Fallow Field (Destroyed) Name: Fallow Field (Destroyed)
@@ -311,14 +311,14 @@ V16:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V16.Husk Actor: V16.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Corn Field Name: Corn Field
V16.Husk: V16.Husk:
Inherits: ^CivFieldHusk Inherits: ^CivFieldHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Corn Field (Destroyed) Name: Corn Field (Destroyed)
@@ -327,14 +327,14 @@ V17:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V17.Husk Actor: V17.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Celery Field Name: Celery Field
V17.Husk: V17.Husk:
Inherits: ^CivFieldHusk Inherits: ^CivFieldHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Celery Field (Destroyed) Name: Celery Field (Destroyed)
@@ -343,14 +343,14 @@ V18:
Inherits: ^CivField Inherits: ^CivField
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V18.Husk Actor: V18.Husk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Potato Field Name: Potato Field
V18.Husk: V18.Husk:
Inherits: ^CivFieldHusk Inherits: ^CivFieldHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
Tooltip: Tooltip:
Name: Potato Field (Destroyed) Name: Potato Field (Destroyed)

View File

@@ -276,7 +276,7 @@
BodyOrientation: BodyOrientation:
UseClassicFacingFudge: True UseClassicFacingFudge: True
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Vehicle Categories: Vehicle
^Tank: ^Tank:
@@ -337,7 +337,7 @@
BodyOrientation: BodyOrientation:
UseClassicFacingFudge: True UseClassicFacingFudge: True
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Aircraft Categories: Aircraft
SpawnActorOnDeath: SpawnActorOnDeath:
RequiresCondition: airborne RequiresCondition: airborne
@@ -450,7 +450,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 128 Radius: 128
EditorTilesetFilter: MapEditorData:
Categories: Infantry Categories: Infantry
^Soldier: ^Soldier:
@@ -496,7 +496,7 @@
Wanders: Wanders:
MinMoveDelay: 150 MinMoveDelay: 150
MaxMoveDelay: 750 MaxMoveDelay: 750
EditorTilesetFilter: MapEditorData:
Categories: Civilian infantry Categories: Civilian infantry
^ArmedCivilian: ^ArmedCivilian:
@@ -559,7 +559,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 128 Radius: 128
EditorTilesetFilter: MapEditorData:
Categories: Critter Categories: Critter
^Viceroid: ^Viceroid:
@@ -616,7 +616,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 427 Radius: 427
EditorTilesetFilter: MapEditorData:
Categories: Critter Categories: Critter
^Plane: ^Plane:
@@ -640,7 +640,7 @@
RejectsOrders: RejectsOrders:
Aircraft: Aircraft:
CruiseAltitude: 2560 CruiseAltitude: 2560
EditorTilesetFilter: MapEditorData:
Categories: Aircraft Categories: Aircraft
^Ship: ^Ship:
@@ -669,7 +669,7 @@
Voiced: Voiced:
VoiceSet: VehicleVoice VoiceSet: VehicleVoice
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Naval Categories: Naval
^Building: ^Building:
@@ -712,7 +712,7 @@
GenericName: Structure GenericName: Structure
FrozenUnderFog: FrozenUnderFog:
Demolishable: Demolishable:
EditorTilesetFilter: MapEditorData:
Categories: Building Categories: Building
CommandBarBlacklist: CommandBarBlacklist:
AcceptsDeliveredCash: AcceptsDeliveredCash:
@@ -761,7 +761,7 @@
GenericStancePrefix: false GenericStancePrefix: false
ShowOwnerRow: false ShowOwnerRow: false
FrozenUnderFog: FrozenUnderFog:
EditorTilesetFilter: MapEditorData:
Categories: Civilian building Categories: Civilian building
^CivBuildingHusk: ^CivBuildingHusk:
@@ -778,7 +778,7 @@
ShowOwnerRow: false ShowOwnerRow: false
FrozenUnderFog: FrozenUnderFog:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^TechBuilding: ^TechBuilding:
@@ -797,7 +797,7 @@
Range: 3c0 Range: 3c0
Tooltip: Tooltip:
ShowOwnerRow: True ShowOwnerRow: True
EditorTilesetFilter: MapEditorData:
Categories: Tech building Categories: Tech building
WithBuildingRepairDecoration: WithBuildingRepairDecoration:
Image: allyrepair Image: allyrepair
@@ -836,7 +836,7 @@
WithSpriteBody: WithSpriteBody:
FrozenUnderFog: FrozenUnderFog:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^Wall: ^Wall:
@@ -877,7 +877,7 @@
ScriptTriggers: ScriptTriggers:
Health: Health:
HP: 10000 HP: 10000
EditorTilesetFilter: MapEditorData:
Categories: Wall Categories: Wall
^Tree: ^Tree:
@@ -919,7 +919,7 @@
HiddenUnderShroud: HiddenUnderShroud:
ScriptTriggers: ScriptTriggers:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Tree Categories: Tree
^TreeHusk: ^TreeHusk:
@@ -937,7 +937,7 @@
ShowOwnerRow: false ShowOwnerRow: false
FrozenUnderFog: FrozenUnderFog:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
Categories: Tree Categories: Tree
^TibTree: ^TibTree:
@@ -957,7 +957,7 @@
Terrain: Tiberium Terrain: Tiberium
HiddenUnderShroud: HiddenUnderShroud:
WithMakeAnimation: WithMakeAnimation:
EditorTilesetFilter: MapEditorData:
Categories: Resource spawn Categories: Resource spawn
^Rock: ^Rock:
@@ -977,7 +977,7 @@
Terrain: Tree Terrain: Tree
HiddenUnderShroud: HiddenUnderShroud:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Categories: Decoration Categories: Decoration
@@ -992,7 +992,7 @@
Type: CenterPosition Type: CenterPosition
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^Husk: ^Husk:
@@ -1082,7 +1082,7 @@
Image: crate Image: crate
WithCrateBody: WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated XmasImages: xcratea, xcrateb, xcratec, xcrated
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
^Defense: ^Defense:
@@ -1094,7 +1094,7 @@
RequiredForShortGame: false RequiredForShortGame: false
Targetable: Targetable:
TargetTypes: Ground, C4, Structure, Defense TargetTypes: Ground, C4, Structure, Defense
EditorTilesetFilter: MapEditorData:
Categories: Defense Categories: Defense
-CommandBarBlacklist: -CommandBarBlacklist:
-AcceptsDeliveredCash: -AcceptsDeliveredCash:

View File

@@ -56,7 +56,7 @@ mpspawn:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
waypoint: waypoint:
@@ -70,13 +70,13 @@ waypoint:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
fact.colorpicker: fact.colorpicker:
Inherits: FACT Inherits: FACT
-Buildable: -Buildable:
-EditorTilesetFilter: -MapEditorData:
RenderSprites: RenderSprites:
Image: fact Image: fact
Palette: colorpicker Palette: colorpicker
@@ -95,7 +95,7 @@ CAMERA:
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition Type: CenterPosition
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
CAMERA.small: CAMERA.small:
@@ -116,7 +116,7 @@ CAMERA.small:
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 6c0
Type: CenterPosition Type: CenterPosition
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
FLARE: FLARE:
@@ -137,6 +137,6 @@ FLARE:
ShowOwnerRow: false ShowOwnerRow: false
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
Interactable: Interactable:

View File

@@ -67,86 +67,86 @@ ROCK7:
T01: T01:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T01.Husk Actor: T01.Husk
T01.Husk: T01.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T02: T02:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T02.Husk Actor: T02.Husk
T02.Husk: T02.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T03: T03:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T03.Husk Actor: T03.Husk
T03.Husk: T03.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T04: T04:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T04.Husk Actor: T04.Husk
T04.Husk: T04.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
T05: T05:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T05.Husk Actor: T05.Husk
T05.Husk: T05.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T06: T06:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T06.Husk Actor: T06.Husk
T06.Husk: T06.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T07: T07:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T07.Husk Actor: T07.Husk
T07.Husk: T07.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T08: T08:
@@ -168,7 +168,7 @@ T09:
Building: Building:
Footprint: x_ Footprint: x_
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T09.Husk Actor: T09.Husk
@@ -178,14 +178,14 @@ T09.Husk:
Building: Building:
Footprint: x_ Footprint: x_
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
T10: T10:
Inherits: ^Tree Inherits: ^Tree
Building: Building:
Footprint: __ xx Footprint: __ xx
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T10.Husk Actor: T10.Husk
@@ -194,14 +194,14 @@ T10.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
Building: Building:
Footprint: __ xx Footprint: __ xx
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T11: T11:
Inherits: ^Tree Inherits: ^Tree
Building: Building:
Footprint: __ xx Footprint: __ xx
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T11.Husk Actor: T11.Husk
@@ -210,12 +210,12 @@ T11.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
Building: Building:
Footprint: __ xx Footprint: __ xx
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T12: T12:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T12.Husk Actor: T12.Husk
@@ -223,12 +223,12 @@ T12:
T12.Husk: T12.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
Building: Building:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T13: T13:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T13.Husk Actor: T13.Husk
@@ -236,19 +236,19 @@ T13:
T13.Husk: T13.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
Building: Building:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T14: T14:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T14.Husk Actor: T14.Husk
T14.Husk: T14.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T15: T15:
@@ -256,7 +256,7 @@ T15:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T15.Husk Actor: T15.Husk
@@ -266,43 +266,43 @@ T15.Husk:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T16: T16:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T16.Husk Actor: T16.Husk
T16.Husk: T16.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T17: T17:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T17.Husk Actor: T17.Husk
T17.Husk: T17.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
T18: T18:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T18.Husk Actor: T18.Husk
T18.Husk: T18.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
TC01: TC01:
@@ -310,7 +310,7 @@ TC01:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC01.Husk Actor: TC01.Husk
@@ -320,7 +320,7 @@ TC01.Husk:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
TC02: TC02:
@@ -328,7 +328,7 @@ TC02:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC02.Husk Actor: TC02.Husk
@@ -338,7 +338,7 @@ TC02.Husk:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
TC03: TC03:
@@ -346,7 +346,7 @@ TC03:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC03.Husk Actor: TC03.Husk
@@ -356,7 +356,7 @@ TC03.Husk:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
TC04: TC04:
@@ -364,7 +364,7 @@ TC04:
Building: Building:
Footprint: ____ xxx_ x___ Footprint: ____ xxx_ x___
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC04.Husk Actor: TC04.Husk
@@ -374,7 +374,7 @@ TC04.Husk:
Building: Building:
Footprint: ____ xxx_ x___ Footprint: ____ xxx_ x___
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
TC05: TC05:
@@ -382,7 +382,7 @@ TC05:
Building: Building:
Footprint: __x_ xxx_ _xx_ Footprint: __x_ xxx_ _xx_
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC05.Husk Actor: TC05.Husk
@@ -392,5 +392,5 @@ TC05.Husk:
Building: Building:
Footprint: __x_ xxx_ _xx_ Footprint: __x_ xxx_ _xx_
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT ExcludeTilesets: DESERT

View File

@@ -26,7 +26,7 @@ spicebloom.spawnpoint:
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 1 Radius: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
spicebloom: spicebloom:
@@ -61,7 +61,7 @@ spicebloom:
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 512 Radius: 512
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
Interactable: Interactable:

View File

@@ -210,7 +210,7 @@
Duration: 100 Duration: 100
Radius: 2c512 Radius: 2c512
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Vehicle Categories: Vehicle
^Tank: ^Tank:
@@ -232,7 +232,7 @@
ScriptTriggers: ScriptTriggers:
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^VehicleHusk: ^VehicleHusk:
@@ -329,7 +329,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 96 Radius: 96
EditorTilesetFilter: MapEditorData:
Categories: Infantry Categories: Infantry
^Plane: ^Plane:
@@ -352,7 +352,7 @@
WithFacingSpriteBody: WithFacingSpriteBody:
WithShadow: WithShadow:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Aircraft Categories: Aircraft
^Building: ^Building:
@@ -427,7 +427,7 @@
RevealOnDeath: RevealOnDeath:
Duration: 100 Duration: 100
Radius: 4c768 Radius: 4c768
EditorTilesetFilter: MapEditorData:
Categories: Building Categories: Building
CommandBarBlacklist: CommandBarBlacklist:
WithBuildingRepairDecoration: WithBuildingRepairDecoration:
@@ -460,7 +460,7 @@
RevealOnFire: RevealOnFire:
Targetable: Targetable:
TargetTypes: Ground, C4, Structure, Defense TargetTypes: Ground, C4, Structure, Defense
EditorTilesetFilter: MapEditorData:
Categories: Defense Categories: Defense
-CommandBarBlacklist: -CommandBarBlacklist:

View File

@@ -134,7 +134,7 @@ crate:
Palette: effect Palette: effect
WithCrateBody: WithCrateBody:
Passenger: Passenger:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
Interactable: Interactable:
Bounds: 20,20 Bounds: 20,20
@@ -150,7 +150,7 @@ mpspawn:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
waypoint: waypoint:
@@ -164,7 +164,7 @@ waypoint:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
carryall.colorpicker: carryall.colorpicker:
@@ -172,7 +172,7 @@ carryall.colorpicker:
Aircraft: Aircraft:
InitialFacing: 104 InitialFacing: 104
-Buildable: -Buildable:
-EditorTilesetFilter: -MapEditorData:
RenderSprites: RenderSprites:
Image: carryall Image: carryall
Palette: colorpicker Palette: colorpicker
@@ -191,7 +191,7 @@ camera:
RevealsShroud: RevealsShroud:
Range: 6c768 Range: 6c768
Type: CenterPosition Type: CenterPosition
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
wormspawner: wormspawner:
@@ -206,7 +206,7 @@ wormspawner:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
ActorSpawner: ActorSpawner:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
upgrade.conyard: upgrade.conyard:

View File

@@ -748,7 +748,7 @@ wall:
Type: Rectangle Type: Rectangle
TopLeft: -512, -512 TopLeft: -512, -512
BottomRight: 512, 512 BottomRight: 512, 512
EditorTilesetFilter: MapEditorData:
Categories: Defense Categories: Defense
Replaceable: Replaceable:
Types: Tower Types: Tower

View File

@@ -149,7 +149,7 @@ V01:
Name: Church Name: Church
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
HitShape: HitShape:
UseTargetableCellsOffsets: false UseTargetableCellsOffsets: false
@@ -163,7 +163,7 @@ V02:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
HitShape: HitShape:
UseTargetableCellsOffsets: false UseTargetableCellsOffsets: false
@@ -177,7 +177,7 @@ V03:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
HitShape: HitShape:
UseTargetableCellsOffsets: false UseTargetableCellsOffsets: false
@@ -191,7 +191,7 @@ V04:
Building: Building:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
HitShape: HitShape:
UseTargetableCellsOffsets: false UseTargetableCellsOffsets: false
@@ -206,7 +206,7 @@ V05:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V06: V06:
@@ -215,7 +215,7 @@ V06:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V07: V07:
@@ -224,62 +224,62 @@ V07:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V08: V08:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V09: V09:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V10: V10:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V11: V11:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V12: V12:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V13: V13:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V14: V14:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V15: V15:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V16: V16:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V17: V17:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V18: V18:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
V19: V19:
@@ -336,7 +336,7 @@ BARL:
-ShakeOnDeath: -ShakeOnDeath:
-SoundOnDamageTransition: -SoundOnDamageTransition:
-Demolishable: -Demolishable:
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
Interactable: Interactable:
Bounds: 24,24 Bounds: 24,24
@@ -360,7 +360,7 @@ BRL3:
-ShakeOnDeath: -ShakeOnDeath:
-SoundOnDamageTransition: -SoundOnDamageTransition:
-Demolishable: -Demolishable:
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
Interactable: Interactable:
Bounds: 24,24 Bounds: 24,24
@@ -814,12 +814,12 @@ V37:
RICE: RICE:
Inherits: ^CivField Inherits: ^CivField
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
RUSHOUSE: RUSHOUSE:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
Building: Building:
Footprint: x x Footprint: x x
@@ -829,12 +829,12 @@ RUSHOUSE:
ASIANHUT: ASIANHUT:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
SNOWHUT: SNOWHUT:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Building: Building:
Footprint: x x Footprint: x x
@@ -846,7 +846,7 @@ SNOWHUT:
LHUS: LHUS:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
Selectable: Selectable:
Bounds: 24,48,0,-16 Bounds: 24,48,0,-16
@@ -858,7 +858,7 @@ LHUS:
WINDMILL: WINDMILL:
Inherits: ^CivBuilding Inherits: ^CivBuilding
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
Selectable: Selectable:
Bounds: 24,24,0,-14 Bounds: 24,24,0,-14

View File

@@ -3,7 +3,7 @@ T01:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T01.Husk Actor: T01.Husk
@@ -13,7 +13,7 @@ T02:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T02.Husk Actor: T02.Husk
@@ -23,7 +23,7 @@ T03:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T03.Husk Actor: T03.Husk
@@ -33,7 +33,7 @@ T04:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T04.Husk Actor: T04.Husk
@@ -43,7 +43,7 @@ T05:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T05.Husk Actor: T05.Husk
@@ -53,7 +53,7 @@ T06:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T06.Husk Actor: T06.Husk
@@ -63,7 +63,7 @@ T07:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T07.Husk Actor: T07.Husk
@@ -78,7 +78,7 @@ T08:
T09: T09:
Inherits: ^Tree Inherits: ^Tree
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T09.Husk Actor: T09.Husk
@@ -88,7 +88,7 @@ T10:
Building: Building:
Footprint: __ xx Footprint: __ xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T10.Husk Actor: T10.Husk
@@ -98,7 +98,7 @@ T11:
Building: Building:
Footprint: __ xx Footprint: __ xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T11.Husk Actor: T11.Husk
@@ -108,7 +108,7 @@ T12:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T12.Husk Actor: T12.Husk
@@ -118,7 +118,7 @@ T13:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T13.Husk Actor: T13.Husk
@@ -128,7 +128,7 @@ T14:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T14.Husk Actor: T14.Husk
@@ -138,7 +138,7 @@ T15:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T15.Husk Actor: T15.Husk
@@ -148,7 +148,7 @@ T16:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T16.Husk Actor: T16.Husk
@@ -158,7 +158,7 @@ T17:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: T17.Husk Actor: T17.Husk
@@ -168,7 +168,7 @@ TC01:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC01.Husk Actor: TC01.Husk
@@ -178,7 +178,7 @@ TC02:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC02.Husk Actor: TC02.Husk
@@ -188,7 +188,7 @@ TC03:
Building: Building:
Footprint: xx_ xx_ Footprint: xx_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC03.Husk Actor: TC03.Husk
@@ -198,7 +198,7 @@ TC04:
Building: Building:
Footprint: ____ xxx_ x___ Footprint: ____ xxx_ x___
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC04.Husk Actor: TC04.Husk
@@ -208,7 +208,7 @@ TC05:
Building: Building:
Footprint: __x_ xxx_ _xx_ Footprint: __x_ xxx_ _xx_
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TC05.Husk Actor: TC05.Husk
@@ -219,7 +219,7 @@ BOXES01:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES02: BOXES02:
@@ -228,7 +228,7 @@ BOXES02:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES03: BOXES03:
@@ -237,7 +237,7 @@ BOXES03:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES04: BOXES04:
@@ -246,7 +246,7 @@ BOXES04:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES05: BOXES05:
@@ -255,7 +255,7 @@ BOXES05:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES06: BOXES06:
@@ -264,7 +264,7 @@ BOXES06:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES07: BOXES07:
@@ -273,7 +273,7 @@ BOXES07:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES08: BOXES08:
@@ -282,7 +282,7 @@ BOXES08:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
BOXES09: BOXES09:
@@ -291,7 +291,7 @@ BOXES09:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Boxes Name: Boxes
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
ICE01: ICE01:
@@ -303,7 +303,7 @@ ICE01:
Dimensions: 2,2 Dimensions: 2,2
Tooltip: Tooltip:
Name: Ice Floe Name: Ice Floe
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Categories: Decoration Categories: Decoration
@@ -316,7 +316,7 @@ ICE02:
Dimensions: 1,2 Dimensions: 1,2
Tooltip: Tooltip:
Name: Ice Floe Name: Ice Floe
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Categories: Decoration Categories: Decoration
@@ -329,7 +329,7 @@ ICE03:
Dimensions: 2,1 Dimensions: 2,1
Tooltip: Tooltip:
Name: Ice Floe Name: Ice Floe
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Categories: Decoration Categories: Decoration
@@ -339,7 +339,7 @@ ICE04:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Ice Floe Name: Ice Floe
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Categories: Decoration Categories: Decoration
@@ -349,7 +349,7 @@ ICE05:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Ice Floe Name: Ice Floe
EditorTilesetFilter: MapEditorData:
RequireTilesets: SNOW RequireTilesets: SNOW
Categories: Decoration Categories: Decoration
@@ -401,7 +401,7 @@ UTILPOL1:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Utility Pole Name: Utility Pole
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
UTILPOL2: UTILPOL2:
@@ -410,7 +410,7 @@ UTILPOL2:
Palette: player Palette: player
Tooltip: Tooltip:
Name: Utility Pole Name: Utility Pole
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
TANKTRAP1: TANKTRAP1:
@@ -422,7 +422,7 @@ TANKTRAP1:
Dimensions: 1,1 Dimensions: 1,1
Tooltip: Tooltip:
Name: Tank Trap Name: Tank Trap
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR
TANKTRAP2: TANKTRAP2:
@@ -434,5 +434,5 @@ TANKTRAP2:
Dimensions: 1,1 Dimensions: 1,1
Tooltip: Tooltip:
Name: Tank Trap Name: Tank Trap
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR RequireTilesets: TEMPERAT, SNOW, DESERT, INTERIOR

View File

@@ -293,7 +293,7 @@
BodyOrientation: BodyOrientation:
UseClassicFacingFudge: True UseClassicFacingFudge: True
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Vehicle Categories: Vehicle
^TrackedVehicle: ^TrackedVehicle:
@@ -407,7 +407,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 128 Radius: 128
EditorTilesetFilter: MapEditorData:
Categories: Infantry Categories: Infantry
^Soldier: ^Soldier:
@@ -447,7 +447,7 @@
Wanders: Wanders:
MinMoveDelay: 150 MinMoveDelay: 150
MaxMoveDelay: 750 MaxMoveDelay: 750
EditorTilesetFilter: MapEditorData:
Categories: Civilian infantry Categories: Civilian infantry
^ArmedCivilian: ^ArmedCivilian:
@@ -496,7 +496,7 @@
Tooltip: Tooltip:
GenericName: Ship GenericName: Ship
MustBeDestroyed: MustBeDestroyed:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
Categories: Naval Categories: Naval
Voiced: Voiced:
@@ -559,7 +559,7 @@
Voiced: Voiced:
VoiceSet: GenericVoice VoiceSet: GenericVoice
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Aircraft Categories: Aircraft
SpawnActorOnDeath: SpawnActorOnDeath:
RequiresCondition: airborne RequiresCondition: airborne
@@ -628,7 +628,7 @@
Tooltip: Tooltip:
GenericName: Structure GenericName: Structure
Demolishable: Demolishable:
EditorTilesetFilter: MapEditorData:
Categories: Building Categories: Building
CommandBarBlacklist: CommandBarBlacklist:
@@ -683,7 +683,7 @@
Explodes: Explodes:
Weapon: SmallBuildingExplode Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode EmptyWeapon: SmallBuildingExplode
EditorTilesetFilter: MapEditorData:
Categories: Defense Categories: Defense
-CommandBarBlacklist: -CommandBarBlacklist:
@@ -727,7 +727,7 @@
FrozenUnderFogUpdatedByGps: FrozenUnderFogUpdatedByGps:
Health: Health:
HP: 10000 HP: 10000
EditorTilesetFilter: MapEditorData:
Categories: Wall Categories: Wall
^TechBuilding: ^TechBuilding:
@@ -741,7 +741,7 @@
Name: Civilian Building Name: Civilian Building
GenericVisibility: None GenericVisibility: None
FrozenUnderFog: FrozenUnderFog:
EditorTilesetFilter: MapEditorData:
Categories: Tech building Categories: Tech building
^FakeBuilding: ^FakeBuilding:
@@ -765,7 +765,7 @@
ZOffset: 256 ZOffset: 256
-SpawnActorsOnSell: -SpawnActorsOnSell:
-MustBeDestroyed: -MustBeDestroyed:
EditorTilesetFilter: MapEditorData:
Categories: Fake Categories: Fake
^InfiltratableFake: ^InfiltratableFake:
@@ -794,7 +794,7 @@
TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget TargetTypes: Ground, C4, DetonateAttack, Structure, NoAutoTarget
Armor: Armor:
Type: Light Type: Light
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
Interactable: Interactable:
Bounds: 24,24 Bounds: 24,24
@@ -803,7 +803,7 @@
Inherits: ^TechBuilding Inherits: ^TechBuilding
RenderSprites: RenderSprites:
Palette: player Palette: player
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
Categories: Civilian building Categories: Civilian building
SpawnActorOnDeath@1: SpawnActorOnDeath@1:
@@ -832,7 +832,7 @@
Name: Field Name: Field
-Targetable: -Targetable:
-Demolishable: -Demolishable:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
Interactable: Interactable:
@@ -875,7 +875,7 @@
MaximumDamageState: Dead MaximumDamageState: Dead
HiddenUnderShroud: HiddenUnderShroud:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
Categories: Tree Categories: Tree
@@ -896,7 +896,7 @@
ShowOwnerRow: false ShowOwnerRow: false
FrozenUnderFog: FrozenUnderFog:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
Categories: Tree Categories: Tree
^BasicHusk: ^BasicHusk:
@@ -911,7 +911,7 @@
ScriptTriggers: ScriptTriggers:
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^Husk: ^Husk:
@@ -950,7 +950,7 @@
Moves: True Moves: True
Velocity: 86 Velocity: 86
Explosion: UnitExplodePlane Explosion: UnitExplodePlane
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
RevealOnDeath: RevealOnDeath:
Duration: 60 Duration: 60
@@ -1016,7 +1016,7 @@
Terrain: Tree Terrain: Tree
HiddenUnderShroud: HiddenUnderShroud:
ScriptTriggers: ScriptTriggers:
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
Categories: Decoration Categories: Decoration
@@ -1024,7 +1024,7 @@
Inherits: ^CivBuilding Inherits: ^CivBuilding
RenderSprites: RenderSprites:
Palette: desert Palette: desert
EditorTilesetFilter: MapEditorData:
RequireTilesets: DESERT RequireTilesets: DESERT
^Crate: ^Crate:
@@ -1059,7 +1059,7 @@
ShadowSequence: idle ShadowSequence: idle
RequiresCondition: parachute RequiresCondition: parachute
ConditionManager: ConditionManager:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
^Mine: ^Mine:
@@ -1091,7 +1091,7 @@
Immobile: Immobile:
OccupiesSpace: true OccupiesSpace: true
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
^DisableOnLowPower: ^DisableOnLowPower:

View File

@@ -64,7 +64,7 @@ SYRF:
HP: 100000 HP: 100000
Armor: Armor:
Type: Light Type: Light
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
HitShape: HitShape:
TargetableOffsets: 768,0,0, 768,-1024,0, 768,1024,0 TargetableOffsets: 768,0,0, 768,-1024,0, 768,1024,0
@@ -109,7 +109,7 @@ SPEF:
HP: 100000 HP: 100000
Armor: Armor:
Type: Light Type: Light
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
HitShape: HitShape:
Type: Rectangle Type: Rectangle

View File

@@ -257,7 +257,7 @@ T01.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T02.Husk: T02.Husk:
@@ -265,7 +265,7 @@ T02.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T03.Husk: T03.Husk:
@@ -273,7 +273,7 @@ T03.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T04.Husk: T04.Husk:
@@ -281,7 +281,7 @@ T04.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
T05.Husk: T05.Husk:
@@ -289,7 +289,7 @@ T05.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T06.Husk: T06.Husk:
@@ -297,7 +297,7 @@ T06.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T07.Husk: T07.Husk:
@@ -305,7 +305,7 @@ T07.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T08.Husk: T08.Husk:
@@ -316,7 +316,7 @@ T08.Husk:
T09.Husk: T09.Husk:
Inherits: ^TreeHusk Inherits: ^TreeHusk
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
T10.Husk: T10.Husk:
@@ -324,7 +324,7 @@ T10.Husk:
Building: Building:
Footprint: __ xx Footprint: __ xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T11.Husk: T11.Husk:
@@ -332,7 +332,7 @@ T11.Husk:
Building: Building:
Footprint: __ xx Footprint: __ xx
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T12.Husk: T12.Husk:
@@ -340,7 +340,7 @@ T12.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T13.Husk: T13.Husk:
@@ -348,7 +348,7 @@ T13.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T14.Husk: T14.Husk:
@@ -356,7 +356,7 @@ T14.Husk:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T15.Husk: T15.Husk:
@@ -364,7 +364,7 @@ T15.Husk:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T16.Husk: T16.Husk:
@@ -372,7 +372,7 @@ T16.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
T17.Husk: T17.Husk:
@@ -380,7 +380,7 @@ T17.Husk:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
TC01.Husk: TC01.Husk:
@@ -388,7 +388,7 @@ TC01.Husk:
Building: Building:
Footprint: ___ xx_ Footprint: ___ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
TC02.Husk: TC02.Husk:
@@ -396,7 +396,7 @@ TC02.Husk:
Building: Building:
Footprint: _x_ xx_ Footprint: _x_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
TC03.Husk: TC03.Husk:
@@ -404,7 +404,7 @@ TC03.Husk:
Building: Building:
Footprint: xx_ xx_ Footprint: xx_ xx_
Dimensions: 3,2 Dimensions: 3,2
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
TC04.Husk: TC04.Husk:
@@ -412,7 +412,7 @@ TC04.Husk:
Building: Building:
Footprint: ____ xxx_ x___ Footprint: ____ xxx_ x___
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR
TC05.Husk: TC05.Husk:
@@ -420,5 +420,5 @@ TC05.Husk:
Building: Building:
Footprint: __x_ xxx_ _xx_ Footprint: __x_ xxx_ _xx_
Dimensions: 4,3 Dimensions: 4,3
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: DESERT, INTERIOR ExcludeTilesets: DESERT, INTERIOR

View File

@@ -156,7 +156,7 @@ CAMERA:
WithSpriteBody: WithSpriteBody:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
Image: camera Image: camera
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
camera.paradrop: camera.paradrop:
@@ -200,7 +200,7 @@ FLARE:
Tooltip: Tooltip:
Name: Flare Name: Flare
ShowOwnerRow: false ShowOwnerRow: false
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
MINE: MINE:
@@ -219,7 +219,7 @@ MINE:
RadarColorFromTerrain: RadarColorFromTerrain:
Terrain: Ore Terrain: Ore
SeedsResource: SeedsResource:
EditorTilesetFilter: MapEditorData:
Categories: Resource spawn Categories: Resource spawn
GMINE: GMINE:
@@ -239,7 +239,7 @@ GMINE:
Terrain: Gems Terrain: Gems
SeedsResource: SeedsResource:
ResourceType: Gems ResourceType: Gems
EditorTilesetFilter: MapEditorData:
Categories: Resource spawn Categories: Resource spawn
RAILMINE: RAILMINE:
@@ -254,7 +254,7 @@ RAILMINE:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
Categories: Civilian building Categories: Civilian building
@@ -270,7 +270,7 @@ QUEE:
Dimensions: 2,1 Dimensions: 2,1
WithSpriteBody: WithSpriteBody:
AppearsOnRadar: AppearsOnRadar:
EditorTilesetFilter: MapEditorData:
RequireTilesets: INTERIOR RequireTilesets: INTERIOR
Categories: Critter Categories: Critter
@@ -288,7 +288,7 @@ LAR1:
Palette: terrain Palette: terrain
WithSpriteBody: WithSpriteBody:
AppearsOnRadar: AppearsOnRadar:
EditorTilesetFilter: MapEditorData:
RequireTilesets: INTERIOR RequireTilesets: INTERIOR
Categories: Critter Categories: Critter
@@ -371,7 +371,7 @@ mpspawn:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
waypoint: waypoint:
@@ -385,13 +385,13 @@ waypoint:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
fact.colorpicker: fact.colorpicker:
Inherits: FACT Inherits: FACT
-Buildable: -Buildable:
-EditorTilesetFilter: -MapEditorData:
RenderSprites: RenderSprites:
Image: fact Image: fact
Palette: colorpicker Palette: colorpicker
@@ -411,6 +411,6 @@ CTFLAG:
-Selectable: -Selectable:
-SelectionDecorations: -SelectionDecorations:
-Targetable: -Targetable:
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
Interactable: Interactable:

View File

@@ -225,7 +225,7 @@ SPEN:
RequiresPrerequisites: structures.ukraine RequiresPrerequisites: structures.ukraine
Prerequisite: ships.ukraine Prerequisite: ships.ukraine
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
WithDecoration@primary: WithDecoration@primary:
RequiresSelection: true RequiresSelection: true
@@ -346,7 +346,7 @@ SYRD:
RequiresPrerequisites: structures.germany RequiresPrerequisites: structures.germany
Prerequisite: ships.germany Prerequisite: ships.germany
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: INTERIOR ExcludeTilesets: INTERIOR
WithDecoration@primary: WithDecoration@primary:
RequiresSelection: true RequiresSelection: true

View File

@@ -387,5 +387,5 @@ HUNTER:
Palette: pips Palette: pips
ActorLostNotification: ActorLostNotification:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System

View File

@@ -14,7 +14,7 @@ CABHUT:
-SelectionDecorations: -SelectionDecorations:
-Demolishable: -Demolishable:
-Explodes: -Explodes:
EditorTilesetFilter: MapEditorData:
Categories: Bridge Categories: Bridge
^LowBridgeRamp: ^LowBridgeRamp:
@@ -30,7 +30,7 @@ CABHUT:
QuantizedFacings: 1 QuantizedFacings: 1
Tooltip: Tooltip:
Name: Bridge Name: Bridge
EditorTilesetFilter: MapEditorData:
Categories: Bridge Categories: Bridge
Interactable: Interactable:
@@ -178,7 +178,7 @@ LOBRDG_R_SW:
Name: Bridge Name: Bridge
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
EditorTilesetFilter: MapEditorData:
Categories: Bridge Categories: Bridge
Interactable: Interactable:
Bounds: 96, 144 Bounds: 96, 144

View File

@@ -10,7 +10,7 @@ ABAN01:
Type: wood Type: wood
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -29,7 +29,7 @@ ABAN02:
Type: heavy Type: heavy
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -48,7 +48,7 @@ ABAN03:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -67,7 +67,7 @@ ABAN04:
Type: heavy Type: heavy
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 4, 7 Pieces: 4, 7
@@ -90,7 +90,7 @@ ABAN05:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN06: ABAN06:
@@ -105,7 +105,7 @@ ABAN06:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN07: ABAN07:
@@ -120,7 +120,7 @@ ABAN07:
Type: heavy Type: heavy
Health: Health:
HP: 35000 HP: 35000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN08: ABAN08:
@@ -135,7 +135,7 @@ ABAN08:
Type: heavy Type: heavy
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN09: ABAN09:
@@ -150,7 +150,7 @@ ABAN09:
Type: heavy Type: heavy
Health: Health:
HP: 35000 HP: 35000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN10: ABAN10:
@@ -165,7 +165,7 @@ ABAN10:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN11: ABAN11:
@@ -180,7 +180,7 @@ ABAN11:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN12: ABAN12:
@@ -195,7 +195,7 @@ ABAN12:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN13: ABAN13:
@@ -209,7 +209,7 @@ ABAN13:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN14: ABAN14:
@@ -223,7 +223,7 @@ ABAN14:
Type: heavy Type: heavy
Health: Health:
HP: 30000 HP: 30000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN15: ABAN15:
@@ -237,7 +237,7 @@ ABAN15:
Type: heavy Type: heavy
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN16: ABAN16:
@@ -252,7 +252,7 @@ ABAN16:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN17: ABAN17:
@@ -266,7 +266,7 @@ ABAN17:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
ABAN18: ABAN18:
@@ -280,7 +280,7 @@ ABAN18:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: TEMPERATE ExcludeTilesets: TEMPERATE
AMMOCRAT: AMMOCRAT:
@@ -801,7 +801,7 @@ CAHOSP:
Pieces: 5, 9 Pieces: 5, 9
ThrowsShrapnel@LARGE: ThrowsShrapnel@LARGE:
Pieces: 2, 4 Pieces: 2, 4
EditorTilesetFilter: MapEditorData:
Categories: Civilian building Categories: Civilian building
CAPYR01: CAPYR01:
@@ -816,7 +816,7 @@ CAPYR01:
Type: concrete Type: concrete
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: SNOW ExcludeTilesets: SNOW
CAPYR02: CAPYR02:
@@ -831,7 +831,7 @@ CAPYR02:
Type: concrete Type: concrete
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: SNOW ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 6, 9 Pieces: 6, 9
@@ -850,7 +850,7 @@ CAPYR03:
Type: concrete Type: concrete
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: SNOW ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 6, 9 Pieces: 6, 9
@@ -869,7 +869,7 @@ CITY01:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -888,7 +888,7 @@ CITY02:
Type: heavy Type: heavy
Health: Health:
HP: 70000 HP: 70000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -907,7 +907,7 @@ CITY03:
Type: heavy Type: heavy
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -926,7 +926,7 @@ CITY04:
Type: heavy Type: heavy
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -945,7 +945,7 @@ CITY05:
Type: heavy Type: heavy
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 5, 9 Pieces: 5, 9
@@ -964,7 +964,7 @@ CITY06:
Type: concrete Type: concrete
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -983,7 +983,7 @@ CITY07:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -1002,7 +1002,7 @@ CITY08:
Type: heavy Type: heavy
Health: Health:
HP: 30000 HP: 30000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY09: CITY09:
@@ -1017,7 +1017,7 @@ CITY09:
Type: wood Type: wood
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY10: CITY10:
@@ -1032,7 +1032,7 @@ CITY10:
Type: heavy Type: heavy
Health: Health:
HP: 30000 HP: 30000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY11: CITY11:
@@ -1047,7 +1047,7 @@ CITY11:
Type: heavy Type: heavy
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY12: CITY12:
@@ -1062,7 +1062,7 @@ CITY12:
Type: concrete Type: concrete
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY13: CITY13:
@@ -1077,7 +1077,7 @@ CITY13:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY14: CITY14:
@@ -1091,7 +1091,7 @@ CITY14:
Type: heavy Type: heavy
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY15: CITY15:
@@ -1106,7 +1106,7 @@ CITY15:
Type: heavy Type: heavy
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -1125,7 +1125,7 @@ CITY16:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -1144,7 +1144,7 @@ CITY17:
Type: wood Type: wood
Health: Health:
HP: 30000 HP: 30000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -1163,7 +1163,7 @@ CITY18:
Type: concrete Type: concrete
Health: Health:
HP: 60000 HP: 60000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 8, 12 Pieces: 8, 12
@@ -1182,7 +1182,7 @@ CITY19:
Type: wood Type: wood
Health: Health:
HP: 50000 HP: 50000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY20: CITY20:
@@ -1196,7 +1196,7 @@ CITY20:
Type: wood Type: wood
Health: Health:
HP: 25000 HP: 25000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY21: CITY21:
@@ -1210,7 +1210,7 @@ CITY21:
Type: none Type: none
Health: Health:
HP: 10000 HP: 10000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CITY22: CITY22:
@@ -1225,7 +1225,7 @@ CITY22:
Type: none Type: none
Health: Health:
HP: 10000 HP: 10000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
CTDAM: CTDAM:
@@ -1245,7 +1245,7 @@ CTDAM:
HP: 100000 HP: 100000
ProvidesPrerequisite: ProvidesPrerequisite:
Prerequisite: anypower Prerequisite: anypower
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: SNOW ExcludeTilesets: SNOW
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
@@ -1268,7 +1268,7 @@ CTVEGA:
Type: none Type: none
Health: Health:
HP: 10000 HP: 10000
EditorTilesetFilter: MapEditorData:
ExcludeTilesets: SNOW ExcludeTilesets: SNOW
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 7, 9 Pieces: 7, 9
@@ -1382,7 +1382,7 @@ GASPOT:
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
SelectionDecorations: SelectionDecorations:
EditorTilesetFilter: MapEditorData:
Categories: Civilian building Categories: Civilian building
GALITE: GALITE:
@@ -1415,7 +1415,7 @@ GALITE:
-Cloak@EXTERNALCLOAK: -Cloak@EXTERNALCLOAK:
-ExternalCondition@CLOAKGENERATOR: -ExternalCondition@CLOAKGENERATOR:
-ExternalCondition@CRATE-CLOAK: -ExternalCondition@CRATE-CLOAK:
EditorTilesetFilter: MapEditorData:
Categories: Civilian building Categories: Civilian building
TSTLAMP: TSTLAMP:
@@ -1445,7 +1445,7 @@ GAICBM:
TransformSounds: place2.aud TransformSounds: place2.aud
NoTransformSounds: NoTransformSounds:
-WithDeathAnimation: -WithDeathAnimation:
EditorTilesetFilter: MapEditorData:
Categories: Vehicle Categories: Vehicle
NAMNTK: NAMNTK:
@@ -1505,7 +1505,7 @@ UFO:
HP: 100000 HP: 100000
Armor: Armor:
Type: Heavy Type: Heavy
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
SelectionDecorations: SelectionDecorations:
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:

View File

@@ -3,7 +3,7 @@ DOGGIE:
Inherits@2: ^RegularInfantryDeath Inherits@2: ^RegularInfantryDeath
Inherits@3: ^HealsOnTiberium Inherits@3: ^HealsOnTiberium
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
EditorTilesetFilter: MapEditorData:
Categories: Critter Categories: Critter
Tooltip: Tooltip:
Name: Tiberian Fiend Name: Tiberian Fiend

View File

@@ -340,7 +340,7 @@
Weapons: LargeDebris, LargeDebrisWithTrail Weapons: LargeDebris, LargeDebrisWithTrail
Pieces: 1, 2 Pieces: 1, 2
Range: 2c0, 5c0 Range: 2c0, 5c0
EditorTilesetFilter: MapEditorData:
Categories: Building Categories: Building
CommandBarBlacklist: CommandBarBlacklist:
@@ -390,7 +390,7 @@
MaxHeightDelta: 3 MaxHeightDelta: 3
RenderSprites: RenderSprites:
Palette: terraindecoration Palette: terraindecoration
EditorTilesetFilter: MapEditorData:
Categories: Civilian building Categories: Civilian building
^OldBase: ^OldBase:
@@ -418,13 +418,13 @@
Type: heavy Type: heavy
Health: Health:
HP: 40000 HP: 40000
EditorTilesetFilter: MapEditorData:
RequireTilesets: TEMPERATE RequireTilesets: TEMPERATE
ThrowsShrapnel@SMALL: ThrowsShrapnel@SMALL:
Pieces: 1, 3 Pieces: 1, 3
ThrowsShrapnel@LARGE: ThrowsShrapnel@LARGE:
Pieces: 1, 1 Pieces: 1, 1
EditorTilesetFilter: MapEditorData:
Categories: Billboard Categories: Billboard
^Crate: ^Crate:
@@ -437,7 +437,7 @@
RenderSprites: RenderSprites:
Palette: terraindecoration Palette: terraindecoration
WithCrateBody: WithCrateBody:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
Interactable: Interactable:
Bounds: 24,24 Bounds: 24,24
@@ -486,7 +486,7 @@
TopLeft: -512, -512 TopLeft: -512, -512
BottomRight: 512, 512 BottomRight: 512, 512
VerticalTopOffset: 768 VerticalTopOffset: 768
EditorTilesetFilter: MapEditorData:
Categories: Wall Categories: Wall
Valued: Valued:
Cost: 50 Cost: 50
@@ -588,7 +588,7 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 128 Radius: 128
EditorTilesetFilter: MapEditorData:
Categories: Infantry Categories: Infantry
GrantConditionOnTunnelLayer: GrantConditionOnTunnelLayer:
Condition: inside-tunnel Condition: inside-tunnel
@@ -697,7 +697,7 @@
Wanders: Wanders:
MinMoveDelay: 150 MinMoveDelay: 150
MaxMoveDelay: 750 MaxMoveDelay: 750
EditorTilesetFilter: MapEditorData:
Categories: Civilian infantry Categories: Civilian infantry
^Vehicle: ^Vehicle:
@@ -771,7 +771,7 @@
EntersTunnels: EntersTunnels:
Voice: Move Voice: Move
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Vehicle Categories: Vehicle
GrantConditionOnTunnelLayer: GrantConditionOnTunnelLayer:
Condition: inside-tunnel Condition: inside-tunnel
@@ -841,7 +841,7 @@
WithVoxelBody: WithVoxelBody:
RevealOnFire: RevealOnFire:
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Aircraft Categories: Aircraft
SpawnActorOnDeath: SpawnActorOnDeath:
RequiresCondition: airborne RequiresCondition: airborne
@@ -880,7 +880,7 @@
Moves: true Moves: true
Velocity: 86 Velocity: 86
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
^Visceroid: ^Visceroid:
@@ -914,7 +914,7 @@
Type: Circle Type: Circle
Radius: 256 Radius: 256
VerticalTopOffset: 512 VerticalTopOffset: 512
EditorTilesetFilter: MapEditorData:
Categories: Critter Categories: Critter
GrantConditionOnTunnelLayer: GrantConditionOnTunnelLayer:
Condition: inside-tunnel Condition: inside-tunnel
@@ -938,7 +938,7 @@
ResourceType: Tiberium ResourceType: Tiberium
Interval: 55 Interval: 55
WithIdleAnimation: WithIdleAnimation:
EditorTilesetFilter: MapEditorData:
Categories: Resource spawn Categories: Resource spawn
^Tree: ^Tree:
@@ -956,7 +956,7 @@
Terrain: Tree Terrain: Tree
Tooltip: Tooltip:
Name: Tree Name: Tree
EditorTilesetFilter: MapEditorData:
Categories: Tree Categories: Tree
^Rock: ^Rock:
@@ -974,7 +974,7 @@
Terrain: Rock Terrain: Rock
Tooltip: Tooltip:
Name: Rock Name: Rock
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
^Decoration: ^Decoration:
@@ -987,7 +987,7 @@
Building: Building:
Footprint: x Footprint: x
Dimensions: 1, 1 Dimensions: 1, 1
EditorTilesetFilter: MapEditorData:
Categories: Decoration Categories: Decoration
^Box: ^Box:
@@ -1018,7 +1018,7 @@
TargetTypes: Ground, Building, C4, Defense TargetTypes: Ground, Building, C4, Defense
-Capturable: -Capturable:
RevealOnFire: RevealOnFire:
EditorTilesetFilter: MapEditorData:
Categories: Defense Categories: Defense
-CommandBarBlacklist: -CommandBarBlacklist:
@@ -1072,7 +1072,7 @@
Pieces: 3, 7 Pieces: 3, 7
Range: 2c0, 5c0 Range: 2c0, 5c0
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: Railway Categories: Railway
GrantConditionOnTunnelLayer: GrantConditionOnTunnelLayer:
Condition: inside-tunnel Condition: inside-tunnel
@@ -1094,7 +1094,7 @@
Name: Railway Name: Railway
ChangesTerrain: ChangesTerrain:
TerrainType: Rail TerrainType: Rail
EditorTilesetFilter: MapEditorData:
Categories: Railway Categories: Railway
Interactable: Interactable:
@@ -1111,7 +1111,7 @@
Targetable: Targetable:
AlwaysVisible: AlwaysVisible:
TunnelEntrance: TunnelEntrance:
EditorTilesetFilter: MapEditorData:
Categories: Tunnel Categories: Tunnel
Interactable: Interactable:
Bounds: 144, 144 Bounds: 144, 144
@@ -1143,7 +1143,7 @@
TopLeft: -512, -512 TopLeft: -512, -512
BottomRight: 512, 512 BottomRight: 512, 512
VerticalTopOffset: 768 VerticalTopOffset: 768
EditorTilesetFilter: MapEditorData:
Categories: Wall Categories: Wall
Gate: Gate:
OpeningSound: gateup1.aud OpeningSound: gateup1.aud

View File

@@ -187,7 +187,7 @@ JUMPJET.Husk:
WithDeathAnimation@SPLASH: WithDeathAnimation@SPLASH:
RequiresCondition: water-death RequiresCondition: water-death
FallbackSequence: die-splash FallbackSequence: die-splash
EditorTilesetFilter: MapEditorData:
Categories: Husk Categories: Husk
Interactable: Interactable:

View File

@@ -9,7 +9,7 @@ mpspawn:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
waypoint: waypoint:
@@ -23,7 +23,7 @@ waypoint:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
mmch.colorpicker: mmch.colorpicker:
@@ -35,7 +35,7 @@ mmch.colorpicker:
WithFacingSpriteBody: WithFacingSpriteBody:
Sequence: walk Sequence: walk
-Buildable: -Buildable:
-EditorTilesetFilter: -MapEditorData:
RenderVoxels: RenderVoxels:
Image: mmch Image: mmch
Palette: colorpicker Palette: colorpicker
@@ -59,7 +59,7 @@ CAMERA:
Type: CenterPosition Type: CenterPosition
DetectCloaked: DetectCloaked:
Range: 10c0 Range: 10c0
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
CRATE: CRATE:
@@ -104,7 +104,7 @@ CRATE:
SelectionShares: 5 SelectionShares: 5
Condition: crate-speed Condition: crate-speed
Notification: 00-i080.aud Notification: 00-i080.aud
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System
SROCK01: SROCK01:

View File

@@ -89,5 +89,5 @@ FLAMEGUY:
FallbackSequence: die FallbackSequence: die
UseDeathTypeSuffix: false UseDeathTypeSuffix: false
HitShape: HitShape:
EditorTilesetFilter: MapEditorData:
Categories: System Categories: System

View File

@@ -115,7 +115,7 @@ VEINHOLE:
RenderSprites: RenderSprites:
Palette: player Palette: player
WithSpriteBody: WithSpriteBody:
EditorTilesetFilter: MapEditorData:
Categories: Resource spawn Categories: Resource spawn
Interactable: Interactable: