Prevent dogs from attacking non-infantry. Fixes #4039.
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@@ -110,7 +110,7 @@
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Selectable:
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Selectable:
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Voice: GenericVoice
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Voice: GenericVoice
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground, Disguise
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TargetTypes: Ground, Infantry, Disguise
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RenderInfantry:
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RenderInfantry:
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AutoTarget:
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AutoTarget:
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AttackMove:
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AttackMove:
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@@ -920,6 +920,7 @@ ParaBomb:
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WaterImpactSound: splash9.aud
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WaterImpactSound: splash9.aud
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DogJaw:
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DogJaw:
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ValidTargets: Infantry
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ROF: 10
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ROF: 10
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Range: 3
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Range: 3
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Report: DOGG5P.AUD
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Report: DOGG5P.AUD
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