Split OrderButtonsChromeLogic into smaller classes.
This commit is contained in:
@@ -624,6 +624,7 @@
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<Compile Include="Graphics\TilesetSpecificSpriteSequence.cs" />
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<Compile Include="Traits\Pluggable.cs" />
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<Compile Include="Traits\Plug.cs" />
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<Compile Include="Widgets\Logic\Ingame\MenuButtonsChromeLogic.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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@@ -0,0 +1,125 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class MenuButtonsChromeLogic
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{
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readonly World world;
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readonly Widget worldRoot;
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readonly Widget menuRoot;
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bool disableSystemButtons;
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Widget currentWidget;
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[ObjectCreator.UseCtor]
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public MenuButtonsChromeLogic(Widget widget, World world)
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{
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this.world = world;
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worldRoot = Ui.Root.Get("WORLD_ROOT");
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menuRoot = Ui.Root.Get("MENU_ROOT");
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Action removeCurrentWidget = () => menuRoot.RemoveChild(currentWidget);
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world.GameOver += removeCurrentWidget;
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// System buttons
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var options = widget.GetOrNull<MenuButtonWidget>("OPTIONS_BUTTON");
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if (options != null)
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{
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var blinking = false;
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var lp = world.LocalPlayer;
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options.IsDisabled = () => disableSystemButtons;
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options.OnClick = () =>
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{
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blinking = false;
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OpenMenuPanel(options, new WidgetArgs()
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{
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{ "activePanel", IngameInfoPanel.AutoSelect }
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});
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};
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options.IsHighlighted = () => blinking && Game.LocalTick % 50 < 25;
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if (lp != null)
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{
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Action<Player> startBlinking = player =>
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{
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if (player == world.LocalPlayer)
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blinking = true;
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};
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var mo = lp.PlayerActor.TraitOrDefault<MissionObjectives>();
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if (mo != null)
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mo.ObjectiveAdded += startBlinking;
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}
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}
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var diplomacy = widget.GetOrNull<MenuButtonWidget>("DIPLOMACY_BUTTON");
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if (diplomacy != null)
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{
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diplomacy.Visible = !world.Map.Visibility.HasFlag(MapVisibility.MissionSelector) && world.Players.Any(a => a != world.LocalPlayer && !a.NonCombatant);
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diplomacy.IsDisabled = () => disableSystemButtons;
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diplomacy.OnClick = () => OpenMenuPanel(diplomacy);
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}
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var debug = widget.GetOrNull<MenuButtonWidget>("DEBUG_BUTTON");
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if (debug != null)
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{
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debug.IsVisible = () => world.LobbyInfo.GlobalSettings.AllowCheats;
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debug.IsDisabled = () => disableSystemButtons;
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debug.OnClick = () => OpenMenuPanel(debug, new WidgetArgs()
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{
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{ "activePanel", IngameInfoPanel.Debug }
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});
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}
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var stats = widget.GetOrNull<MenuButtonWidget>("OBSERVER_STATS_BUTTON");
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if (stats != null)
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{
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stats.IsDisabled = () => disableSystemButtons;
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stats.OnClick = () => OpenMenuPanel(stats);
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}
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}
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void OpenMenuPanel(MenuButtonWidget button, WidgetArgs widgetArgs = null)
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{
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disableSystemButtons = true;
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var cachedPause = world.PredictedPaused;
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if (button.HideIngameUI)
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worldRoot.IsVisible = () => false;
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if (button.Pause && world.LobbyInfo.IsSinglePlayer)
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world.SetPauseState(true);
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widgetArgs = widgetArgs ?? new WidgetArgs();
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widgetArgs.Add("onExit", () =>
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{
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if (button.HideIngameUI)
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worldRoot.IsVisible = () => true;
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if (button.Pause && world.LobbyInfo.IsSinglePlayer)
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world.SetPauseState(cachedPause);
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menuRoot.RemoveChild(currentWidget);
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disableSystemButtons = false;
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});
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currentWidget = Game.LoadWidget(world, button.MenuContainer, menuRoot, widgetArgs);
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}
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}
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}
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@@ -17,141 +17,65 @@ using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class OrderButtonsChromeLogic
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public class SellOrderButtonLogic
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{
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readonly World world;
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readonly Widget worldRoot;
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readonly Widget menuRoot;
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bool disableSystemButtons;
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Widget currentWidget;
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[ObjectCreator.UseCtor]
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public OrderButtonsChromeLogic(Widget widget, World world)
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public SellOrderButtonLogic(Widget widget, World world)
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{
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this.world = world;
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var ingameRoot = Ui.Root.Get("INGAME_ROOT");
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worldRoot = ingameRoot.Get("WORLD_ROOT");
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menuRoot = ingameRoot.Get("MENU_ROOT");
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Action removeCurrentWidget = () => menuRoot.RemoveChild(currentWidget);
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world.GameOver += removeCurrentWidget;
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// Order Buttons
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var sell = widget.GetOrNull<ButtonWidget>("SELL_BUTTON");
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var sell = widget as ButtonWidget;
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if (sell != null)
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{
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sell.GetKey = _ => Game.Settings.Keys.SellKey;
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BindOrderButton<SellOrderGenerator>(world, sell, "sell");
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OrderButtonsChromeUtils.BindOrderButton<SellOrderGenerator>(world, sell, "sell");
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}
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}
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}
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var repair = widget.GetOrNull<ButtonWidget>("REPAIR_BUTTON");
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public class RepairOrderButtonLogic
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{
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[ObjectCreator.UseCtor]
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public RepairOrderButtonLogic(Widget widget, World world)
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{
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var repair = widget as ButtonWidget;
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if (repair != null)
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{
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repair.GetKey = _ => Game.Settings.Keys.RepairKey;
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BindOrderButton<RepairOrderGenerator>(world, repair, "repair");
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OrderButtonsChromeUtils.BindOrderButton<RepairOrderGenerator>(world, repair, "repair");
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}
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}
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}
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var beacon = widget.GetOrNull<ButtonWidget>("BEACON_BUTTON");
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if (beacon != null)
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{
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beacon.GetKey = _ => Game.Settings.Keys.PlaceBeaconKey;
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BindOrderButton<BeaconOrderGenerator>(world, beacon, "beacon");
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}
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var power = widget.GetOrNull<ButtonWidget>("POWER_BUTTON");
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public class PowerdownOrderButtonLogic
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{
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[ObjectCreator.UseCtor]
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public PowerdownOrderButtonLogic(Widget widget, World world)
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{
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var power = widget as ButtonWidget;
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if (power != null)
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{
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power.GetKey = _ => Game.Settings.Keys.PowerDownKey;
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BindOrderButton<PowerDownOrderGenerator>(world, power, "power");
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}
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// System buttons
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var options = widget.GetOrNull<MenuButtonWidget>("OPTIONS_BUTTON");
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if (options != null)
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{
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var blinking = false;
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var lp = world.LocalPlayer;
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options.IsDisabled = () => disableSystemButtons;
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options.OnClick = () =>
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{
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blinking = false;
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OpenMenuPanel(options, new WidgetArgs()
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{
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{ "activePanel", IngameInfoPanel.AutoSelect }
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});
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};
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options.IsHighlighted = () => blinking && Game.LocalTick % 50 < 25;
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if (lp != null)
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{
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Action<Player> startBlinking = player =>
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{
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if (player == world.LocalPlayer)
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blinking = true;
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};
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var mo = lp.PlayerActor.TraitOrDefault<MissionObjectives>();
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if (mo != null)
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mo.ObjectiveAdded += startBlinking;
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}
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}
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var diplomacy = widget.GetOrNull<MenuButtonWidget>("DIPLOMACY_BUTTON");
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if (diplomacy != null)
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{
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diplomacy.Visible = !world.Map.Visibility.HasFlag(MapVisibility.MissionSelector) && world.Players.Any(a => a != world.LocalPlayer && !a.NonCombatant);
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diplomacy.IsDisabled = () => disableSystemButtons;
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diplomacy.OnClick = () => OpenMenuPanel(diplomacy);
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}
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var debug = widget.GetOrNull<MenuButtonWidget>("DEBUG_BUTTON");
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if (debug != null)
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{
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debug.IsVisible = () => world.LobbyInfo.GlobalSettings.AllowCheats;
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debug.IsDisabled = () => disableSystemButtons;
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debug.OnClick = () => OpenMenuPanel(debug, new WidgetArgs()
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{
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{ "activePanel", IngameInfoPanel.Debug }
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});
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}
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var stats = widget.GetOrNull<MenuButtonWidget>("OBSERVER_STATS_BUTTON");
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if (stats != null)
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{
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stats.IsDisabled = () => disableSystemButtons;
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stats.OnClick = () => OpenMenuPanel(stats);
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OrderButtonsChromeUtils.BindOrderButton<PowerDownOrderGenerator>(world, power, "power");
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}
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}
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}
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void OpenMenuPanel(MenuButtonWidget button, WidgetArgs widgetArgs = null)
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public class BeaconOrderButtonLogic
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{
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[ObjectCreator.UseCtor]
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public BeaconOrderButtonLogic(Widget widget, World world)
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{
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disableSystemButtons = true;
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var cachedPause = world.PredictedPaused;
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if (button.HideIngameUI)
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worldRoot.IsVisible = () => false;
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if (button.Pause && world.LobbyInfo.IsSinglePlayer)
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world.SetPauseState(true);
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widgetArgs = widgetArgs ?? new WidgetArgs();
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widgetArgs.Add("onExit", () =>
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var beacon = widget as ButtonWidget;
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if (beacon != null)
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{
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if (button.HideIngameUI)
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worldRoot.IsVisible = () => true;
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if (button.Pause && world.LobbyInfo.IsSinglePlayer)
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world.SetPauseState(cachedPause);
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menuRoot.RemoveChild(currentWidget);
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disableSystemButtons = false;
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});
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currentWidget = Game.LoadWidget(world, button.MenuContainer, menuRoot, widgetArgs);
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beacon.GetKey = _ => Game.Settings.Keys.PlaceBeaconKey;
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OrderButtonsChromeUtils.BindOrderButton<BeaconOrderGenerator>(world, beacon, "beacon");
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}
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}
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}
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static void BindOrderButton<T>(World world, ButtonWidget w, string icon)
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public class OrderButtonsChromeUtils
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{
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public static void BindOrderButton<T>(World world, ButtonWidget w, string icon)
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where T : IOrderGenerator, new()
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{
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w.OnClick = () => world.ToggleInputMode<T>();
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@@ -61,7 +61,7 @@ Container@INGAME_ROOT:
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TooltipContainer@TOOLTIP_CONTAINER:
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Container@OBSERVER_WIDGETS:
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Logic: OrderButtonsChromeLogic
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Logic: MenuButtonsChromeLogic
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Children:
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MenuButton@OPTIONS_BUTTON:
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Key: escape
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@@ -237,7 +237,7 @@ Container@PLAYER_WIDGETS:
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ReadyText: Ready
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HoldText: On Hold
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Background@SIDEBAR_BACKGROUND:
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Logic: OrderButtonsChromeLogic
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Logic: MenuButtonsChromeLogic
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X: WINDOW_RIGHT - 204
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Y: 30
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Width: 194
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@@ -260,6 +260,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: order-icons
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ImageName: options
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Button@BEACON_BUTTON:
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Logic: BeaconOrderButtonLogic
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X: 62
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Y: 0-24
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Width: 30
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@@ -273,6 +274,7 @@ Container@PLAYER_WIDGETS:
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Y: 5
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ImageCollection: order-icons
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Button@SELL_BUTTON:
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Logic: SellOrderButtonLogic
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X: 102
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Y: 0-24
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Width: 30
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@@ -286,6 +288,7 @@ Container@PLAYER_WIDGETS:
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Y: 5
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ImageCollection: order-icons
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Button@REPAIR_BUTTON:
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Logic: RepairOrderButtonLogic
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X: 142
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Y: 0-24
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Width: 30
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@@ -1,16 +1,13 @@
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Container@OBSERVER_WIDGETS:
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Logic: MenuButtonsChromeLogic
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Children:
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MenuButton@OPTIONS_BUTTON:
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Logic: OrderButtonsChromeLogic
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X: 0
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Y: 0
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Width: 160
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Height: 25
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Text: Options (Esc)
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Font: Bold
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Key: escape
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MenuButton@OBSERVER_STATS_BUTTON:
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Logic: OrderButtonsChromeLogic
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MenuContainer: INGAME_OBSERVERSTATS_BG
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HideIngameUI: False
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Pause: False
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@@ -34,7 +34,7 @@ Container@PLAYER_WIDGETS:
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ClickThrough: false
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Children:
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Container@TOP_BUTTONS:
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Logic: OrderButtonsChromeLogic
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Logic: MenuButtonsChromeLogic
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X: 16
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Y: 236
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Children:
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@@ -54,6 +54,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: order-icons
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ImageName: debug
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Button@REPAIR_BUTTON:
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Logic: RepairOrderButtonLogic
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X: 29
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Width: 34
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Height: 35
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@@ -67,6 +68,7 @@ Container@PLAYER_WIDGETS:
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Y: 0
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ImageCollection: order-icons
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Button@SELL_BUTTON:
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Logic: SellOrderButtonLogic
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X: 54
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Width: 34
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Height: 35
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@@ -80,6 +82,7 @@ Container@PLAYER_WIDGETS:
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Y: 0
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ImageCollection: order-icons
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Button@BEACON_BUTTON:
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Logic: BeaconOrderButtonLogic
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X: 108
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Width: 36
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Height: 35
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@@ -94,6 +97,7 @@ Container@PLAYER_WIDGETS:
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ImageCollection: order-icons
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Button@POWER_BUTTON:
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Logic: PowerdownOrderButtonLogic
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X: 133
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Width: 36
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Height: 35
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@@ -31,7 +31,7 @@ Container@OBSERVER_WIDGETS:
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Align: Right
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Font: TinyBold
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Container@TOP_BUTTONS:
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Logic: OrderButtonsChromeLogic
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Logic: MenuButtonsChromeLogic
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X: 9
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Y: 7
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Children:
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@@ -36,12 +36,12 @@ Container@PLAYER_WIDGETS:
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ClickThrough: false
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Children:
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Container@TOP_BUTTONS:
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Logic: OrderButtonsChromeLogic
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Logic: MenuButtonsChromeLogic
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X: 9
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Y: 7
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Children:
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Button@BEACON_BUTTON:
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Logic: AddRaceSuffixLogic
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Logic: BeaconOrderButtonLogic, AddRaceSuffixLogic
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Width: 28
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Height: 28
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Background: sidebar-button
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@@ -54,7 +54,7 @@ Container@PLAYER_WIDGETS:
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Y: 6
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ImageCollection: order-icons
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Button@SELL_BUTTON:
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Logic: AddRaceSuffixLogic
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Logic: SellOrderButtonLogic, AddRaceSuffixLogic
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X: 32
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Width: 28
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Height: 28
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@@ -68,7 +68,7 @@ Container@PLAYER_WIDGETS:
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Y: 6
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ImageCollection: order-icons
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Button@POWER_BUTTON:
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Logic: AddRaceSuffixLogic
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Logic: PowerdownOrderButtonLogic, AddRaceSuffixLogic
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X: 64
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Width: 28
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Height: 28
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@@ -82,7 +82,7 @@ Container@PLAYER_WIDGETS:
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Y: 6
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ImageCollection: order-icons
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Button@REPAIR_BUTTON:
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Logic: AddRaceSuffixLogic
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Logic: RepairOrderButtonLogic, AddRaceSuffixLogic
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X: 96
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Width: 28
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Height: 28
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@@ -36,7 +36,7 @@ Container@PLAYER_WIDGETS:
|
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ClickThrough: false
|
||||
Children:
|
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Container@TOP_BUTTONS:
|
||||
Logic: OrderButtonsChromeLogic
|
||||
Logic: MenuButtonsChromeLogic
|
||||
X: 0
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||||
Y: 21
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||||
Children:
|
||||
@@ -58,7 +58,7 @@ Container@PLAYER_WIDGETS:
|
||||
ImageCollection: order-icons
|
||||
ImageName: debug
|
||||
Button@REPAIR_BUTTON:
|
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Logic: AddRaceSuffixLogic
|
||||
Logic: RepairOrderButtonLogic, AddRaceSuffixLogic
|
||||
X: 43
|
||||
Width: 30
|
||||
Height: 31
|
||||
@@ -73,7 +73,7 @@ Container@PLAYER_WIDGETS:
|
||||
Y: 0
|
||||
ImageCollection: order-icons
|
||||
Button@SELL_BUTTON:
|
||||
Logic: AddRaceSuffixLogic
|
||||
Logic: SellOrderButtonLogic, AddRaceSuffixLogic
|
||||
X: 73
|
||||
Width: 30
|
||||
Height: 31
|
||||
@@ -88,7 +88,7 @@ Container@PLAYER_WIDGETS:
|
||||
Y: 0
|
||||
ImageCollection: order-icons
|
||||
Button@BEACON_BUTTON:
|
||||
Logic: AddRaceSuffixLogic
|
||||
Logic: BeaconOrderButtonLogic, AddRaceSuffixLogic
|
||||
X: 103
|
||||
Width: 30
|
||||
Height: 31
|
||||
@@ -103,7 +103,7 @@ Container@PLAYER_WIDGETS:
|
||||
Y: 0
|
||||
ImageCollection: order-icons
|
||||
Button@POWER_BUTTON:
|
||||
Logic: AddRaceSuffixLogic
|
||||
Logic: PowerdownOrderButtonLogic, AddRaceSuffixLogic
|
||||
X: 133
|
||||
Width: 30
|
||||
Height: 31
|
||||
|
||||
Reference in New Issue
Block a user