Remove dead code from AnimatedBeacon

This was simply forgotten to be removed by https://github.com/OpenRA/OpenRA/pull/12309
This commit is contained in:
reaperrr
2017-02-02 19:44:30 +01:00
parent cb1f42db83
commit db04234062

View File

@@ -44,9 +44,6 @@ namespace OpenRA.Mods.TS.Effects
beacon = new Animation(owner.World, beaconImage);
beacon.PlayRepeating(beaconSequence);
}
if (duration > 0)
owner.World.Add(new DelayedAction(duration, () => owner.World.Remove(this)));
}
void IEffect.Tick(World world)