Increase falloff accuracy for large damage amounts.

This commit is contained in:
Paul Chote
2014-08-18 17:17:23 +12:00
parent fa3e7b5e1b
commit db1df48466
4 changed files with 70 additions and 35 deletions

View File

@@ -742,7 +742,8 @@ Napalm:
CrateNapalm:
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Versus:
None: 90
@@ -758,7 +759,8 @@ CrateNapalm:
CrateExplosion:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 500
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 4
Versus:
None: 90
@@ -772,7 +774,8 @@ CrateExplosion:
CrateNuke:
Warhead@1Dam_impact: SpreadDamage
Spread: 256
Damage: 1000
Damage: 100
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Versus:
None: 90
@@ -900,7 +903,8 @@ RedEye:
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 250
Damage: 25
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 3
Versus:
None: 60
@@ -933,7 +937,8 @@ SubMissile:
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 300
Damage: 30
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 3
Versus:
None: 40
@@ -1099,7 +1104,8 @@ ParaBomb:
Acceleration: 0
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 500
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 4
Versus:
None: 30
@@ -1206,7 +1212,8 @@ SCUD:
Angle: 62
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 450
Damage: 45
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 3
Versus:
None: 90
@@ -1228,7 +1235,8 @@ Atomic:
ValidTargets: Ground, Water, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 1500
Damage: 150
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
ValidTargets: Ground, Water, Air
Versus:
@@ -1243,7 +1251,8 @@ Atomic:
ImpactSound: kaboom1.aud
Warhead@5Dam_areanuke1: SpreadDamage
Spread: 2c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 5
ValidTargets: Ground, Water, Air
@@ -1261,7 +1270,8 @@ Atomic:
Delay: 5
Warhead@9Dam_areanuke2: SpreadDamage
Spread: 3c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 10
ValidTargets: Ground, Water, Air
@@ -1276,7 +1286,8 @@ Atomic:
Delay: 10
Warhead@12Dam_areanuke3: SpreadDamage
Spread: 4c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 15
ValidTargets: Ground, Water, Air
@@ -1291,7 +1302,8 @@ Atomic:
Delay: 15
Warhead@15Dam_areanuke4: SpreadDamage
Spread: 5c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 20
ValidTargets: Ground, Water, Air
@@ -1309,7 +1321,8 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 1500
Damage: 150
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
ValidTargets: Ground, Water, Air
Versus:
@@ -1321,7 +1334,8 @@ MiniNuke:
ImpactSound: kaboom1.aud
Warhead@4Dam_areanuke1: SpreadDamage
Spread: 2c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 5
ValidTargets: Ground, Water, Air
@@ -1335,7 +1349,8 @@ MiniNuke:
Delay: 5
Warhead@7Dam_areanuke2: SpreadDamage
Spread: 3c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 10
ValidTargets: Ground, Water, Air
@@ -1346,7 +1361,8 @@ MiniNuke:
Delay: 10
Warhead@9Dam_areanuke3: SpreadDamage
Spread: 4c0
Damage: 600
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 5
Delay: 15
ValidTargets: Ground, Water, Air
@@ -1363,7 +1379,8 @@ MiniNuke:
UnitExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 500
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 4
Versus:
None: 90
@@ -1429,7 +1446,8 @@ UnitExplodeSmall:
BarrelExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 500
Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0
InfDeath: 4
Delay: 5
Versus: