Increase falloff accuracy for large damage amounts.
This commit is contained in:
@@ -26,7 +26,8 @@ HeliExplode:
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 90
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@@ -70,7 +71,8 @@ Atomic:
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Report: nukemisl.aud
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 1500
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Damage: 150
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ValidTargets: Ground, Air
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Versus:
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@@ -83,7 +85,8 @@ Atomic:
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ImpactSound: nukexplo.aud
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Warhead@3Dam_areanukea: SpreadDamage
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Spread: 2c512
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Damage: 1000
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Damage: 100
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 3
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ValidTargets: Ground, Air
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@@ -104,7 +107,8 @@ Atomic:
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Delay: 3
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Warhead@7Dam_areanukeb: SpreadDamage
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Spread: 3c768
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 6
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ValidTargets: Ground, Air
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@@ -122,7 +126,8 @@ Atomic:
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Delay: 6
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Warhead@10Dam_areanukec: SpreadDamage
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Spread: 5c0
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Damage: 200
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Damage: 20
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 9
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ValidTargets: Ground, Air
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@@ -143,7 +148,8 @@ IonCannon:
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ValidTargets: Ground, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 1000
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Damage: 100
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ValidTargets: Ground, Air
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Warhead@2Res_impact: DestroyResource
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@@ -872,7 +878,8 @@ Napalm:
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Image: BOMBLET
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 300
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Damage: 30
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ValidTargets: Ground, Water
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Versus:
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@@ -889,7 +896,8 @@ Napalm:
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Napalm.Crate:
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Versus:
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None: 90
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@@ -495,7 +495,8 @@ ParaBomb:
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Image: BOMBS
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Warhead@1Dam: SpreadDamage
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Spread: 192
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 30
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@@ -515,7 +516,8 @@ Napalm:
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Image: BOMBS
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Warhead@1Dam: SpreadDamage
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Spread: 640
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Damage: 300
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Damage: 30
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 20
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@@ -544,7 +546,8 @@ Demolish:
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Atomic:
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Warhead@1Dam: SpreadDamage
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Spread: 2c0
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Damage: 1800
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Damage: 180
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Versus:
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None: 100
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@@ -559,7 +562,8 @@ Atomic:
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CrateNuke:
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Warhead@1Dam: SpreadDamage
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Spread: 1c576
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Damage: 800
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Damage: 80
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Versus:
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None: 20
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@@ -574,7 +578,8 @@ CrateNuke:
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CrateExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Damage: 400
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Damage: 40
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 90
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@@ -588,7 +593,8 @@ CrateExplosion:
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 90
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@@ -742,7 +742,8 @@ Napalm:
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CrateNapalm:
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Versus:
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None: 90
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@@ -758,7 +759,8 @@ CrateNapalm:
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CrateExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 90
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@@ -772,7 +774,8 @@ CrateExplosion:
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CrateNuke:
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Warhead@1Dam_impact: SpreadDamage
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Spread: 256
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Damage: 1000
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Damage: 100
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Versus:
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None: 90
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@@ -900,7 +903,8 @@ RedEye:
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 250
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Damage: 25
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 3
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Versus:
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None: 60
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@@ -933,7 +937,8 @@ SubMissile:
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 300
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Damage: 30
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 3
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Versus:
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None: 40
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@@ -1099,7 +1104,8 @@ ParaBomb:
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Acceleration: 0
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 30
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@@ -1206,7 +1212,8 @@ SCUD:
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Angle: 62
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 450
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Damage: 45
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 3
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Versus:
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None: 90
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@@ -1228,7 +1235,8 @@ Atomic:
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ValidTargets: Ground, Water, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 1500
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Damage: 150
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ValidTargets: Ground, Water, Air
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Versus:
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@@ -1243,7 +1251,8 @@ Atomic:
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ImpactSound: kaboom1.aud
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Warhead@5Dam_areanuke1: SpreadDamage
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Spread: 2c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 5
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ValidTargets: Ground, Water, Air
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@@ -1261,7 +1270,8 @@ Atomic:
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Delay: 5
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Warhead@9Dam_areanuke2: SpreadDamage
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Spread: 3c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 10
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ValidTargets: Ground, Water, Air
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@@ -1276,7 +1286,8 @@ Atomic:
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Delay: 10
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Warhead@12Dam_areanuke3: SpreadDamage
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Spread: 4c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 15
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ValidTargets: Ground, Water, Air
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@@ -1291,7 +1302,8 @@ Atomic:
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Delay: 15
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Warhead@15Dam_areanuke4: SpreadDamage
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Spread: 5c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 20
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ValidTargets: Ground, Water, Air
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@@ -1309,7 +1321,8 @@ MiniNuke:
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ValidTargets: Ground, Water, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 1500
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Damage: 150
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ValidTargets: Ground, Water, Air
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Versus:
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@@ -1321,7 +1334,8 @@ MiniNuke:
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ImpactSound: kaboom1.aud
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Warhead@4Dam_areanuke1: SpreadDamage
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Spread: 2c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 5
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ValidTargets: Ground, Water, Air
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@@ -1335,7 +1349,8 @@ MiniNuke:
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Delay: 5
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Warhead@7Dam_areanuke2: SpreadDamage
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Spread: 3c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 10
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ValidTargets: Ground, Water, Air
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@@ -1346,7 +1361,8 @@ MiniNuke:
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Delay: 10
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Warhead@9Dam_areanuke3: SpreadDamage
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Spread: 4c0
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Damage: 600
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Damage: 60
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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Delay: 15
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ValidTargets: Ground, Water, Air
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@@ -1363,7 +1379,8 @@ MiniNuke:
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Versus:
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None: 90
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@@ -1429,7 +1446,8 @@ UnitExplodeSmall:
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BarrelExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 4
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Delay: 5
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Versus:
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@@ -1,7 +1,8 @@
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 500
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 2
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Versus:
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None: 90
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@@ -534,7 +535,8 @@ SuicideBomb:
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Report: HUNTER2.AUD
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 11000
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Damage: 110
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Falloff: 10000, 3680, 1350, 500, 180, 70, 0
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InfDeath: 5
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Versus:
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None: 90
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@@ -985,7 +987,8 @@ IonCannon:
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ValidTargets: Ground, Air
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Damage: 1000
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Damage: 100
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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InfDeath: 5
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ProneModifier: 100
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ValidTargets: Ground, Air
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