ActorInitializer, in preparation for next change (bob)
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@@ -26,13 +26,11 @@ namespace OpenRA.Mods.RA
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{
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class ProductionSurroundInfo : ProductionInfo
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{
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public override object Create(Actor self) { return new ProductionSurround(self); }
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public override object Create(ActorInitializer init) { return new ProductionSurround(); }
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}
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class ProductionSurround : Production
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{
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public ProductionSurround(Actor self) : base(self) { }
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static int2? FindAdjacentTile(Actor self, bool waterBound)
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{
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var tiles = Footprint.Tiles(self);
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