Automated extraction

This commit is contained in:
Gustas
2023-11-11 22:05:09 +02:00
committed by Matthias Mailänder
parent 0f5b78442b
commit db8a28f2c0
147 changed files with 3489 additions and 1147 deletions

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@@ -67,3 +67,681 @@ notification-building-infiltrated = Building infiltrated.
## Misc
notification-sonar-pulse-ready = Sonar pulse ready.
## aircraft.yaml
actor-badr-name = Badger
actor-mig =
.description = Fast Ground-Attack Plane.
Strong vs Buildings, Vehicles
Weak vs Infantry, Aircraft
.name = MiG Attack Plane
actor-yak =
.description = Attack Plane armed with
dual machine guns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Yak Attack Plane
actor-tran =
.description = Fast Infantry Transport Helicopter.
Unarmed
.name = Chinook
actor-heli =
.description = Helicopter gunship armed
with multi-purpose missiles.
Strong vs Buildings, Vehicles, Aircraft
Weak vs Infantry
.name = Longbow
actor-hind =
.description = Helicopter gunship armed
with dual chainguns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Hind
actor-u2-name = Spy Plane
actor-mh60 =
.description = Helicopter gunship armed
with dual chainguns.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Black Hawk
## campaign-rules.yaml
actor-moneycrate-name = Crate
## campaign-tooltips.yaml
actor-miss-name = Technology Center
## civilian.yaml
actor-c10-name = Scientist
actor-tecn-name = Technician
actor-tecn2-name = Technician
actor-fcom-name = Forward Command
actor-hosp-name = Hospital
actor-v01-name = Church
actor-v19-name = Oil Pump
actor-v19-husk-name = Husk (Oil Pump)
actor-barl-name = Explosive Barrel
actor-brl3-name = Explosive Barrel
actor-miss-name = Communications Center
actor-bio-name = Biological Lab
actor-oilb-name = Oil Derrick
actor-v25-name = Church
actor-lhus-name = Lighthouse
actor-windmill-name = Windmill
## decoration.yaml
actor-ice01-name = Ice Floe
actor-ice02-name = Ice Floe
actor-ice03-name = Ice Floe
actor-ice04-name = Ice Floe
actor-ice05-name = Ice Floe
actor-utilpol1-name = Utility Pole
actor-utilpol2-name = Utility Pole
actor-tanktrap1-name = Tank Trap
actor-tanktrap2-name = Tank Trap
## defaults.yaml
meta-vehicle-generic-name = Vehicle
meta-infantry-generic-name = Soldier
meta-civinfantry-name = Civilian
meta-ship-generic-name = Ship
meta-neutralplane-generic-name = Plane
meta-helicopter-generic-name = Helicopter
meta-basicbuilding-generic-name = Structure
meta-techbuilding-name = Civilian Building
meta-ammobox-name = Ammo Box
meta-civfield-name = Field
meta-civhaystackorigloo =
.winter--name = Igloo
.summer--name = Haystacks
meta-tree-name = Tree
meta-treehusk-name = Tree (Burnt)
meta-box-name = Boxes
meta-husk-generic-name = Destroyed Vehicle
meta-planehusk-generic-name = Destroyed Plane
meta-helicopterhusk-generic-name = Destroyed Helicopter
meta-bridge-name = Bridge
meta-rock-name = Rock
meta-crate =
.name = Crate
.generic-name = Crate
meta-mine-name = Mine
## fakes.yaml
actor-fpwr =
.description = Looks like a Power Plant.
.name = Fake Power Plant
.generic-name = Power Plant
actor-tenf =
.description = Looks like an Allied Barracks.
.name = Fake Allied Barracks
.generic-name = Allied Barracks
actor-syrf =
.description = Looks like a Naval Yard.
.name = Fake Naval Yard
.generic-name = Naval Yard
actor-spef =
.description = Looks like a Sub Pen.
.name = Fake Sub Pen
.generic-name = Sub Pen
actor-weaf =
.description = Looks like a War Factory.
.name = Fake War Factory
.generic-name = War Factory
actor-domf =
.name = Fake Radar Dome
.generic-name = Radar Dome
.description = Looks like a Radar Dome.
actor-fixf =
.description = Looks like a Service Depot.
.name = Fake Service Depot
.generic-name = Service Depot
actor-fapw =
.description = Looks like an Advanced Power Plant.
.name = Fake Advanced Power Plant
.generic-name = Advanced Power Plant
actor-atef =
.name = Fake Allied Tech Center
.generic-name = Allied Tech Center
.description = Looks like an Allied Tech Center.
actor-pdof =
.name = Fake Chronosphere
.generic-name = Chronosphere
.description = Looks like a Chronosphere.
Maximum 1 can be built.
actor-mslf =
.name = Fake Missile Silo
.generic-name = Missile Silo
.description = Looks like a Missile Silo.
Maximum 1 can be built.
actor-facf =
.description = Looks like a Construction Yard.
.name = Fake Construction Yard
.generic-name = Construction Yard
## husks.yaml
actor-2tnk-husk-name = Husk (Medium Tank)
actor-3tnk-husk-name = Husk (Heavy Tank)
actor-4tnk-husk-name = Husk (Mammoth Tank)
actor-harv-fullhusk-name = Husk (Ore Truck)
actor-harv-emptyhusk-name = Husk (Ore Truck)
actor-mcv-husk-name = Husk (Mobile Construction Vehicle)
actor-mgg-husk-name = Husk (Mobile Gap Generator)
actor-tran-husk-name = Chinook
actor-tran-husk1-name = Husk (Chinook)
actor-tran-husk2-name = Husk (Chinook)
actor-badr-husk-name = Badger
actor-mig-husk-name = MiG Attack Plane
actor-yak-husk-name = Yak Attack Plane
actor-heli-husk-name = Longbow
actor-hind-husk-name = Hind
actor-u2-husk-name = Husk (Spy Plane)
actor-mh60-husk-name = Black Hawk
## infantry.yaml
actor-dog =
.description = Anti-infantry unit.
Can detect spies.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Attack Dog
.generic-name = Dog
actor-e1 =
.description = General-purpose infantry.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Rifle Infantry
actor-e2 =
.description = Infantry armed with grenades.
Strong vs Buildings, Infantry
Weak vs Vehicles, Aircraft
.name = Grenadier
actor-e3 =
.description = Anti-tank/Anti-aircraft infantry.
Strong vs Vehicles, Aircraft
Weak vs Infantry
.name = Rocket Soldier
actor-e4 =
.description = Advanced anti-structure unit.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = Flamethrower
actor-e6 =
.description = Infiltrates and captures
enemy structures.
Unarmed
.name = Engineer
actor-spy =
.description = Infiltrates enemy structures for intel or
sabotage. Exact effect depends on the
building infiltrated.
Loses disguise when attacking.
Can detect spies.
Strong vs Infantry
Weak vs Vehicles, Aircraft
Special Ability: Disguised
.disguisetooltip-name = Spy
.disguisetooltip-generic-name = Soldier
actor-spy-england-disguisetooltip-name = British Spy
actor-e7 =
.description = Elite commando infantry. Armed with
dual pistols and C4.
Maximum 1 can be trained.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
Special Ability: Destroy Building with C4
.name = Tanya
actor-medi =
.description = Heals nearby infantry.
Unarmed
.name = Medic
actor-mech =
.description = Repairs nearby vehicles and restores
husks to working condition by capturing them.
Unarmed
.name = Mechanic
actor-einstein-name = Prof. Einstein
actor-delphi-name = Agent Delphi
actor-chan-name = Scientist
actor-gnrl-name = General
actor-thf =
.description = Steals enemy credits.
Hijacks enemy vehicles.
Unarmed
.name = Thief
actor-shok =
.description = Elite infantry with portable Tesla coils.
Strong vs Infantry, Vehicles
Weak vs Aircraft
.name = Shock Trooper
actor-zombie =
.name = Zombie
.description = Slow undead. Attacks in close combat.
actor-ant =
.name = Giant Ant
.generic-name = Ant
.description = Irradiated insect that grew oversize.
actor-fireant-name = Fire Ant
actor-scoutant-name = Scout Ant
actor-warriorant-name = Warrior Ant
## misc.yaml
actor-moneycrate-name = Money Crate
actor-healcrate-name = Heal Crate
actor-wcrate-name = Wooden Crate
actor-scrate-name = Steel Crate
actor-camera-name = (reveals area to owner)
actor-camera-paradrop-name = (support power proxy camera)
actor-camera-spyplane-name = (support power proxy camera)
actor-sonar-name = (support power proxy camera)
actor-flare-name = Flare
actor-mine-name = Ore Mine
actor-gmine-name = Gem Mine
actor-railmine-name = Abandoned Mine
actor-quee-name = Queen Ant
actor-lar1-name = Ant Larva
actor-lar2-name = Ant Larvae
actor-mpspawn-name = (multiplayer player starting point)
actor-waypoint-name = (waypoint for scripted behavior)
actor-ctflag-name = Flag
## ships.yaml
actor-ss =
.description = Submerged anti-ship unit
armed with torpedoes.
Can detect other submarines.
Strong vs Naval units
Weak vs Ground units, Aircraft
Special Ability: Submerge
.name = Submarine
actor-msub =
.description = Submerged anti-ground siege unit
with anti-air capabilities.
Can detect other submarines.
Strong vs Buildings, Ground units, Aircraft
Weak vs Naval units
Special Ability: Submerge
.name = Missile Submarine
actor-dd =
.description = Fast multi-role ship.
Can detect submarines.
Strong vs Naval units, Vehicles, Aircraft
Weak vs Infantry
.name = Destroyer
actor-ca =
.description = Very slow long-range ship.
Strong vs Buildings, Ground units
Weak vs Naval units, Aircraft
.name = Cruiser
actor-lst =
.description = General-purpose naval transport.
Can carry infantry and tanks.
Unarmed
.name = Transport
actor-pt =
.description = Light scout & support ship.
Can detect submarines.
Strong vs Naval units
Weak vs Ground units, Aircraft
.name = Gunboat
## structures.yaml
actor-mslo =
.name = Missile Silo
.description = Provides an atomic bomb.
Requires power to operate.
Maximum 1 can be built.
Special Ability: Atom Bomb
actor-gap =
.name = Gap Generator
.description = Obscures the enemy's view with shroud.
Requires power to operate.
actor-spen =
.name = Sub Pen
.description = Produces and repairs
submarines and transports.
actor-syrd =
.description = Produces and repairs
ships and transports.
.name = Naval Yard
actor-iron =
.description = Makes a group of units invulnerable
for a short time.
Requires power to operate.
Maximum 1 can be built.
Special Ability: Invulnerability
.name = Iron Curtain
actor-pdox =
.description = Teleports a group of units across the
map for a short time.
Requires power to operate.
Maximum 1 can be built.
Special Ability: Chronoshift
.name = Chronosphere
actor-tsla =
.description = Advanced base defense.
Requires power to operate.
Can detect cloaked units.
Strong vs Vehicles, Infantry
Weak vs Aircraft
.name = Tesla Coil
actor-agun =
.description = Anti-Air base defense.
Requires power to operate.
Strong vs Aircraft
Weak vs Ground units
.name = AA Gun
actor-dome =
.description = Provides an overview
of the battlefield.
Requires power to operate.
.name = Radar Dome
actor-pbox =
.name = Pillbox
.description = Static defense with a fireport for
a garrisoned soldier.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
actor-hbox =
.name = Camo Pillbox
.description = Camouflaged static defense with a fireport
for a garrisoned soldier.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
actor-gun =
.description = Anti-Armor base defense.
Can detect cloaked units.
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Turret
actor-ftur =
.description = Anti-Infantry base defense.
Can detect cloaked units.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Flame Tower
actor-sam =
.description = Anti-Air base defense.
Requires power to operate.
Strong vs Aircraft
Weak vs Ground units
.name = SAM Site
actor-atek =
.description = Provides Allied advanced technologies.
Special Ability: GPS Satellite
.name = Allied Tech Center
actor-weap =
.description = Produces vehicles.
.name = War Factory
actor-fact =
.description = Produces structures.
.name = Construction Yard
actor-proc =
.description = Refines Ore and Gems
into credits.
.name = Ore Refinery
actor-silo =
.description = Stores excess refined
Ore and Gems.
.name = Silo
actor-hpad =
.description = Produces and reloads
helicopters.
.name = Helipad
actor-afld =
.description = Produces and reloads aircraft.
Special Ability: Spy Plane
Special Ability: Paratroopers
.name = Airfield
actor-afld-ukraine-description = Produces and reloads aircraft.
Special Ability: Spy Plane
Special Ability: Paratroopers
Special Ability: Parabombs
actor-powr =
.description = Provides power for other structures.
.name = Power Plant
actor-apwr =
.description = Provides double the power of
a standard Power Plant.
.name = Advanced Power Plant
actor-stek =
.description = Provides Soviet advanced technologies.
.name = Soviet Tech Center
actor-barr =
.description = Trains infantry.
.name = Soviet Barracks
actor-kenn =
.description = Trains Attack Dogs.
.name = Kennel
actor-tent =
.description = Trains infantry.
.name = Allied Barracks
actor-fix =
.description = Repairs vehicles for credits.
.name = Service Depot
actor-sbag =
.description = Stops infantry and light vehicles.
Can be crushed by tanks.
.name = Sandbag Wall
actor-fenc =
.description = Stops infantry and light vehicles.
Can be crushed by tanks.
.name = Wire Fence
actor-brik =
.description = Stop units and blocks enemy fire.
.name = Concrete Wall
actor-cycl-name = Chain-Link Barrier
actor-barb-name = Barbed-Wire Fence
actor-wood-name = Wooden Fence
actor-barracks-name = Infantry Production
actor-techcenter-name = Tech Center
actor-anypower-name = Any Power Generation
## vehicles.yaml
actor-v2rl =
.description = Long-range rocket artillery.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = V2 Rocket Launcher
actor-1tnk =
.description = Fast tank, good for scouting.
Strong vs Light armor
Weak vs Infantry, Tanks, Aircraft
.name = Light Tank
.generic-name = Tank
actor-2tnk =
.description = Allied Main Battle Tank.
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Medium Tank
.generic-name = Tank
actor-3tnk =
.description = Soviet Main Battle Tank, with dual cannons
Strong vs Vehicles
Weak vs Infantry, Aircraft
.name = Heavy Tank
.generic-name = Tank
actor-4tnk =
.description = Big and slow tank, with anti-air capability.
Can crush concrete walls.
Strong vs Vehicles, Infantry, Aircraft
Weak vs Nothing
.name = Mammoth Tank
.generic-name = Tank
actor-arty =
.description = Long-range artillery.
Strong vs Infantry, Buildings
Weak vs Vehicles, Aircraft
.name = Artillery
actor-harv =
.description = Collects Ore and Gems for processing.
Unarmed
.name = Ore Truck
.generic-name = Harvester
actor-mcv =
.description = Deploys into another Construction Yard.
Unarmed
.name = Mobile Construction Vehicle
actor-jeep =
.description = Fast scout & anti-infantry vehicle.
Can carry one infantry.
Strong vs Infantry
Weak vs Vehicles, Aircraft
.name = Ranger
actor-apc =
.description = Tough infantry transport.
Strong vs Infantry, Light armor
Weak vs Tanks, Aircraft
.name = Armored Personnel Carrier
actor-mnly =
.description = Lays mines to destroy
unwary enemy units.
Can detect mines.
Unarmed
.name = Minelayer
actor-truk =
.description = Transports cash to other players.
Unarmed
.name = Supply Truck
actor-mgg =
.description = Regenerates the shroud nearby,
obscuring the area.
Unarmed
.name = Mobile Gap Generator
actor-mrj =
.name = Mobile Radar Jammer
.description = Jams nearby enemy radar domes
and deflects incoming missiles.
Unarmed
actor-ttnk =
.description = Tank with mounted Tesla coil.
Strong vs Infantry, Vehicles, Buildings
Weak vs Aircraft
.name = Tesla Tank
.generic-name = Tank
actor-ftrk =
.description = Mobile unit with mounted Flak cannon.
Strong vs Infantry, Light armor, Aircraft
Weak vs Tanks
.name = Mobile Flak
actor-dtrk =
.description = Truck with actively armed nuclear
explosives. Has very weak armor.
.name = Demolition Truck
actor-ctnk =
.description = Armed with anti-ground missiles.
Teleports to areas within range.
Strong vs Vehicles, Buildings
Weak vs Infantry, Aircraft
Special ability: Can teleport
.name = Chrono Tank
.generic-name = Tank
actor-qtnk =
.description = Deals seismic damage to nearby vehicles
and structures.
Strong vs Vehicles, Buildings
Weak vs Infantry, Aircraft
.name = MAD Tank
.generic-name = Tank
actor-stnk =
.description = Lightly armored infantry transport which
can cloak. Armed with anti-ground missiles.
Strong vs Light armor
Weak vs Infantry, Tanks, Aircraft
.name = Phase Transport