Make D2k structures reveal shroud on death
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@@ -376,6 +376,9 @@
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Pieces: 2, 5
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Range: 1c512, 4c0
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WithMakeAnimation:
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RevealOnDeath:
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Duration: 100
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Radius: 4c768
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^Defense:
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Inherits: ^Building
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@@ -111,6 +111,8 @@ construction_yard:
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ReferencePoint: Top
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ZOffset: 256
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RequiresCondition: primary
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RevealOnDeath:
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Radius: 5c768
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wind_trap:
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Inherits: ^Building
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@@ -149,6 +151,8 @@ wind_trap:
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Amount: 200
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ScalePowerWithHealth:
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ProvidesPrerequisite@buildingname:
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RevealOnDeath:
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Radius: 3c768
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barracks:
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Inherits: ^Building
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@@ -223,6 +227,8 @@ barracks:
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ReferencePoint: Top
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ZOffset: 256
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RequiresCondition: primary
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RevealOnDeath:
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Radius: 3c768
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refinery:
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Inherits: ^Building
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@@ -325,6 +331,8 @@ silo:
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 3, 5
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Range: 2c0, 5c0
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RevealOnDeath:
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Radius: 2c768
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light_factory:
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Inherits: ^Building
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@@ -744,6 +752,8 @@ large_gun_turret:
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Amount: -60
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SelectionDecorations:
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VisualBounds: 32,40,0,-8
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RevealOnDeath:
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Radius: 5c768
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repair_pad:
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Inherits: ^Building
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