Restructuring the make script & making the "all" command fetch dependencies as well
This commit is contained in:
140
make.ps1
140
make.ps1
@@ -1,52 +1,11 @@
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function FindMSBuild
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{
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$msBuildVersions = @("4.0")
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foreach ($msBuildVersion in $msBuildVersions)
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{
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$key = "HKLM:\SOFTWARE\Microsoft\MSBuild\ToolsVersions\{0}" -f $msBuildVersion
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$property = Get-ItemProperty $key -ErrorAction SilentlyContinue
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if ($property -eq $null -or $property.MSBuildToolsPath -eq $null)
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{
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continue
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}
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$path = Join-Path $property.MSBuildToolsPath -ChildPath "MSBuild.exe"
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if (Test-Path $path)
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{
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return $path
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}
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}
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return $null
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}
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####### The starting point for the script is the bottom #######
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function UtilityNotFound
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{
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echo "OpenRA.Utility.exe could not be found. Build the project first using the `"all`" command."
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}
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if ($args.Length -eq 0)
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{
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echo "Command list:"
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echo ""
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echo " all Builds the game and its development tools."
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echo " dependencies Copies the game's dependencies into the main game folder."
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echo " version Sets the version strings for the default mods to the latest"
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echo " version for the current Git branch."
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echo " clean Removes all built and copied files. Use the 'all' and"
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echo " 'dependencies' commands to restore removed files."
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echo " test Tests the default mods for errors."
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echo " check Checks .cs files for StyleCop violations."
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echo " check-scripts Checks .lua files for syntax errors."
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echo " docs Generates the trait and Lua API documentation."
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echo ""
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$command = (Read-Host "Enter command").Split(' ', 2)
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}
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else
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{
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$command = $args
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}
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if ($command -eq "all")
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###############################################################
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########################## FUNCTIONS ##########################
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###############################################################
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function All-Command
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{
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Dependencies-Command
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$msBuild = FindMSBuild
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$msBuildArguments = "/t:Rebuild /nr:false"
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if ($msBuild -eq $null)
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@@ -66,7 +25,8 @@ if ($command -eq "all")
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}
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}
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}
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elseif ($command -eq "clean")
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function Clean-Command
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{
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$msBuild = FindMSBuild
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$msBuildArguments = "/t:Clean /nr:false"
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@@ -89,8 +49,9 @@ elseif ($command -eq "clean")
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echo "Clean complete."
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}
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}
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elseif ($command -eq "version")
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{
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function Version-Command
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{
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if ($command.Length -gt 1)
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{
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$version = $command[1]
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@@ -131,7 +92,8 @@ elseif ($command -eq "version")
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echo ("Version strings set to '{0}'." -f $version)
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}
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}
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elseif ($command -eq "dependencies")
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function Dependencies-Command
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{
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cd thirdparty
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./fetch-thirdparty-deps.ps1
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@@ -141,7 +103,8 @@ elseif ($command -eq "dependencies")
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cd ..
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echo "Dependencies copied."
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}
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elseif ($command -eq "test")
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function Test-Command
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{
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if (Test-Path OpenRA.Utility.exe)
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{
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@@ -160,8 +123,8 @@ elseif ($command -eq "test")
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UtilityNotFound
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}
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}
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elseif ($command -eq "check")
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{
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function Check-Command {
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if (Test-Path OpenRA.Utility.exe)
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{
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echo "Checking for explicit interface violations..."
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@@ -192,7 +155,8 @@ elseif ($command -eq "check")
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UtilityNotFound
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}
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}
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elseif ($command -eq "check-scripts")
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function Check-Scripts-Command
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{
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if ((Get-Command "luac.exe" -ErrorAction SilentlyContinue) -ne $null)
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{
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@@ -212,7 +176,8 @@ elseif ($command -eq "check-scripts")
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echo "luac.exe could not be found. Please install Lua."
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}
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}
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elseif ($command -eq "docs")
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function Docs-Command
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{
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if (Test-Path OpenRA.Utility.exe)
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{
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@@ -225,11 +190,70 @@ elseif ($command -eq "docs")
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UtilityNotFound
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}
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}
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else
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function FindMSBuild
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{
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echo ("Invalid command '{0}'" -f $command)
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$msBuildVersions = @("4.0")
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foreach ($msBuildVersion in $msBuildVersions)
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{
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$key = "HKLM:\SOFTWARE\Microsoft\MSBuild\ToolsVersions\{0}" -f $msBuildVersion
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$property = Get-ItemProperty $key -ErrorAction SilentlyContinue
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if ($property -eq $null -or $property.MSBuildToolsPath -eq $null)
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{
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continue
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}
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$path = Join-Path $property.MSBuildToolsPath -ChildPath "MSBuild.exe"
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if (Test-Path $path)
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{
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return $path
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}
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}
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return $null
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}
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function UtilityNotFound
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{
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echo "OpenRA.Utility.exe could not be found. Build the project first using the `"all`" command."
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}
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###############################################################
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############################ Main #############################
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###############################################################
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if ($args.Length -eq 0)
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{
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echo "Command list:"
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echo ""
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echo " all Builds the game and its development tools."
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echo " dependencies Copies the game's dependencies into the main game folder."
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echo " version Sets the version strings for the default mods to the latest"
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echo " version for the current Git branch."
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echo " clean Removes all built and copied files. Use the 'all' and"
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echo " 'dependencies' commands to restore removed files."
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echo " test Tests the default mods for errors."
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echo " check Checks .cs files for StyleCop violations."
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echo " check-scripts Checks .lua files for syntax errors."
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echo " docs Generates the trait and Lua API documentation."
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echo ""
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$command = (Read-Host "Enter command").Split(' ', 2)
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}
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else
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{
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$command = $args
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}
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switch ($command)
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{
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"all" { All-Command }
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"dependencies" { Dependencies-Command }
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"version" { Version-Command }
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"clean" { Clean-Command }
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"test" { Test-Command }
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"check" { Check-Command }
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"check-scripts" { Check-Scripts-Command }
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"docs" { Docs-Command }
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Default { echo ("Invalid command '{0}'" -f $command) }
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}
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#In case the script was called without any parameters we keep the window open
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if ($args.Length -eq 0)
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{
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echo "Press enter to continue."
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