Restructuring the make script & making the "all" command fetch dependencies as well

This commit is contained in:
Jiyuu
2016-10-25 02:24:43 +03:00
parent 5635c61007
commit dbea8d9515

140
make.ps1
View File

@@ -1,52 +1,11 @@
function FindMSBuild
{
$msBuildVersions = @("4.0")
foreach ($msBuildVersion in $msBuildVersions)
{
$key = "HKLM:\SOFTWARE\Microsoft\MSBuild\ToolsVersions\{0}" -f $msBuildVersion
$property = Get-ItemProperty $key -ErrorAction SilentlyContinue
if ($property -eq $null -or $property.MSBuildToolsPath -eq $null)
{
continue
}
$path = Join-Path $property.MSBuildToolsPath -ChildPath "MSBuild.exe"
if (Test-Path $path)
{
return $path
}
}
return $null
}
####### The starting point for the script is the bottom #######
function UtilityNotFound
{
echo "OpenRA.Utility.exe could not be found. Build the project first using the `"all`" command."
}
if ($args.Length -eq 0)
{
echo "Command list:"
echo ""
echo " all Builds the game and its development tools."
echo " dependencies Copies the game's dependencies into the main game folder."
echo " version Sets the version strings for the default mods to the latest"
echo " version for the current Git branch."
echo " clean Removes all built and copied files. Use the 'all' and"
echo " 'dependencies' commands to restore removed files."
echo " test Tests the default mods for errors."
echo " check Checks .cs files for StyleCop violations."
echo " check-scripts Checks .lua files for syntax errors."
echo " docs Generates the trait and Lua API documentation."
echo ""
$command = (Read-Host "Enter command").Split(' ', 2)
}
else
{
$command = $args
}
if ($command -eq "all")
###############################################################
########################## FUNCTIONS ##########################
###############################################################
function All-Command
{
Dependencies-Command
$msBuild = FindMSBuild
$msBuildArguments = "/t:Rebuild /nr:false"
if ($msBuild -eq $null)
@@ -66,7 +25,8 @@ if ($command -eq "all")
}
}
}
elseif ($command -eq "clean")
function Clean-Command
{
$msBuild = FindMSBuild
$msBuildArguments = "/t:Clean /nr:false"
@@ -89,8 +49,9 @@ elseif ($command -eq "clean")
echo "Clean complete."
}
}
elseif ($command -eq "version")
{
function Version-Command
{
if ($command.Length -gt 1)
{
$version = $command[1]
@@ -131,7 +92,8 @@ elseif ($command -eq "version")
echo ("Version strings set to '{0}'." -f $version)
}
}
elseif ($command -eq "dependencies")
function Dependencies-Command
{
cd thirdparty
./fetch-thirdparty-deps.ps1
@@ -141,7 +103,8 @@ elseif ($command -eq "dependencies")
cd ..
echo "Dependencies copied."
}
elseif ($command -eq "test")
function Test-Command
{
if (Test-Path OpenRA.Utility.exe)
{
@@ -160,8 +123,8 @@ elseif ($command -eq "test")
UtilityNotFound
}
}
elseif ($command -eq "check")
{
function Check-Command {
if (Test-Path OpenRA.Utility.exe)
{
echo "Checking for explicit interface violations..."
@@ -192,7 +155,8 @@ elseif ($command -eq "check")
UtilityNotFound
}
}
elseif ($command -eq "check-scripts")
function Check-Scripts-Command
{
if ((Get-Command "luac.exe" -ErrorAction SilentlyContinue) -ne $null)
{
@@ -212,7 +176,8 @@ elseif ($command -eq "check-scripts")
echo "luac.exe could not be found. Please install Lua."
}
}
elseif ($command -eq "docs")
function Docs-Command
{
if (Test-Path OpenRA.Utility.exe)
{
@@ -225,11 +190,70 @@ elseif ($command -eq "docs")
UtilityNotFound
}
}
else
function FindMSBuild
{
echo ("Invalid command '{0}'" -f $command)
$msBuildVersions = @("4.0")
foreach ($msBuildVersion in $msBuildVersions)
{
$key = "HKLM:\SOFTWARE\Microsoft\MSBuild\ToolsVersions\{0}" -f $msBuildVersion
$property = Get-ItemProperty $key -ErrorAction SilentlyContinue
if ($property -eq $null -or $property.MSBuildToolsPath -eq $null)
{
continue
}
$path = Join-Path $property.MSBuildToolsPath -ChildPath "MSBuild.exe"
if (Test-Path $path)
{
return $path
}
}
return $null
}
function UtilityNotFound
{
echo "OpenRA.Utility.exe could not be found. Build the project first using the `"all`" command."
}
###############################################################
############################ Main #############################
###############################################################
if ($args.Length -eq 0)
{
echo "Command list:"
echo ""
echo " all Builds the game and its development tools."
echo " dependencies Copies the game's dependencies into the main game folder."
echo " version Sets the version strings for the default mods to the latest"
echo " version for the current Git branch."
echo " clean Removes all built and copied files. Use the 'all' and"
echo " 'dependencies' commands to restore removed files."
echo " test Tests the default mods for errors."
echo " check Checks .cs files for StyleCop violations."
echo " check-scripts Checks .lua files for syntax errors."
echo " docs Generates the trait and Lua API documentation."
echo ""
$command = (Read-Host "Enter command").Split(' ', 2)
}
else
{
$command = $args
}
switch ($command)
{
"all" { All-Command }
"dependencies" { Dependencies-Command }
"version" { Version-Command }
"clean" { Clean-Command }
"test" { Test-Command }
"check" { Check-Command }
"check-scripts" { Check-Scripts-Command }
"docs" { Docs-Command }
Default { echo ("Invalid command '{0}'" -f $command) }
}
#In case the script was called without any parameters we keep the window open
if ($args.Length -eq 0)
{
echo "Press enter to continue."