Rename VoxelRenderer to ModelRenderer.
This commit is contained in:
@@ -23,7 +23,7 @@ namespace OpenRA
|
||||
public SpriteRenderer WorldSpriteRenderer { get; private set; }
|
||||
public SpriteRenderer WorldRgbaSpriteRenderer { get; private set; }
|
||||
public RgbaColorRenderer WorldRgbaColorRenderer { get; private set; }
|
||||
public VoxelRenderer WorldVoxelRenderer { get; private set; }
|
||||
public ModelRenderer WorldModelRenderer { get; private set; }
|
||||
public RgbaColorRenderer RgbaColorRenderer { get; private set; }
|
||||
public SpriteRenderer RgbaSpriteRenderer { get; private set; }
|
||||
public SpriteRenderer SpriteRenderer { get; private set; }
|
||||
@@ -59,7 +59,7 @@ namespace OpenRA
|
||||
WorldSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
|
||||
WorldRgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
|
||||
WorldRgbaColorRenderer = new RgbaColorRenderer(this, Device.CreateShader("color"));
|
||||
WorldVoxelRenderer = new VoxelRenderer(this, Device.CreateShader("vxl"));
|
||||
WorldModelRenderer = new ModelRenderer(this, Device.CreateShader("model"));
|
||||
RgbaColorRenderer = new RgbaColorRenderer(this, Device.CreateShader("color"));
|
||||
RgbaSpriteRenderer = new SpriteRenderer(this, Device.CreateShader("rgba"));
|
||||
SpriteRenderer = new SpriteRenderer(this, Device.CreateShader("shp"));
|
||||
@@ -136,7 +136,7 @@ namespace OpenRA
|
||||
lastZoom = zoom;
|
||||
WorldRgbaSpriteRenderer.SetViewportParams(Resolution, depthScale, depthOffset, zoom, scroll);
|
||||
WorldSpriteRenderer.SetViewportParams(Resolution, depthScale, depthOffset, zoom, scroll);
|
||||
WorldVoxelRenderer.SetViewportParams(Resolution, zoom, scroll);
|
||||
WorldModelRenderer.SetViewportParams(Resolution, zoom, scroll);
|
||||
WorldRgbaColorRenderer.SetViewportParams(Resolution, depthScale, depthOffset, zoom, scroll);
|
||||
}
|
||||
}
|
||||
@@ -153,7 +153,7 @@ namespace OpenRA
|
||||
SpriteRenderer.SetPalette(currentPaletteTexture);
|
||||
WorldSpriteRenderer.SetPalette(currentPaletteTexture);
|
||||
WorldRgbaSpriteRenderer.SetPalette(currentPaletteTexture);
|
||||
WorldVoxelRenderer.SetPalette(currentPaletteTexture);
|
||||
WorldModelRenderer.SetPalette(currentPaletteTexture);
|
||||
}
|
||||
|
||||
public void EndFrame(IInputHandler inputHandler)
|
||||
@@ -267,7 +267,7 @@ namespace OpenRA
|
||||
public void Dispose()
|
||||
{
|
||||
Device.Dispose();
|
||||
WorldVoxelRenderer.Dispose();
|
||||
WorldModelRenderer.Dispose();
|
||||
tempBuffer.Dispose();
|
||||
if (fontSheetBuilder != null)
|
||||
fontSheetBuilder.Dispose();
|
||||
|
||||
Reference in New Issue
Block a user