unreserve when not queued
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@@ -838,6 +838,9 @@ namespace OpenRA.Mods.Common.Traits
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}
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else if (order.OrderString == "ReturnToBase" && rearmableInfo != null && rearmableInfo.RearmActors.Any())
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{
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if (!order.Queued)
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UnReserve();
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if (!Info.CanHover)
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self.QueueActivity(order.Queued, new ReturnToBase(self, Info.AbortOnResupply, null, false));
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else
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