FIX uses unit repair values with RepairsUnits trait, Buildings use right repair values, nuke unused GeneralInfo

This commit is contained in:
alzeih
2010-04-02 16:21:33 +13:00
parent c54d904e2b
commit dca052dbc8
8 changed files with 26 additions and 118 deletions

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@@ -23,8 +23,7 @@ namespace OpenRA.Traits
public readonly float RepairPercent = 0.2f;
public readonly float RepairRate = 0.016f;
public readonly int RepairStep = 7;
public readonly float URepairPercent = 0.2f;
public readonly int URepairStep = 10;
/* Combat & Damage */
public readonly float TurboBoost = 1.5f;