fixed line-endings on *.cs
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@@ -56,7 +56,7 @@ namespace OpenRA.Traits.Activities
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.FirstOrDefault(a => a.traits.Contains<RenderBuilding>());
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if (hostBuilding != null)
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hostBuilding.traits.Get<RenderBuilding>()
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hostBuilding.traits.Get<RenderBuilding>()
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.PlayCustomAnim(hostBuilding, "active");
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remainingTicks = (int)(Rules.General.RepairRate * 60 * 25);
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@@ -1,32 +1,32 @@
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using System;
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namespace OpenRA.Traits.Activities
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{
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public class Wait: IActivity
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{
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int remainingTicks;
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public Wait (int period)
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{
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remainingTicks = period;
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}
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public IActivity Tick (Actor self)
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{
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if (remainingTicks-- == 0) return NextActivity;
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return this;
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}
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public void Cancel (Actor self)
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{
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remainingTicks = 0; NextActivity = null;
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}
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public IActivity NextActivity { get; set; }
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}
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}
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using System;
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namespace OpenRA.Traits.Activities
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{
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public class Wait: IActivity
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{
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int remainingTicks;
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public Wait (int period)
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{
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remainingTicks = period;
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}
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public IActivity Tick (Actor self)
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{
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if (remainingTicks-- == 0) return NextActivity;
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return this;
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}
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public void Cancel (Actor self)
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{
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remainingTicks = 0; NextActivity = null;
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}
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public IActivity NextActivity { get; set; }
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}
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}
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