Rename UpgradeManager to ConditionManager.
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@@ -106,7 +106,7 @@ sandworm:
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TerrainTypes: Sand, Dune, SpiceSand, Spice
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MovingInterval: 3
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RequiresCondition: !attacking
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UpgradeManager:
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ConditionManager:
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Buildable:
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Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
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@@ -5,7 +5,7 @@
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GivesExperience:
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PlayerExperienceModifier: 1
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ScriptTriggers:
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UpgradeManager:
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ConditionManager:
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RenderDebugState:
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^SpriteActor:
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