Move InstallUtils from Game to Mods.Common.

This commit is contained in:
Paul Chote
2015-03-07 09:42:08 +00:00
parent 2de91a4c4e
commit dcfc62f333
3 changed files with 6 additions and 2 deletions

View File

@@ -275,7 +275,6 @@
<Compile Include="Map\TileSet.cs" />
<Compile Include="FieldLoader.cs" />
<Compile Include="FieldSaver.cs" />
<Compile Include="InstallUtils.cs" />
<Compile Include="Manifest.cs" />
<Compile Include="Graphics\Vertex.cs" />
<Compile Include="FileFormats\ImaAdpcmLoader.cs" />

View File

@@ -16,7 +16,7 @@ using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using OpenRA.FileSystem;
namespace OpenRA
namespace OpenRA.Mods.Common
{
public class ContentInstaller : IGlobalModData
{

View File

@@ -63,6 +63,10 @@
<HintPath>..\thirdparty\Mono.Nat.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>..\thirdparty\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
@@ -572,6 +576,7 @@
<Compile Include="UtilityCommands\CheckCodeStyle.cs" />
<Compile Include="UtilityCommands\ReplayMetadataCommand.cs" />
<Compile Include="Widgets\Logic\ReplayUtils.cs" />
<Compile Include="InstallUtils.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>