Move InstallUtils from Game to Mods.Common.
This commit is contained in:
@@ -275,7 +275,6 @@
|
|||||||
<Compile Include="Map\TileSet.cs" />
|
<Compile Include="Map\TileSet.cs" />
|
||||||
<Compile Include="FieldLoader.cs" />
|
<Compile Include="FieldLoader.cs" />
|
||||||
<Compile Include="FieldSaver.cs" />
|
<Compile Include="FieldSaver.cs" />
|
||||||
<Compile Include="InstallUtils.cs" />
|
|
||||||
<Compile Include="Manifest.cs" />
|
<Compile Include="Manifest.cs" />
|
||||||
<Compile Include="Graphics\Vertex.cs" />
|
<Compile Include="Graphics\Vertex.cs" />
|
||||||
<Compile Include="FileFormats\ImaAdpcmLoader.cs" />
|
<Compile Include="FileFormats\ImaAdpcmLoader.cs" />
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ using ICSharpCode.SharpZipLib;
|
|||||||
using ICSharpCode.SharpZipLib.Zip;
|
using ICSharpCode.SharpZipLib.Zip;
|
||||||
using OpenRA.FileSystem;
|
using OpenRA.FileSystem;
|
||||||
|
|
||||||
namespace OpenRA
|
namespace OpenRA.Mods.Common
|
||||||
{
|
{
|
||||||
public class ContentInstaller : IGlobalModData
|
public class ContentInstaller : IGlobalModData
|
||||||
{
|
{
|
||||||
@@ -63,6 +63,10 @@
|
|||||||
<HintPath>..\thirdparty\Mono.Nat.dll</HintPath>
|
<HintPath>..\thirdparty\Mono.Nat.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="ICSharpCode.SharpZipLib">
|
||||||
|
<HintPath>..\thirdparty\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
||||||
@@ -572,6 +576,7 @@
|
|||||||
<Compile Include="UtilityCommands\CheckCodeStyle.cs" />
|
<Compile Include="UtilityCommands\CheckCodeStyle.cs" />
|
||||||
<Compile Include="UtilityCommands\ReplayMetadataCommand.cs" />
|
<Compile Include="UtilityCommands\ReplayMetadataCommand.cs" />
|
||||||
<Compile Include="Widgets\Logic\ReplayUtils.cs" />
|
<Compile Include="Widgets\Logic\ReplayUtils.cs" />
|
||||||
|
<Compile Include="InstallUtils.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|||||||
Reference in New Issue
Block a user