Make crates collectable; make cnc walls targetable.
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@@ -51,6 +51,8 @@ namespace OpenRA.Mods.RA
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this.self = init.self;
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this.Location = init.location;
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this.Info = info;
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self.World.WorldActor.traits.Get<UnitInfluence>().Add(self, this);
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}
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public void OnCrush(Actor crusher)
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