Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed
This commit is contained in:
@@ -135,13 +135,13 @@ TRIKEO:
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Owner: ordos
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BuiltAt: lighto
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Valued:
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Cost: 250
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Cost: 300
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Tooltip:
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Name: Raider Trike
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Description: Improved Scout\n Strong vs Infantry
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Description: Improved Scout\n Strong vs Infantry, Light Vehicles
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Icon: raidericon
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Health:
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HP: 100
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HP: 110
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Mobile:
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ROT: 10
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Speed: 14
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@@ -152,7 +152,36 @@ TRIKEO:
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LocalOffset: 256,0,128
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AttackFrontal:
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STEALTHTRIKE:
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Inherits: ^TRIKE
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Buildable:
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Prerequisites: Hitech
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Owner: ordos
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BuiltAt: lighto
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Valued:
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Cost: 400
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Tooltip:
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Name: Stealth Raider Trike
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Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
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Icon: raidericon
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Health:
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HP: 110
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Mobile:
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ROT: 10
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Speed: 14
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RenderUnit:
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Image: RAIDER
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Armament:
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Weapon: HMGo
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LocalOffset: 256,0,128
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AttackFrontal:
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Cloak:
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InitialDelay: 90
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CloakDelay: 90
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CloakSound: appear1.aud
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UncloakSound: appear1.aud
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AutoTarget:
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InitialStance: HoldFire
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#TRIKEO.starport:
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# Inherits: ^TRIKE
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@@ -169,7 +169,7 @@
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StoresOre:
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PipColor: green
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PipCount: 5
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Capacity: 1500
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Capacity: 2000
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-EmitInfantryOnSell:
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-Bib:
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@@ -259,7 +259,7 @@
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Selectable:
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Bounds: 96,64
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Valued:
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Cost: 1000
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Cost: 700
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Tooltip:
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Name: Outpost
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Description: Provides a radar map of the battlefield\n Requires power to operate
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@@ -15,7 +15,7 @@
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Priority: 3
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Bounds: 42,42
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Health:
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HP: 600
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HP: 700
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Armor:
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Type: Light
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Mobile:
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@@ -72,7 +72,7 @@ HARVESTER:
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# How far away from last harvest order location to find more resources (in cells):
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SearchFromOrderRadius: 12
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Health:
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HP: 600
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HP: 700
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Armor:
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Type: Heavy
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Mobile:
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@@ -138,7 +138,7 @@ HMG:
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Versus:
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Wood: 30%
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Light: 45%
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Heavy: 10%
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Heavy: 20%
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Concrete: 20%
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Explosion: piffs
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InfDeath: 2
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@@ -161,15 +161,17 @@ HMGo:
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Versus:
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Wood: 30%
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Light: 45%
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Heavy: 10%
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Heavy: 25%
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Concrete: 20%
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Explosion: piffs
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InfDeath: 2
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Damage: 40
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QuadRockets:
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ROF: 60
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Range: 6.5
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ROF: 40
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Burst: 2
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BurstDelay: 25
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Range: 7
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Report: ROCKET1
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ValidTargets: Ground, Air
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Projectile: Missile
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@@ -186,21 +188,21 @@ QuadRockets:
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Warhead:
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Spread: 3
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Versus:
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None: 25%
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Wood: 25%
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Light: 85%
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Heavy: 40%
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Concrete: 30%
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None: 35%
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Wood: 35%
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Light: 100%
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Heavy: 100%
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Concrete: 35%
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InfDeath: 4
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Explosion: med_explosion
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WaterExplosion: med_splash
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ImpactSound: kaboom12
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SmudgeType: SandCrater, RockCrater
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Damage: 70
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Damage: 25
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TurretGun:
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ROF: 50
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Range: 6.75
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ROF: 35
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Range: 7
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Report: TURRET1
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Projectile: Bullet
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Speed: 55
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@@ -221,7 +223,7 @@ TurretGun:
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Damage: 55
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TowerMissile:
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ROF: 60
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ROF: 40
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Range: 8.25
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Report: ROCKET1
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ValidTargets: Ground, Air
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