Improve replay metadata and the replay browser

List of changes:

* Better and more filters with new layout, for both mods.

* Rename/Delete/Detele all functionality.

* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.

* Better and cleaner game information gathering in order to be written
at the end of the replay file.

* Revert changes to ReplayConnection, no longer necessary.

* Better exception message on missing sprites and fonts.

* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.

* Fix keyboard focus UI bug when closing a window would not remove focus.
This commit is contained in:
Pavlos Touboulidis
2014-05-01 19:39:47 +03:00
parent 042910bd5e
commit de0a5ebd43
21 changed files with 1125 additions and 412 deletions

View File

@@ -258,7 +258,7 @@ namespace OpenRA.Widgets
return true;
}
// Remove focus from this widget; return false if you don't want to give it up
// Remove focus from this widget; return false to hint that you don't want to give it up
public virtual bool YieldMouseFocus(MouseInput mi)
{
if (Ui.MouseFocusWidget == this)
@@ -267,6 +267,12 @@ namespace OpenRA.Widgets
return true;
}
void ForceYieldMouseFocus()
{
if (Ui.MouseFocusWidget == this && !YieldMouseFocus(default(MouseInput)))
Ui.MouseFocusWidget = null;
}
public virtual bool TakeKeyboardFocus()
{
if (HasKeyboardFocus)
@@ -287,6 +293,12 @@ namespace OpenRA.Widgets
return true;
}
void ForceYieldKeyboardFocus()
{
if (Ui.KeyboardFocusWidget == this && !YieldKeyboardFocus())
Ui.KeyboardFocusWidget = null;
}
public virtual string GetCursor(int2 pos) { return "default"; }
public string GetCursorOuter(int2 pos)
{
@@ -410,6 +422,11 @@ namespace OpenRA.Widgets
public virtual void Removed()
{
// Using the forced versions because the widgets
// have been removed
ForceYieldKeyboardFocus();
ForceYieldMouseFocus();
foreach (var c in Children.OfType<Widget>().Reverse())
c.Removed();
}