de0a5ebd430a7837fba4b5abf1bb6954a0b1708a
List of changes: * Better and more filters with new layout, for both mods. * Rename/Delete/Detele all functionality. * Simplified ReplayMetadata class considerably by introducing a new GameInformation data object. The new GameInformation class contains more information than previously available so the new solution is not compatible with old replays, meaning it can't read old replays. * Better and cleaner game information gathering in order to be written at the end of the replay file. * Revert changes to ReplayConnection, no longer necessary. * Better exception message on missing sprites and fonts. * New "SpawnOccupant" class that holds all the information needed by the MapPreviewWidget to visualize a spawn point. It was using Session.Client before and it was necessary to separate it to be able to show information not available at lobby time. * Fix keyboard focus UI bug when closing a window would not remove focus.
OpenRA
A Libre/Free Real Time Strategy game engine supporting early Westwood classics.
- Website: http://www.open-ra.org
- IRC: #openra on irc.freenode.net
- Repository: https://github.com/openra/openra
Please read the FAQ in our Wiki and report problems at http://bugs.open-ra.org.
Join the Forums for discussion.
Play
Distributed mods include a reimagining of
- Command & Conquer: Red Alert
- Command & Conquer: Tiberian Dawn
- Dune 2000
Check our Playing the Game Guide to win multiplayer matches.
Contribute
- Please read INSTALL.md and Compiling on how to set up an OpenRA development environment.
- See Hacking for an overview of the engine.
- To get your patches merged, please adhere to the Contributing guidelines.
Mapping
- We offer a Mapping Tutorial as you can change gameplay drastically with custom maps.
- If you want to share your maps with the community, upload them at the OpenRA Resource Center.
Modding
- There exists an auto-generated Trait documentation to get started with yaml files.
- Check the Modding Guide to create your own classic RTS.
- Some hints on how to create new OpenRA compatible Pixelart.
- Upload total conversions at our ModDB profile.
Support
- Sponsor a mirror server if you have some bandwidth to spare.
- You can immediately set up a Dedicated Game Server.
- Fund development by creating Bounties on specific tasks.
License
Copyright 2007-2014 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation. For more information, see COPYING.
Description
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