Changed "the player" to "this player" for the mission objective properties

This commit is contained in:
Thijs Waalen
2014-09-07 00:21:38 +02:00
parent 3a80ee27cd
commit de66e947e0

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Scripting
[ScriptActorPropertyActivity]
[Desc("Mark an objective as completed. This needs the objective ID returned " +
"by AddObjective as argument. When the player has completed all primary " +
"by AddObjective as argument. When this player has completed all primary " +
"objectives, (s)he has won the game.")]
public void MarkCompletedObjective(int id)
{
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Scripting
}
[ScriptActorPropertyActivity]
[Desc("Returns true if the player has lost all units/actors that have the MustBeDestroyed trait.")]
[Desc("Returns true if this player has lost all units/actors that have the MustBeDestroyed trait.")]
public bool HasNoRequiredUnits()
{
return player.HasNoRequiredUnits();