Changed "the player" to "this player" for the mission objective properties
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Scripting
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[ScriptActorPropertyActivity]
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[ScriptActorPropertyActivity]
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[Desc("Mark an objective as completed. This needs the objective ID returned " +
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[Desc("Mark an objective as completed. This needs the objective ID returned " +
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"by AddObjective as argument. When the player has completed all primary " +
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"by AddObjective as argument. When this player has completed all primary " +
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"objectives, (s)he has won the game.")]
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"objectives, (s)he has won the game.")]
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public void MarkCompletedObjective(int id)
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public void MarkCompletedObjective(int id)
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{
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{
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Scripting
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}
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}
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[ScriptActorPropertyActivity]
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[ScriptActorPropertyActivity]
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[Desc("Returns true if the player has lost all units/actors that have the MustBeDestroyed trait.")]
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[Desc("Returns true if this player has lost all units/actors that have the MustBeDestroyed trait.")]
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public bool HasNoRequiredUnits()
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public bool HasNoRequiredUnits()
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{
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{
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return player.HasNoRequiredUnits();
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return player.HasNoRequiredUnits();
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