Reimplement unit levels using IUpgradable.

This commit is contained in:
Paul Chote
2014-07-30 20:14:13 +12:00
parent 0ca5336072
commit de775e2f56
8 changed files with 104 additions and 57 deletions

View File

@@ -113,7 +113,10 @@
HiddenUnderFog:
GainsExperience:
ChevronPalette: ra
CostThreshold: 5, 10
Upgrades:
500: firepower, armor, speed
1000: firepower, armor, speed
GainsStatUpgrades:
FirepowerModifier: 1.2, 1.5
ArmorModifier: 1.2, 1.5
SpeedModifier: 1.2, 1.5
@@ -199,7 +202,10 @@
HiddenUnderFog:
GainsExperience:
ChevronPalette: ra
CostThreshold: 5, 10
Upgrades:
500: firepower, armor, speed
1000: firepower, armor, speed
GainsStatUpgrades:
FirepowerModifier: 1.2, 1.5
ArmorModifier: 1.2, 1.5
SpeedModifier: 1.2, 1.5
@@ -248,7 +254,10 @@
HiddenUnderFog:
GainsExperience:
ChevronPalette: ra
CostThreshold: 5, 10
Upgrades:
500: firepower, armor, speed
1000: firepower, armor, speed
GainsStatUpgrades:
FirepowerModifier: 1.2, 1.5
ArmorModifier: 1.2, 1.5
SpeedModifier: 1.2, 1.5
@@ -291,7 +300,10 @@
AttackMove:
GainsExperience:
ChevronPalette: ra
CostThreshold: 5, 10
Upgrades:
500: firepower, armor, speed
1000: firepower, armor, speed
GainsStatUpgrades:
FirepowerModifier: 1.2, 1.5
ArmorModifier: 1.2, 1.5
SpeedModifier: 1.2, 1.5