Merge pull request #2911 from chrisforbes/mcv-crate-bugfix
fix MCV crate not being given if normal SelectionShares was zero
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Crates
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public override int GetSelectionShares(Actor collector)
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{
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if (base.GetSelectionShares(collector) == 0)
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if (!CanGiveTo(collector))
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return 0; // there's some other really good reason why we shouldn't give this.
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var hasBase = self.World.ActorsWithTrait<BaseBuilding>()
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@@ -32,17 +32,23 @@ namespace OpenRA.Mods.RA.Crates
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public GiveUnitCrateAction(Actor self, GiveUnitCrateActionInfo info)
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: base(self, info) { Info = info; }
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public override int GetSelectionShares(Actor collector)
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public bool CanGiveTo(Actor collector)
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{
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var bi = Rules.Info[Info.Unit].Traits.GetOrDefault<BuildableInfo>();
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// this unit is not buildable by the collector's country, so
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// don't give them free ones either.
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if (Info.Owner == null && bi != null && !bi.Owner.Contains(collector.Owner.Country.Race)) return 0;
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if (Info.Owner == null && bi != null && !bi.Owner.Contains(collector.Owner.Country.Race)) return false;
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// avoid dumping tanks in the sea, and ships on dry land.
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if (!GetSuitableCells(collector.Location).Any()) return 0;
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if (!GetSuitableCells(collector.Location).Any()) return false;
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return true;
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}
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public override int GetSelectionShares(Actor collector)
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{
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if (!CanGiveTo(collector)) return 0;
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return base.GetSelectionShares(collector);
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}
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