Allow sprites to store custom metadata.

This commit is contained in:
Paul Chote
2018-10-01 10:57:00 +00:00
parent 0b89883012
commit dee6d03626
10 changed files with 56 additions and 16 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Graphics
{
public interface ISpriteLoader
{
bool TryParseSprite(Stream s, out ISpriteFrame[] frames);
bool TryParseSprite(Stream s, out ISpriteFrame[] frames, out TypeDictionary metadata);
}
public interface ISpriteFrame
@@ -50,6 +50,7 @@ namespace OpenRA.Graphics
readonly Dictionary<string, List<Sprite[]>> sprites = new Dictionary<string, List<Sprite[]>>();
readonly Dictionary<string, ISpriteFrame[]> unloadedFrames = new Dictionary<string, ISpriteFrame[]>();
readonly Dictionary<string, TypeDictionary> metadata = new Dictionary<string, TypeDictionary>();
public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders, SheetBuilder sheetBuilder)
{
@@ -80,8 +81,10 @@ namespace OpenRA.Graphics
// the loaded cache (initially empty)
if (sprite == null)
{
unloaded = FrameLoader.GetFrames(fileSystem, filename, loaders);
TypeDictionary fileMetadata = null;
unloaded = FrameLoader.GetFrames(fileSystem, filename, loaders, out fileMetadata);
unloadedFrames[filename] = unloaded;
metadata[filename] = fileMetadata;
sprite = new Sprite[unloaded.Length];
allSprites.Add(sprite);
@@ -111,6 +114,22 @@ namespace OpenRA.Graphics
return sprite;
}
}
/// <summary>
/// Returns a TypeDictionary containing any metadata defined by the frame
/// or null if the frame does not define metadata.
/// </summary>
public TypeDictionary FrameMetadata(string filename)
{
TypeDictionary fileMetadata;
if (!metadata.TryGetValue(filename, out fileMetadata))
{
FrameLoader.GetFrames(fileSystem, filename, loaders, out fileMetadata);
metadata[filename] = fileMetadata;
}
return fileMetadata;
}
}
public class FrameCache
@@ -119,7 +138,8 @@ namespace OpenRA.Graphics
public FrameCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders)
{
frames = new Cache<string, ISpriteFrame[]>(filename => FrameLoader.GetFrames(fileSystem, filename, loaders));
TypeDictionary metadata;
frames = new Cache<string, ISpriteFrame[]>(filename => FrameLoader.GetFrames(fileSystem, filename, loaders, out metadata));
}
public ISpriteFrame[] this[string filename] { get { return frames[filename]; } }
@@ -127,11 +147,11 @@ namespace OpenRA.Graphics
public static class FrameLoader
{
public static ISpriteFrame[] GetFrames(IReadOnlyFileSystem fileSystem, string filename, ISpriteLoader[] loaders)
public static ISpriteFrame[] GetFrames(IReadOnlyFileSystem fileSystem, string filename, ISpriteLoader[] loaders, out TypeDictionary metadata)
{
using (var stream = fileSystem.Open(filename))
{
var spriteFrames = GetFrames(stream, loaders);
var spriteFrames = GetFrames(stream, loaders, out metadata);
if (spriteFrames == null)
throw new InvalidDataException(filename + " is not a valid sprite file!");
@@ -139,11 +159,13 @@ namespace OpenRA.Graphics
}
}
public static ISpriteFrame[] GetFrames(Stream stream, ISpriteLoader[] loaders)
public static ISpriteFrame[] GetFrames(Stream stream, ISpriteLoader[] loaders, out TypeDictionary metadata)
{
ISpriteFrame[] frames;
metadata = null;
foreach (var loader in loaders)
if (loader.TryParseSprite(stream, out frames))
if (loader.TryParseSprite(stream, out frames, out metadata))
return frames;
return null;