Send order queue length in ping responses.
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@@ -93,6 +93,16 @@ namespace OpenRA.Network
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return ms.GetBuffer();
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}
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public static byte[] SerializePingResponse(long timestamp, byte queueLength)
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{
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var ms = new MemoryStream(14);
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ms.WriteArray(BitConverter.GetBytes(0));
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ms.WriteByte((byte)OrderType.Ping);
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ms.WriteArray(BitConverter.GetBytes(timestamp));
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ms.WriteByte(queueLength);
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return ms.GetBuffer();
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}
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public static bool TryParseDisconnect((int FromClient, byte[] Data) packet, out (int Frame, int ClientId) disconnect)
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{
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// Valid Disconnect packets are only ever generated by the server
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@@ -123,24 +133,24 @@ namespace OpenRA.Network
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return true;
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}
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public static bool TryParsePing(int fromClient, byte[] packet, out byte[] ping)
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public static bool TryParsePingRequest((int FromClient, byte[] Data) packet, out long timestamp)
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{
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// Valid Ping packets are only ever generated by the server
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if (fromClient != 0 || packet.Length != 13 || packet[4] != (byte)OrderType.Ping)
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// Valid Ping requests are only ever generated by the server
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if (packet.FromClient != 0 || packet.Data.Length != 13 || packet.Data[4] != (byte)OrderType.Ping)
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{
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ping = null;
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timestamp = 0;
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return false;
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}
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// Valid Ping packets always have frame 0
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var frame = BitConverter.ToInt32(packet, 0);
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var frame = BitConverter.ToInt32(packet.Data, 0);
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if (frame != 0)
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{
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ping = null;
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timestamp = 0;
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return false;
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}
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ping = packet;
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timestamp = BitConverter.ToInt64(packet.Data, 5);
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return true;
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}
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