Move default values into GlobalDefaultsInfo, add to cnc.
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@@ -26,6 +26,7 @@ Player:
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SelectTargetSound: select1.aud
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World:
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GlobalDefaults:
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ScreenShaker:
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# WaterPaletteRotation:
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BuildingInfluence:
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@@ -65,67 +65,6 @@ Player:
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World:
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GlobalDefaults:
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GapRegenInterval: .1
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BadgerBombCount: 1
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QuakeChance: 20%
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QuakeDamage: 33%
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VortexChance: 20%
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VortexDamage: 200
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VortexRange: 10
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VortexSpeed: 10
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RefundPercent: 50%
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ReloadRate: .04
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RepairPercent: 20%
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RepairRate: .016
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RepairStep: 7
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URepairPercent: 20%
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URepairStep: 10
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TurboBoost: 1.5
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BallisticScatter: 1.0
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ExpSpread: .3
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FireSupress: 1
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HomingScatter: 2.0
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MaxDamage: 1000
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MinDamage: 1
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OreExplosive: no
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PlayerAutoCrush: no
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PlayerReturnFire: no
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PlayerScatter: no
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TreeTargeting: no
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Incoming: 10
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BuildSpeed: .4
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BuildupTime: .06
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OreTruckRate: 1
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SeparateAircraft: no
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SurvivorRate: .4
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AllyReveal: yes
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ConditionRed: 25%
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ConditionYellow: 50%
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DropZoneRadius: 4
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EnemyHealth: yes
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Gravity: 3
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IdleActionFrequency: .1
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MessageDelay: .6
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MovieTime: .06
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NamedCivilians: no
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SavourDelay: .03
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SpeakDelay: 2
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TimerWarning: 2
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FlashLowPower: yes
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CurleyShuffle: no
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BaseBias: 2
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BaseDefenseDelay: .25
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CloseEnough: 2.75
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DamageDelay: 1
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GameSpeeBias: 1
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LZScanRadius: 16
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MineAware: yes
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Stray: 2.0
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SubmergeDelay: .02
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SuspendDelay: 2
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SuspendPriority: 20
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TeamDelay: .6
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LowPowerSlowdown: 3
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ScreenShaker:
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WaterPaletteRotation:
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ChronoshiftPaletteEffect:
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