Move default values into GlobalDefaultsInfo, add to cnc.

This commit is contained in:
alzeih
2010-04-02 13:03:59 +13:00
parent 3123b4d83b
commit df336aee70
3 changed files with 50 additions and 110 deletions

View File

@@ -26,6 +26,7 @@ Player:
SelectTargetSound: select1.aud
World:
GlobalDefaults:
ScreenShaker:
# WaterPaletteRotation:
BuildingInfluence:

View File

@@ -65,67 +65,6 @@ Player:
World:
GlobalDefaults:
GapRegenInterval: .1
BadgerBombCount: 1
QuakeChance: 20%
QuakeDamage: 33%
VortexChance: 20%
VortexDamage: 200
VortexRange: 10
VortexSpeed: 10
RefundPercent: 50%
ReloadRate: .04
RepairPercent: 20%
RepairRate: .016
RepairStep: 7
URepairPercent: 20%
URepairStep: 10
TurboBoost: 1.5
BallisticScatter: 1.0
ExpSpread: .3
FireSupress: 1
HomingScatter: 2.0
MaxDamage: 1000
MinDamage: 1
OreExplosive: no
PlayerAutoCrush: no
PlayerReturnFire: no
PlayerScatter: no
TreeTargeting: no
Incoming: 10
BuildSpeed: .4
BuildupTime: .06
OreTruckRate: 1
SeparateAircraft: no
SurvivorRate: .4
AllyReveal: yes
ConditionRed: 25%
ConditionYellow: 50%
DropZoneRadius: 4
EnemyHealth: yes
Gravity: 3
IdleActionFrequency: .1
MessageDelay: .6
MovieTime: .06
NamedCivilians: no
SavourDelay: .03
SpeakDelay: 2
TimerWarning: 2
FlashLowPower: yes
CurleyShuffle: no
BaseBias: 2
BaseDefenseDelay: .25
CloseEnough: 2.75
DamageDelay: 1
GameSpeeBias: 1
LZScanRadius: 16
MineAware: yes
Stray: 2.0
SubmergeDelay: .02
SuspendDelay: 2
SuspendPriority: 20
TeamDelay: .6
LowPowerSlowdown: 3
ScreenShaker:
WaterPaletteRotation:
ChronoshiftPaletteEffect: