Fix the launch process
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@@ -5,9 +5,4 @@
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APP_PATH=`echo $0 | awk '{split($0,patharr,"/"); idx=1; while(patharr[idx+3] != "") { if (patharr[idx] != "/") {printf("%s/", patharr[idx]); idx++ }} }'`
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cd "$APP_PATH/Contents/Resources"
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if [ ! -e mods/ra/packages/redalert.mix ]; then
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osascript install_ra_mix.scpt
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else
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./OpenRA settings=../../../launcher.ini
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fi
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./OpenRA $@
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@@ -37,7 +37,23 @@
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[settings setValue:modString forSetting:@"InitialMods"];
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[settings save];
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[[NSWorkspace sharedWorkspace] launchApplication:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"OpenRA.app"]];
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// Launch the game
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NSMutableArray *args = [NSMutableArray arrayWithObjects:@"settings=../../../launcher.ini",nil];
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NSString *path = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"OpenRA.app/Contents/MacOS/OpenRA"];
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NSTask *task = [[NSTask alloc] init];
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[task setLaunchPath:path];
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[task setArguments:args];
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[task launch];
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// Bring the game to the front
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ProcessSerialNumber psn;
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if (noErr == GetProcessForPID([task processIdentifier], &psn)) {
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SetFrontProcess(&psn);
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}
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[task release];
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// Close the launcher
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[NSApp terminate: nil];
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}
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