Merge pull request #5862 from obrakmann/fix-lua-pausestate

Old Lua: use the correct method to set the pause state
This commit is contained in:
Matthias Mailänder
2014-07-07 21:57:14 +02:00

View File

@@ -216,12 +216,12 @@ namespace OpenRA
return;
IssueOrder(Order.PauseGame(paused));
PredictedPaused = paused ? PauseState.Paused : PauseState.Active;;
PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
}
public void SetLocalPauseState(PauseState paused)
public void SetLocalPauseState(bool paused)
{
Paused = PredictedPaused = paused;
Paused = PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
}
public void Tick()