Merge pull request #5862 from obrakmann/fix-lua-pausestate

Old Lua: use the correct method to set the pause state
This commit is contained in:
Matthias Mailänder
2014-07-07 21:57:14 +02:00

View File

@@ -216,12 +216,12 @@ namespace OpenRA
return; return;
IssueOrder(Order.PauseGame(paused)); IssueOrder(Order.PauseGame(paused));
PredictedPaused = paused ? PauseState.Paused : PauseState.Active;; PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
} }
public void SetLocalPauseState(PauseState paused) public void SetLocalPauseState(bool paused)
{ {
Paused = PredictedPaused = paused; Paused = PredictedPaused = paused ? PauseState.Paused : PauseState.Active;
} }
public void Tick() public void Tick()