Fix a crash in atreides05
We removed ExternalCondition from starport
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@@ -345,7 +345,6 @@ WorldLoaded = function()
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Trigger.OnCapture(Starport, function()
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DefendStarport = player.AddSecondaryObjective("Defend the captured Starport.")
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Starport.GrantCondition("captured")
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Trigger.ClearAll(Starport)
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Trigger.AfterDelay(0, function()
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Trigger.OnRemovedFromWorld(Starport, function()
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