Whoops, forgot to commit the changelog
This commit is contained in:
16
CHANGELOG
16
CHANGELOG
@@ -1,10 +1,8 @@
|
|||||||
Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
|
Changes as of playtest-20110318
|
||||||
Engine:
|
Engine:
|
||||||
Display range circles when placing defenses
|
Display range circles when placing defenses
|
||||||
Support a hostile creeps player for viceroids / dinosaurs / ants / etc
|
Support a hostile creeps player for viceroids / dinosaurs / ants / etc
|
||||||
General refactoring and performance fixes
|
General refactoring and performance fixes
|
||||||
Fix crashes caused by blank game title / direct connect server textfields
|
|
||||||
Fix GPS behavior when alliances change.
|
|
||||||
Stop/Scatter/Deploy orders give audio feedback
|
Stop/Scatter/Deploy orders give audio feedback
|
||||||
"Allow cheats" option moved into the game lobby, visible to all players
|
"Allow cheats" option moved into the game lobby, visible to all players
|
||||||
"Build anywhere" developer mode option
|
"Build anywhere" developer mode option
|
||||||
@@ -30,6 +28,14 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
|
|||||||
Fix crash when spawning map actors owned by a nonexisting player
|
Fix crash when spawning map actors owned by a nonexisting player
|
||||||
Fix crash when changing mod while playing music
|
Fix crash when changing mod while playing music
|
||||||
Fix crash with perf graph
|
Fix crash with perf graph
|
||||||
|
Fix crash in replay viewer if replays directory doesn't exist
|
||||||
|
Fix crash when selling civilian buildings
|
||||||
|
Fix crashes caused by blank game title / direct connect server textfields
|
||||||
|
Oil derricks and harvester unloading shows cash indicator
|
||||||
|
Prerequisites system refactoring to allow non-building prerequisites
|
||||||
|
Fix shift+tab not cycling the build tabs
|
||||||
|
Fix bogus keyboard input in text fields
|
||||||
|
Don't change mods if the same one is selected in the dropdown
|
||||||
|
|
||||||
C&C:
|
C&C:
|
||||||
Viceroids! Infantry killed by tiberium or chem warriors may turn into viceroids
|
Viceroids! Infantry killed by tiberium or chem warriors may turn into viceroids
|
||||||
@@ -68,6 +74,8 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
|
|||||||
Spys are ignored by enemy units when disguised, tooltips show as disguised unit
|
Spys are ignored by enemy units when disguised, tooltips show as disguised unit
|
||||||
Fix crates being paradropped inside trees, buildings
|
Fix crates being paradropped inside trees, buildings
|
||||||
Production hotkey for flame turret changed to t, tesla coil to u
|
Production hotkey for flame turret changed to t, tesla coil to u
|
||||||
|
Disguised spys now appear correctly on radar and tooltips
|
||||||
|
Fix GPS behavior when alliances change.
|
||||||
|
|
||||||
Editor:
|
Editor:
|
||||||
New map format (version 5). Maps < Version 4 are no longer supported by the editor or game.
|
New map format (version 5). Maps < Version 4 are no longer supported by the editor or game.
|
||||||
@@ -79,6 +87,7 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
|
|||||||
Default player colours has been returned to neutral grey.
|
Default player colours has been returned to neutral grey.
|
||||||
Maps can be loaded from the commandline
|
Maps can be loaded from the commandline
|
||||||
Option to show actor names
|
Option to show actor names
|
||||||
|
Support for veteran / elite actors to be defined in the map yaml
|
||||||
|
|
||||||
Packaging:
|
Packaging:
|
||||||
Rename .deb package to use debian naming conventions
|
Rename .deb package to use debian naming conventions
|
||||||
@@ -131,7 +140,6 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
|
|||||||
Fixed paradrop flare, spyplane from capturing KOTH points
|
Fixed paradrop flare, spyplane from capturing KOTH points
|
||||||
New Map: Nuclear Winter (nudalz)
|
New Map: Nuclear Winter (nudalz)
|
||||||
New Map: Seaside (nudalz)
|
New Map: Seaside (nudalz)
|
||||||
|
|
||||||
Editor:
|
Editor:
|
||||||
Ability to switch mods after launch
|
Ability to switch mods after launch
|
||||||
Refactor hardcoded tools into a generic interface
|
Refactor hardcoded tools into a generic interface
|
||||||
|
|||||||
Reference in New Issue
Block a user