hack around some more z-glitches
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@@ -49,7 +49,6 @@ namespace OpenRA.Mods.RA
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return;
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const int RangeTolerance = 1; /* how far inside our maximum range we should try to sit */
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/* todo: choose the appropriate weapon, when only one works against this target */
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var weapon = ChooseWeaponForTarget(Target.FromOrder(order));
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if (weapon == null)
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return;
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