hack around some more z-glitches

This commit is contained in:
Chris Forbes
2010-09-17 18:03:29 +12:00
parent a3246866fb
commit e0a4cb4763
3 changed files with 2 additions and 3 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Render
anims.Add( "turret_{0}".F(i),
new AnimationWithOffset( turretAnim,
() => Combat.GetTurretPosition( self, facing, turret ),
null) { ZOffset = 1 });
null) { ZOffset = 70 });
if (attackInfo.MuzzleFlash)
{