adding new ai functional
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@@ -49,6 +49,68 @@ Player:
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htnk: 50%
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heli: 5%
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orca: 5%
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SquadSize: 15
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HackyAI@Normal:
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Name:Normal AI
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BuildingGeneralNames:
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ConstructionYard: fact
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Refinery: proc
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Power: nuke,nuk2
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Barracks: pyle,hand
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VehiclesFactory: weap,afld
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Silo: silo
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UnitsGeneralNames:
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Mcv: mcv
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BuildingLimits:
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proc: 4
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pyle: 2
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hand: 2
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hq: 1
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weap: 2
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afld: 2
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hpad: 1
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eye: 1
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tmpl: 1
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fix: 1
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BuildingFractions:
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proc: 17%
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nuke: 1%
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pyle: 2%
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hand: 2%
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hq: 1%
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nuk2: 18%
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weap: 5%
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afld: 5%
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hpad: 4%
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gtwr: 5%
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gun: 5%
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atwr: 9%
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obli: 7%
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eye: 1%
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tmpl: 1%
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sam: 7%
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silo: 7%
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fix: 1%
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UnitsToBuild:
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e1: 30% #gdi, nod
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e2: 30% #gdi
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e3: 30% #gdi, nod
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e4: 30% #nod
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e5: 30% #nod
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harv: 1%
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bggy: 10%
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ftnk: 10%
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arty: 40%
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bike: 10%
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heli: 10%
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ltnk: 40%
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stnk: 40%
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orca: 10%
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msam: 50%
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htnk: 50%
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jeep: 20%
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mtnk: 50%
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SquadSize: 15
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PlayerColorPalette:
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BasePalette: terrain
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RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190
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