automatically switch mods when possible
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@@ -77,12 +77,19 @@ namespace OpenRA.Mods.Common.LoadScreens
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}
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// Load a replay directly
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var replay = args != null ? args.GetValue("Launch.Replay", null) : null;
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if (!string.IsNullOrEmpty(replay))
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var replayFilename = args != null ? args.GetValue("Launch.Replay", null) : null;
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if (!string.IsNullOrEmpty(replayFilename))
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{
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var replayMeta = ReplayMetadata.Read(replay);
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if (ReplayUtils.CheckReplayCompatibility(replayMeta, Game.LoadShellMap))
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Game.JoinReplay(replay);
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var replayMeta = ReplayMetadata.Read(replayFilename);
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if (ReplayUtils.PromptConfirmReplayCompatibility(replayMeta, Game.LoadShellMap))
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Game.JoinReplay(replayFilename);
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if (replayMeta != null)
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{
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var mod = replayMeta.GameInfo.Mod;
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if (mod != null && mod != Game.ModData.Manifest.Mod.Id && ModMetadata.AllMods.ContainsKey(mod))
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Game.InitializeMod(mod, args);
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}
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return;
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}
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@@ -635,7 +635,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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onStart();
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};
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if (selectedReplay != null && ReplayUtils.CheckReplayCompatibility(selectedReplay))
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if (selectedReplay != null && ReplayUtils.PromptConfirmReplayCompatibility(selectedReplay))
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startReplay();
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}
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@@ -17,34 +17,37 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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static readonly Action DoNothing = () => { };
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public static bool CheckReplayCompatibility(ReplayMetadata replayMeta, Action onCancel = null)
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public static bool PromptConfirmReplayCompatibility(ReplayMetadata replayMeta, Action onCancel = null)
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{
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if (onCancel == null)
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onCancel = DoNothing;
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var mod = replayMeta.GameInfo.Mod;
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if (mod == null)
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return IncompatibleReplayDialog("an unknown mod", mod, onCancel);
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if (replayMeta == null)
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return IncompatibleReplayDialog("outdated engine", null, onCancel);
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var version = replayMeta.GameInfo.Version;
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if (version == null)
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return IncompatibleReplayDialog("an unknown version", version, onCancel);
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return IncompatibleReplayDialog("unknown version", version, onCancel);
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var mod = replayMeta.GameInfo.Mod;
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if (mod == null)
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return IncompatibleReplayDialog("unknown mod", mod, onCancel);
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var allMods = ModMetadata.AllMods;
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if (!allMods.ContainsKey(mod))
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return IncompatibleReplayDialog("an unavailable mod", mod, onCancel);
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return IncompatibleReplayDialog("unavailable mod", mod, onCancel);
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else if (allMods[mod].Version != version)
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return IncompatibleReplayDialog("an incompatible version", version, onCancel);
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return IncompatibleReplayDialog("incompatible version", version, onCancel);
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if (replayMeta.GameInfo.MapPreview.Status != MapStatus.Available)
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return IncompatibleReplayDialog("an unavailable map", replayMeta.GameInfo.MapUid, onCancel);
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else
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return true;
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return IncompatibleReplayDialog("unavailable map", replayMeta.GameInfo.MapUid, onCancel);
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return true;
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}
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static bool IncompatibleReplayDialog(string type, string name, Action onCancel)
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{
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var error = "It was recorded with " + type;
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var error = "It was recorded with an " + type;
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error += string.IsNullOrEmpty(name) ? "." : ":\n{0}".F(name);
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ConfirmationDialogs.CancelPrompt("Incompatible Replay", error, onCancel);
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