Remove unnecessary Map usage from MainMenuLogic.
This commit is contained in:
@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
|||||||
var onSelect = new Action<string>(uid =>
|
var onSelect = new Action<string>(uid =>
|
||||||
{
|
{
|
||||||
RemoveShellmapUI();
|
RemoveShellmapUI();
|
||||||
LoadMapIntoEditor(Game.ModData.MapCache[uid].Map);
|
LoadMapIntoEditor(Game.ModData.MapCache[uid].Uid);
|
||||||
});
|
});
|
||||||
|
|
||||||
var newMapButton = widget.Get<ButtonWidget>("NEW_MAP_BUTTON");
|
var newMapButton = widget.Get<ButtonWidget>("NEW_MAP_BUTTON");
|
||||||
@@ -242,12 +242,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void LoadMapIntoEditor(Map map)
|
void LoadMapIntoEditor(string uid)
|
||||||
{
|
{
|
||||||
ConnectionLogic.Connect(IPAddress.Loopback.ToString(),
|
ConnectionLogic.Connect(IPAddress.Loopback.ToString(),
|
||||||
Game.CreateLocalServer(map.Uid),
|
Game.CreateLocalServer(uid),
|
||||||
"",
|
"",
|
||||||
() => { Game.LoadEditor(map.Uid); },
|
() => { Game.LoadEditor(uid); },
|
||||||
() => { Game.CloseServer(); SwitchMenu(MenuType.MapEditor); });
|
() => { Game.CloseServer(); SwitchMenu(MenuType.MapEditor); });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user