Merge pull request #9038 from penev92/bleed_rename

Some more renaming from "race" to "faction"
This commit is contained in:
Matthias Mailänder
2015-08-13 21:13:31 +02:00
11 changed files with 79 additions and 55 deletions

View File

@@ -23,7 +23,7 @@ FACT:
Facing: 108
ProductionQueue@GDIBuilding:
Type: Building.GDI
Race: gdi
Factions: gdi
Group: Building
BuildSpeed: .4
LowPowerSlowdown: 2
@@ -31,7 +31,7 @@ FACT:
ReadyAudio: ConstructionComplete
ProductionQueue@NodBuilding:
Type: Building.Nod
Race: nod
Factions: nod
Group: Building
BuildSpeed: .4
LowPowerSlowdown: 2
@@ -39,7 +39,7 @@ FACT:
ReadyAudio: ConstructionComplete
ProductionQueue@GDIDefense:
Type: Defence.GDI
Race: gdi
Factions: gdi
Group: Defence
BuildSpeed: .4
LowPowerSlowdown: 3
@@ -47,7 +47,7 @@ FACT:
ReadyAudio: ConstructionComplete
ProductionQueue@NodDefense:
Type: Defence.Nod
Race: nod
Factions: nod
Group: Defence
BuildSpeed: .4
LowPowerSlowdown: 3
@@ -420,13 +420,13 @@ HPAD:
RallyPoint:
ProductionQueue@GDI:
Type: Aircraft.GDI
Race: gdi
Factions: gdi
Group: Aircraft
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Nod:
Type: Aircraft.Nod
Race: nod
Factions: nod
Group: Aircraft
BuildSpeed: .4
LowPowerSlowdown: 3

View File

@@ -79,60 +79,60 @@ World:
MPStartUnits@mcvonly:
Class: none
ClassName: MCV Only
Races: gdi, nod
Factions: gdi, nod
BaseActor: mcv
MPStartUnits@defaultgdia:
Class: light
ClassName: Light Support
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e3,e3,jeep
MPStartUnits@defaultgdib:
Class: light
ClassName: Light Support
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e1,e3,apc
MPStartUnits@defaultnoda:
Class: light
ClassName: Light Support
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,bggy,bike
MPStartUnits@defaultnodb:
Class: light
ClassName: Light Support
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,e3,bggy
MPStartUnits@defaultnodc:
Class: light
ClassName: Light Support
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e1,e1,e3,bike
MPStartUnits@heavynoda:
Class: heavy
ClassName: Heavy Support
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,e3,ltnk,ltnk,ftnk
MPStartUnits@heavynodb:
Class: heavy
ClassName: Heavy Support
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e3,e3,e3,ftnk,ftnk
MPStartUnits@heavygdia:
Class: heavy
ClassName: Heavy Support
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,e3,jeep,mtnk,mtnk
MPStartUnits@heavygdib:
Class: heavy
ClassName: Heavy Support
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
SpawnMPUnits:

View File

@@ -85,11 +85,11 @@ World:
Class: none
ClassName: MCV Only
BaseActor: mcv
Races: atreides, ordos, harkonnen
Factions: atreides, ordos, harkonnen
MPStartUnits@lightatreides:
Class: light
ClassName: Light Support
Races: atreides
Factions: atreides
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, quad
InnerSupportRadius: 3
@@ -97,7 +97,7 @@ World:
MPStartUnits@lightharkonnen:
Class: light
ClassName: Light Support
Races: harkonnen
Factions: harkonnen
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, bazooka, trike, quad
InnerSupportRadius: 3
@@ -105,7 +105,7 @@ World:
MPStartUnits@lightordos:
Class: light
ClassName: Light Support
Races: ordos
Factions: ordos
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, quad
InnerSupportRadius: 3
@@ -113,7 +113,7 @@ World:
MPStartUnits@heavyatreides:
Class: heavy
ClassName: Heavy Support
Races: atreides
Factions: atreides
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, combata, missiletank
InnerSupportRadius: 3
@@ -121,7 +121,7 @@ World:
MPStartUnits@heavyharkonnen:
Class: heavy
ClassName: Heavy Support
Races: harkonnen
Factions: harkonnen
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, engineer, quad, combath, siegetank
InnerSupportRadius: 3
@@ -129,7 +129,7 @@ World:
MPStartUnits@heavyordos:
Class: heavy
ClassName: Heavy Support
Races: ordos
Factions: ordos
BaseActor: mcv
SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, combato, missiletank
InnerSupportRadius: 3

View File

@@ -123,12 +123,12 @@ World:
MPStartUnits@mcvonly:
Class: none
ClassName: MCV Only
Races: allies, england, france, germany, soviet, russia, ukraine
Factions: allies, england, france, germany, soviet, russia, ukraine
BaseActor: mcv
MPStartUnits@lightallies:
Class: light
ClassName: Light Support
Races: allies, england, france, germany
Factions: allies, england, france, germany
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
InnerSupportRadius: 3
@@ -136,7 +136,7 @@ World:
MPStartUnits@lightsoviet:
Class: light
ClassName: Light Support
Races: soviet, russia, ukraine
Factions: soviet, russia, ukraine
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk
InnerSupportRadius: 3
@@ -144,7 +144,7 @@ World:
MPStartUnits@heavyallies:
Class: heavy
ClassName: Heavy Support
Races: allies, england, france, germany
Factions: allies, england, france, germany
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
InnerSupportRadius: 3
@@ -152,7 +152,7 @@ World:
MPStartUnits@heavysoviet:
Class: heavy
ClassName: Heavy Support
Races: soviet, russia, ukraine
Factions: soviet, russia, ukraine
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
InnerSupportRadius: 3

View File

@@ -88,10 +88,10 @@
UseDeathTypeSuffix: false
EmitInfantryOnSell@gdi:
ActorTypes: e1, e1, e2, medic
Races: gdi
Factions: gdi
EmitInfantryOnSell@nod:
ActorTypes: e1, e1, e1, e3, e3
Races: nod
Factions: nod
MustBeDestroyed:
RequiredForShortGame: true
CaptureNotification:

View File

@@ -102,12 +102,12 @@ World:
MPStartUnits@MCV:
Class: none
ClassName: MCV Only
Races: gdi, nod
Factions: gdi, nod
BaseActor: mcv
MPStartUnits@light.gdi:
Class: light
ClassName: Light
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e2,e2
InnerSupportRadius: 3
@@ -115,7 +115,7 @@ World:
MPStartUnits@light.nod:
Class: light
ClassName: Light
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3
InnerSupportRadius: 3
@@ -123,7 +123,7 @@ World:
MPStartUnits@med.gdi:
Class: medium
ClassName: Medium
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e1,e2,jumpjet,smech
InnerSupportRadius: 3
@@ -131,7 +131,7 @@ World:
MPStartUnits@med.nod:
Class: medium
ClassName: Medium
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e1,e3,cyborg,bggy
InnerSupportRadius: 3
@@ -139,7 +139,7 @@ World:
MPStartUnits@heavy.gdi:
Class: heavy
ClassName: Heavy
Races: gdi
Factions: gdi
BaseActor: mcv
SupportActors: e1,e2,e2,smech,mmch
InnerSupportRadius: 3
@@ -147,7 +147,7 @@ World:
MPStartUnits@heavy.nod:
Class: heavy
ClassName: Heavy
Races: nod
Factions: nod
BaseActor: mcv
SupportActors: e1,e3,bggy,bike,ttnk
InnerSupportRadius: 3