Add clock overlay to support power beacons.

This commit is contained in:
Paul Chote
2014-05-31 18:17:48 +12:00
parent 91126b9c48
commit e1501d5b7c
9 changed files with 83 additions and 38 deletions

View File

@@ -8,6 +8,7 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
@@ -24,16 +25,18 @@ namespace OpenRA.Mods.RA.Effects
readonly Animation arrow;
readonly Animation circles;
readonly Animation poster;
readonly Animation clock;
static readonly int maxArrowHeight = 512;
int arrowHeight = maxArrowHeight;
int arrowSpeed = 50;
public Beacon(Player owner, WPos position, int duration, string palettePrefix, string posterType, string posterPalette)
// Player-placed beacons are removed after a delay
public Beacon(Player owner, WPos position, int duration, string palettePrefix)
{
this.owner = owner;
this.position = position;
this.palettePrefix = palettePrefix;
this.posterPalette = posterPalette;
arrow = new Animation(owner.World, "beacon");
circles = new Animation(owner.World, "beacon");
@@ -41,14 +44,27 @@ namespace OpenRA.Mods.RA.Effects
arrow.Play("arrow");
circles.Play("circles");
if (duration > 0)
owner.World.Add(new DelayedAction(duration, () => owner.World.Remove(this)));
}
// Support power beacons are expected to clean themselves up
public Beacon(Player owner, WPos position, string palettePrefix, string posterType, string posterPalette, Func<float> clockFraction)
: this(owner, position, -1, palettePrefix)
{
this.posterPalette = posterPalette;
if (posterType != null)
{
poster = new Animation(owner.World, "beacon");
poster.Play(posterType);
}
if (duration > 0)
owner.World.Add(new DelayedAction(duration, () => owner.World.Remove(this)));
if (clockFraction != null)
{
clock = new Animation(owner.World, "beacon");
clock.PlayFetchIndex("clock", () => Exts.Clamp((int)(clockFraction() * (clock.CurrentSequence.Length - 1)), 0, clock.CurrentSequence.Length - 1));
}
}
}
public void Tick(World world)
@@ -63,6 +79,9 @@ namespace OpenRA.Mods.RA.Effects
arrow.Tick();
circles.Tick();
if (clock != null)
clock.Tick();
}
public IEnumerable<IRenderable> Render(WorldRenderer r)
@@ -78,8 +97,14 @@ namespace OpenRA.Mods.RA.Effects
yield return a;
if (poster != null)
{
foreach (var a in poster.Render(position, r.Palette(posterPalette)))
yield return a;
if (clock != null)
foreach (var a in clock.Render(position, r.Palette(posterPalette)))
yield return a;
}
}
}
}