RA Yaml changes

This commit is contained in:
alzeih
2010-07-30 17:59:31 +12:00
parent 48c5803198
commit e1a0d40530
6 changed files with 138 additions and 57 deletions

View File

@@ -5,6 +5,7 @@ FCOM:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -91,10 +92,11 @@ BARL:
Inherits: ^Building
Selectable:
Priority: 0
-RepairableBuilding:
Building:
Repairable: false
BaseNormal: no
Adjacent: 0
Health:
HP: 10
Explodes:
Valued:
@@ -104,10 +106,11 @@ BRL3:
Inherits: ^Building
Selectable:
Priority: 0
-RepairableBuilding:
Building:
Repairable: false
BaseNormal: no
Adjacent: 0
Health:
HP: 10
Explodes:
Valued:
@@ -121,6 +124,7 @@ MISS:
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Health:
HP: 400
Armor: wood
Bib:

View File

@@ -42,7 +42,7 @@
^Infantry:
Category: Infantry
Unit:
Health:
Armor: none
RevealsShroud:
Range: 4
@@ -101,6 +101,7 @@
Dimensions: 1,1
Footprint: x
RenderBuilding:
RepairableBuilding:
EmitInfantryOnSell:
ActorTypes: e1,e1,e1,c1,c2,e6
MustBeDestroyed:
@@ -135,8 +136,8 @@
^CivBuilding:
Inherits: ^Building
Building:
Repairable: false
-RepairableBuilding:
Health:
HP: 400
Armor: wood
Valued:
@@ -165,6 +166,7 @@
Unit:
ROT: 0
Speed: 0
Health:
HP: 140
Armor: Heavy
Husk:
@@ -183,6 +185,7 @@
Building:
Footprint: ____ ____
Dimensions: 4,2
Health:
HP: 1000
RadarColorFromTerrain:
Terrain: Road

View File

@@ -11,8 +11,9 @@ DOG:
Selectable:
Voice: DogVoice
Bounds: 12,17,-1,-4
Unit:
Health:
HP: 12
Unit:
Speed: 7
RevealsShroud:
Range: 5
@@ -32,8 +33,9 @@ E1:
BuiltAt: barr,tent
Selectable:
Bounds: 12,17,0,-9
Unit:
Health:
HP: 50
Unit:
Speed: 4
AttackBase:
PrimaryWeapon: M1Carbine
@@ -51,8 +53,9 @@ E2:
BuiltAt: barr
Selectable:
Bounds: 12,17,0,-9
Unit:
Health:
HP: 50
Unit:
Speed: 5
AttackBase:
PrimaryWeapon: Grenade
@@ -72,8 +75,9 @@ E3:
BuiltAt: barr,tent
Selectable:
Bounds: 12,17,0,-9
Unit:
Health:
HP: 45
Unit:
Speed: 3
AttackBase:
PrimaryWeapon: RedEye
@@ -93,8 +97,9 @@ E4:
BuiltAt: barr,tent
Selectable:
Bounds: 12,17,0,-9
Unit:
Health:
HP: 40
Unit:
Speed: 3
AttackBase:
PrimaryWeapon: Flamer
@@ -115,8 +120,9 @@ E6:
Selectable:
Voice: EngineerVoice
Bounds: 12,17,0,-9
Unit:
Health:
HP: 25
Unit:
Speed: 4
Passenger:
ColorOfCargoPip: Yellow
@@ -138,8 +144,9 @@ SPY:
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
Unit:
Health:
HP: 25
Unit:
Speed: 4
RevealsShroud:
Range: 5
@@ -164,8 +171,9 @@ E7:
Selectable:
Voice: TanyaVoice
Bounds: 12,17,0,-9
Unit:
Health:
HP: 100
Unit:
Speed: 5
RevealsShroud:
Range: 6
@@ -189,8 +197,9 @@ MEDI:
Selectable:
Voice: MedicVoice
Bounds: 12,17,0,-9
Unit:
Health:
HP: 80
Unit:
Speed: 4
RevealsShroud:
Range: 3
@@ -210,8 +219,9 @@ C1:
Valued:
Cost: 70
Description: Technician
Unit:
Health:
HP: 20
Unit:
Speed: 4
RevealsShroud:
Range: 2
@@ -226,8 +236,9 @@ C2:
Valued:
Cost: 70
Description: Technician
Unit:
Health:
HP: 20
Unit:
Speed: 4
RevealsShroud:
Range: 2

View File

@@ -15,6 +15,7 @@ MSLO:
Power: -100
Footprint: xx
Dimensions: 2,1
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -42,6 +43,7 @@ GAP:
Footprint: _ x
Dimensions: 1,2
Capturable: true
Health:
HP: 1000
Armor: wood
RevealsShroud:
@@ -68,9 +70,10 @@ SPEN:
Capturable: true
BaseNormal: no
Adjacent: 8
WaterBound: yes
Health:
HP: 1000
Armor: light
WaterBound: yes
RevealsShroud:
Range: 4
ProductionSurround:
@@ -99,9 +102,10 @@ SYRD:
Capturable: true
BaseNormal: no
Adjacent: 8
WaterBound: yes
Health:
HP: 1000
Armor: light
WaterBound: yes
RevealsShroud:
Range: 4
ProductionSurround:
@@ -128,6 +132,7 @@ IRON:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -154,6 +159,7 @@ PDOX:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -181,6 +187,7 @@ TSLA:
Power: -150
Footprint: _ x
Dimensions: 1,2
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -211,6 +218,7 @@ AGUN:
Power: -50
Footprint: _ x
Dimensions: 1,2
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -244,6 +252,7 @@ DOME:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 1000
Armor: wood
RevealsShroud:
@@ -265,6 +274,7 @@ PBOX:
Hotkey: x
Building:
Power: -15
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -288,6 +298,7 @@ HBOX:
Hotkey: c
Building:
Power: -15
Health:
HP: 600
Armor: wood
RevealsShroud:
@@ -311,6 +322,7 @@ GUN:
Hotkey: t
Building:
Power: -40
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -339,6 +351,7 @@ FTUR:
Hotkey: f
Building:
Power: -20
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -365,6 +378,7 @@ SAM:
Power: -20
Footprint: xx
Dimensions: 2,1
Health:
HP: 400
Armor: heavy
RevealsShroud:
@@ -396,6 +410,7 @@ ATEK:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -419,6 +434,7 @@ WEAP:
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Health:
HP: 1000
Armor: light
RevealsShroud:
@@ -437,6 +453,7 @@ FACT:
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
Health:
HP: 1000
Armor: heavy
RevealsShroud:
@@ -452,6 +469,7 @@ FACT:
CustomSellValue:
Value: 2500
BaseBuilding:
AllowsBuildingRepair:
PROC:
Inherits: ^Building
@@ -468,6 +486,7 @@ PROC:
Footprint: _x_ xxx x==
Dimensions: 3,3
Capturable: true
Health:
HP: 900
Armor: wood
RevealsShroud:
@@ -500,6 +519,7 @@ SILO:
Building:
Power: -10
Capturable: true
Health:
HP: 300
Armor: wood
RevealsShroud:
@@ -527,6 +547,7 @@ HPAD:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 800
Armor: wood
RevealsShroud:
@@ -554,6 +575,7 @@ AFLD:
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Health:
HP: 1000
Armor: heavy
RevealsShroud:
@@ -579,6 +601,7 @@ POWR:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -602,6 +625,7 @@ APWR:
Footprint: ___ xxx xxx
Dimensions: 3,3
Capturable: true
Health:
HP: 700
Armor: wood
RevealsShroud:
@@ -625,6 +649,7 @@ STEK:
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
Health:
HP: 600
Armor: wood
RevealsShroud:
@@ -648,6 +673,7 @@ BARR:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 800
Armor: wood
RevealsShroud:
@@ -674,6 +700,7 @@ TENT:
Footprint: xx xx
Dimensions: 2,2
Capturable: true
Health:
HP: 800
Armor: wood
RevealsShroud:
@@ -696,6 +723,7 @@ KENN:
Hotkey: k
Building:
Power: -10
Health:
HP: 400
Armor: wood
RevealsShroud:
@@ -721,6 +749,7 @@ FIX:
Footprint: _x_ xxx _x_
Dimensions: 3,3
Capturable: true
Health:
HP: 800
Armor: wood
RevealsShroud:
@@ -746,6 +775,7 @@ FACF:
Dimensions: 3,3
Capturable: true
BaseNormal: no
Health:
HP: 30
RevealsShroud:
Range: 4
@@ -772,6 +802,7 @@ WEAF:
Dimensions: 3,2
Capturable: true
BaseNormal: no
Health:
HP: 30
RevealsShroud:
Range: 4
@@ -805,8 +836,9 @@ SYRF:
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Health:
HP: 30
RevealsShroud:
Range: 4
RenderBuilding:
@@ -825,8 +857,9 @@ SPEF:
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Health:
HP: 30
RevealsShroud:
Range: 4
RenderBuilding:
@@ -853,6 +886,7 @@ DOMF:
Dimensions: 2,2
Capturable: true
BaseNormal: no
Health:
HP: 30
RevealsShroud:
Range: 4
@@ -873,7 +907,7 @@ SBAG:
Description: Sandbag Wall
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: b
Building:
Health:
HP: 300
Armor: none
@@ -888,7 +922,7 @@ FENC:
Description: Wire Fence
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: n
Building:
Health:
HP: 300
Armor: none
@@ -904,17 +938,18 @@ BRIK:
LongDesc: Stop units and blocks enemy fire.
Hotkey: w
Building:
HP: 1500
Armor: none
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud
Health:
HP: 1500
Armor: none
RenderBuildingWall:
DamageStates: 4
Wall:
CrushClasses: heavywall
CYCL:
Inherits: ^Wall
Building:
Health:
HP: 100
Armor: none
RenderBuildingWall:
@@ -922,12 +957,12 @@ CYCL:
BARB:
Inherits: ^Wall
Building:
Health:
HP: 100
Armor: none
WOOD:
Inherits: ^Wall
Building:
Health:
HP: 100
Armor: none

View File

@@ -86,7 +86,6 @@ Player:
World:
GlobalDefaults:
ScreenShaker:
WaterPaletteRotation:
ChronoshiftPaletteEffect:
@@ -184,6 +183,7 @@ MINP:
CrushClasses: apmine
AvoidFriendly: yes
Unit:
Health:
HP: 1
RenderUnit:
BelowUnits:
@@ -196,6 +196,7 @@ MINV:
CrushClasses: atmine
AvoidFriendly: yes
Unit:
Health:
HP: 1
RenderUnit:
BelowUnits:
@@ -241,20 +242,20 @@ CRATE:
Power: AirstrikePower
SelectionShares: 5
Effect: parabombs
Unit:
HP: 1
RenderUnit:
BelowUnits:
CAMERA:
Aircraft:
Unit:
Health:
HP:1000
RevealsShroud:
Range: 10
FLARE:
Unit:
Health:
HP:1000
RevealsShroud:
Range: 3

View File

@@ -2,9 +2,10 @@ BADR:
ParaDrop:
LZRange: 4
Inherits: ^Plane
Unit:
Health:
HP: 60
Armor: light
Unit:
ROT: 5
Speed: 16
Plane:
@@ -21,9 +22,10 @@ BADR.bomber:
Range: 3
Weapon: ParaBomb
Inherits: ^Plane
Unit:
Health:
HP: 60
Armor: light
Unit:
ROT: 5
Speed: 16
Plane:
@@ -45,9 +47,10 @@ V2RL:
Cost: 700
Description: V2 Rocket
LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
Health:
HP: 150
Armor: light
Unit:
Speed: 7
RevealsShroud:
Range: 5
@@ -68,9 +71,10 @@ V2RL:
Cost: 700
Description: Light Tank
LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
Health:
HP: 300
Armor: heavy
Unit:
Speed: 9
RevealsShroud:
Range: 4
@@ -96,9 +100,10 @@ V2RL:
Cost: 800
Description: Medium Tank
LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
Health:
HP: 400
Armor: heavy
Unit:
Speed: 8
RevealsShroud:
Range: 5
@@ -124,9 +129,10 @@ V2RL:
Cost: 1200
Description: Heavy Tank
LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
Health:
HP: 550
Armor: heavy
Unit:
Speed: 6
RevealsShroud:
Range: 5
@@ -152,9 +158,10 @@ V2RL:
Cost: 1800
Description: Mammoth Tank
LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Unit:
Health:
HP: 750
Armor: heavy
Unit:
Speed: 3
RevealsShroud:
Range: 6
@@ -187,9 +194,10 @@ ARTY:
Cost: 600
Description: Artillery
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
Health:
HP: 75
Armor: light
Unit:
ROT: 2
Speed: 6
RevealsShroud:
@@ -214,9 +222,10 @@ HARV:
Harvester:
Capacity: 20
Resources: Ore,Gems
Unit:
Health:
HP: 600
Armor: heavy
Unit:
Speed: 6
RevealsShroud:
Range: 4
@@ -233,9 +242,10 @@ MCV:
LongDesc: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 3
Unit:
Health:
HP: 600
Armor: light
Unit:
Speed: 6
RevealsShroud:
Range: 4
@@ -258,9 +268,10 @@ JEEP:
Cost: 500
Description: Ranger
LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Unit:
Health:
HP: 150
Armor: light
Unit:
ROT: 10
Speed: 12
RevealsShroud:
@@ -283,9 +294,10 @@ APC:
Cost: 800
Description: Armored Personnel Carrier
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
Health:
HP: 200
Armor: heavy
Unit:
Speed: 10
RevealsShroud:
Range: 5
@@ -311,9 +323,10 @@ MNLY.AP:
Icon: MNLYICON
Description: Minelayer (Anti-Personnel)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
Health:
HP: 100
Armor: heavy
Unit:
Speed: 9
RevealsShroud:
Range: 5
@@ -335,9 +348,10 @@ MNLY.AT:
Icon: MNLYICON
Description: Minelayer (Anti-Tank)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
Health:
HP: 100
Armor: heavy
Unit:
Speed: 9
RevealsShroud:
Range: 5
@@ -351,9 +365,10 @@ MNLY.AT:
TRUK:
Inherits: ^Vehicle
Unit:
Health:
HP: 110
Armor: light
Unit:
Speed: 10
RevealsShroud:
Range: 3
@@ -369,9 +384,10 @@ SS:
Cost: 950
Description: Submarine
LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Unit:
Health:
HP: 120
Armor: light
Unit:
ROT: 4
Speed: 5
RevealsShroud:
@@ -400,9 +416,10 @@ MSUB:
Cost: 2400
Description: Missile Submarine
LongDesc: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Unit:
Health:
HP: 200
Armor: light
Unit:
ROT: 3
Speed: 3
RevealsShroud:
@@ -430,9 +447,10 @@ DD:
Cost: 1000
Description: Destroyer
LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Unit:
Health:
HP: 400
Armor: heavy
Unit:
ROT: 7
Speed: 6
RevealsShroud:
@@ -459,9 +477,10 @@ CA:
Cost: 3200
Description: Cruiser
LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Unit:
Health:
HP: 800
Armor: heavy
Unit:
ROT: 2
Speed: 2
RevealsShroud:
@@ -490,9 +509,10 @@ LST:
Cost: 700
Description: Transport
LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Unit:
Health:
HP: 350
Armor: heavy
Unit:
ROT: 10
Speed: 14
RevealsShroud:
@@ -514,9 +534,10 @@ PT:
Cost: 500
Description: Gunboat
LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Unit:
Health:
HP: 200
Armor: heavy
Unit:
ROT: 7
Speed: 9
RevealsShroud:
@@ -543,9 +564,10 @@ MIG:
Cost: 1200
Description: Mig Attack Plane
LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
Unit:
Health:
HP: 70
Armor: light
Unit:
InitialFacing: 192
ROT: 5
Speed: 20
@@ -575,9 +597,10 @@ YAK:
Cost: 800
Description: Yak Attack Plane
LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
Unit:
Health:
HP: 60
Armor: light
Unit:
InitialFacing: 192
ROT: 5
Speed: 16
@@ -606,9 +629,10 @@ TRAN:
Cost: 1200
Description: Transport Helicopter
LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
Unit:
Health:
HP: 90
Armor: light
Unit:
InitialFacing: 20
ROT: 5
Speed: 12
@@ -635,9 +659,10 @@ HELI:
Cost: 1200
Description: Longbow
LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
Unit:
Health:
HP: 120
Armor: light
Unit:
InitialFacing: 20
ROT: 4
Speed: 16
@@ -667,9 +692,10 @@ HIND:
Cost: 1200
Description: Hind
LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Unit:
Health:
HP: 120
Armor: light
Unit:
InitialFacing: 20
ROT: 4
Speed: 12
@@ -689,9 +715,10 @@ HIND:
U2:
Inherits: ^Plane
Unit:
Health:
HP: 2000
Armor: heavy
Unit:
ROT: 7
Speed: 40
Plane: