TD Balance Fall 2021 Commit
TD-Balance-Fall-2021 Commit TD-Balance-Fall-2021-Commit
This commit is contained in:
@@ -708,7 +708,7 @@ Actors:
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Location: 49,52
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Owner: GDI
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ScriptTags: GDIBuilding
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GDIBuilding5: nuke
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GDIBuilding5: nuk2
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Location: 56,53
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Owner: GDI
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ScriptTags: GDIBuilding
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@@ -110,8 +110,8 @@ HELI:
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SpawnActorOnDeath:
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Actor: HELI.Husk
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ReloadAmmoPool:
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Delay: 40
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Count: 1
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Delay: 70
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Count: 2
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Selectable:
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DecorationBounds: 1280, 1024
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WithAmmoPipsDecoration:
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@@ -139,7 +139,7 @@ ORCA:
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TurnSpeed: 28
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Speed: 186
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Health:
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HP: 9000
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HP: 10000
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Armor:
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Type: Light
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RevealsShroud:
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@@ -92,3 +92,8 @@ MoneyCrate:
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TRUCK:
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Buildable:
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Prerequisites: ~disabled
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MISS:
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Inherits: ^CivBuilding
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RevealsShroud:
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Range: 3c0
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@@ -66,6 +66,8 @@ MISS:
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Tooltip:
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GenericVisibility: None
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ShowOwnerRow: False
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-TooltipDescription@ally:
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-TooltipDescription@other:
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BIO:
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-TooltipDescription@ally:
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@@ -508,7 +508,7 @@
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Armor:
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Type: Wood
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Buildable:
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Queue: Biolab
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Queue: Infantry.GDI, Infantry.Nod
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BuildPaletteOrder: 50
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Prerequisites: ~disabled
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Valued:
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@@ -556,8 +556,10 @@
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Inherits@selection: ^SelectableCombatUnit
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Inherits@handicaps: ^PlayerHandicaps
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Huntable:
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OwnerLostAction:
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Action: Kill
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Health:
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HP: 40000
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HP: 30000
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Armor:
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Type: Light
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RevealsShroud:
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@@ -565,7 +567,7 @@
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Mobile:
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Voice: Move
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Speed: 68
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Locomotor: critter
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Locomotor: visc
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Selectable:
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Bounds: 1024, 1024
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Targetable:
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@@ -576,7 +578,7 @@
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Voice: Attack
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HiddenUnderFog:
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Valued:
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Cost: 1000
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Cost: 700
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Tooltip:
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Name: Visceroid
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Armament:
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@@ -592,8 +594,12 @@
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Guard:
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Voice: Move
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Guardable:
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ChangesHealth:
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Step: 100
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Delay: 4
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StartIfBelow: 100
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DamagedByTerrain:
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Damage: -100
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Damage: -50
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DamageInterval: 4
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DamageTypes: TiberiumDeath
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Terrain: Tiberium, BlueTiberium
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@@ -258,8 +258,9 @@ RMBO:
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PVICE:
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Inherits: ^Viceroid
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Buildable:
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Queue: Biolab
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BuildPaletteOrder: 40
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Queue: Infantry.GDI, Infantry.Nod
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BuildPaletteOrder: 50
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Prerequisites: ~disabled
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Description: Mutated abomination that spits liquid Tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Tooltip:
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UpdatesPlayerStatistics:
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@@ -375,8 +375,12 @@ HAND:
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WithBuildingBib:
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RallyPoint:
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Exit@1:
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Priority: 2
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SpawnOffset: 512,1024,0
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ExitCell: 1,2
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Exit@fallback1:
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SpawnOffset: -1024,256,0
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ExitCell: -1,1
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Production:
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Produces: Infantry.Nod
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ProductionQueue:
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@@ -1008,7 +1012,7 @@ GTWR:
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Turreted:
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TurnSpeed: 512
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Power:
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Amount: -10
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Amount: -20
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ATWR:
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Inherits: ^Defense
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@@ -87,29 +87,11 @@ BIO:
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Tooltip:
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Name: Biological Lab
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TooltipDescription@ally:
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Description: Provides infantry with Tiberium immunity. Produces Visceroids.
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Description: Provides infantry with Tiberium immunity.
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids.
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Description: Capture to enable Tiberium immunity for infantry.
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ValidRelationships: Neutral, Enemy
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Exit@1:
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SpawnOffset: 0,-426,0
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ExitCell: 0,-1
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Production:
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Produces: Biolab
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ProductionQueue:
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Type: Biolab
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Group: Infantry
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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QueuedAudio: Training
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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ProductionBar:
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ProductionType: Biolab
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RallyPoint:
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SpawnActorOnDeath:
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Actor: BIO.Husk
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ProvidesPrerequisite@buildingname:
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@@ -125,8 +107,11 @@ BIO.Husk:
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Name: Biological Lab (Destroyed)
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MISS:
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Inherits: ^CivBuilding
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Inherits: ^TechBuilding
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Inherits@shape: ^3x2Shape
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, 840,0,0, 840,-1024,0, 420,768,0, -840,0,0, -840,-1024,0, -840,1024,0
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Selectable:
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Bounds: 3072, 2048
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Building:
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@@ -139,7 +124,17 @@ MISS:
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BuildPaletteOrder: 1000
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Prerequisites: ~disabled
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Valued:
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Cost: 2000
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Cost: 0
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Health:
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HP: 80000
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RevealsShroud:
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Range: 13c0
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TooltipDescription@ally:
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Description: Provides range of vision.
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to give visual range.
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ValidRelationships: Neutral, Enemy
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WithBuildingBib:
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HasMinibib: true
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WithMakeAnimation:
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@@ -222,8 +222,7 @@ ARTY:
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EffectiveOwnerFromOwner: true
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Explodes:
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Weapon: ArtilleryShell
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EmptyWeapon: UnitExplode
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LoadedChance: 75
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EmptyWeapon: ArtilleryShell
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FTNK:
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Inherits: ^Tank
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@@ -701,8 +700,8 @@ STNK:
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RevealsShroud:
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Range: 7c0
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Cloak:
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InitialDelay: 90
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CloakDelay: 90
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InitialDelay: 85
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CloakDelay: 85
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CloakSound: trans1.aud
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UncloakSound: trans1.aud
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UncloakOn: Attack, Unload, Dock, Damage, Heal
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@@ -112,6 +112,17 @@
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Tiberium: 78
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BlueTiberium: 78
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Beach: 89
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Locomotor@VISC:
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Name: visc
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Crushes: crate
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TerrainSpeeds:
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Clear: 100
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Rough: 89
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Road: 111
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Bridge: 111
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Tiberium: 100
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BlueTiberium: 100
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Beach: 89
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Faction@Random:
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Name: Any
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InternalName: Random
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@@ -78,7 +78,7 @@ ArtilleryShell:
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Damage: 10000
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Versus:
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None: 150
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Wood: 120
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Wood: 100
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Light: 112
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Heavy: 75
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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@@ -102,7 +102,7 @@ OrcaAAMissiles:
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ValidTargets: Air
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Projectile: Missile
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Arm: 0
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Speed: 298
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Speed: 341
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Warhead@1Dam: SpreadDamage
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ValidTargets: Air
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Versus:
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@@ -222,7 +222,9 @@ BoatMissile:
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TowerMissile:
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Inherits: ^MissileWeapon
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ReloadDelay: 15
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ReloadDelay: 30
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Burst: 2
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BurstDelays: 8
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Range: 7c0
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Report: rocket2.aud
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ValidTargets: Ground, Water
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@@ -240,11 +242,14 @@ TowerMissile:
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Heavy: 100
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: med_frag
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Explosions: big_frag
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ImpactSounds: xplobig4.aud
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TowerAAMissile:
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Inherits: ^MissileWeapon
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ReloadDelay: 15
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ReloadDelay: 30
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Burst: 2
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BurstDelays: 8
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Range: 8c0
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Report: rocket2.aud
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ValidTargets: Air
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@@ -83,7 +83,7 @@ HeliAAGun:
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Warhead@1Dam: SpreadDamage
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ValidTargets: Air
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Versus:
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Light: 50
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Light: 55
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^LightMG:
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Inherits: ^HeavyMG
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