Guarantee 1 riflemen on sell in mods

And engineer on RA and D2K construction yards
This commit is contained in:
Gustas
2022-12-01 16:21:11 +02:00
committed by Matthias Mailänder
parent 34543e2952
commit e21f94f36a
6 changed files with 9 additions and 2 deletions

View File

@@ -744,6 +744,7 @@
AreaTypes: building AreaTypes: building
SpawnActorsOnSell: SpawnActorsOnSell:
ActorTypes: e6,e1,e1,e1 ActorTypes: e6,e1,e1,e1
GuaranteedActorTypes: e1
EngineerRepairable: EngineerRepairable:
Demolishable: Demolishable:
Condition: being-demolished Condition: being-demolished

View File

@@ -454,6 +454,7 @@
RepairingNotification: Repairing RepairingNotification: Repairing
SpawnActorsOnSell: SpawnActorsOnSell:
ActorTypes: light_inf ActorTypes: light_inf
GuaranteedActorTypes: light_inf
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: true RequiredForShortGame: true
FrozenUnderFog: FrozenUnderFog:

View File

@@ -93,7 +93,8 @@ construction_yard:
CustomSellValue: CustomSellValue:
Value: 2000 Value: 2000
SpawnActorsOnSell: SpawnActorsOnSell:
ActorTypes: light_inf, light_inf, engineer ActorTypes: light_inf
GuaranteedActorTypes: light_inf, engineer
BaseBuilding: BaseBuilding:
ProductionBar: ProductionBar:
ProductionType: Building ProductionType: Building

View File

@@ -716,6 +716,7 @@
CapturableProgressBlink: CapturableProgressBlink:
SpawnActorsOnSell: SpawnActorsOnSell:
ActorTypes: e1,e1,e1,tecn,tecn2 ActorTypes: e1,e1,e1,tecn,tecn2
GuaranteedActorTypes: e1
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: true RequiredForShortGame: true
GpsDot: GpsDot:

View File

@@ -1191,7 +1191,8 @@ FACT:
Tooltip: Tooltip:
Name: Construction Yard Name: Construction Yard
SpawnActorsOnSell: SpawnActorsOnSell:
ActorTypes: e1,e1,e1,tecn,tecn2,e6 ActorTypes: e1,e1,e1,tecn,tecn2
GuaranteedActorTypes: e1, e6
BaseBuilding: BaseBuilding:
Transforms: Transforms:
RequiresCondition: factundeploy RequiresCondition: factundeploy

View File

@@ -379,9 +379,11 @@
UseDeathTypeSuffix: false UseDeathTypeSuffix: false
SpawnActorsOnSell@gdi: SpawnActorsOnSell@gdi:
ActorTypes: e1, e1, e2, medic ActorTypes: e1, e1, e2, medic
GuaranteedActorTypes: e1
Factions: gdi Factions: gdi
SpawnActorsOnSell@nod: SpawnActorsOnSell@nod:
ActorTypes: e1, e1, e1, e3, e3 ActorTypes: e1, e1, e1, e3, e3
GuaranteedActorTypes: e1
Factions: nod Factions: nod
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: true RequiredForShortGame: true