Fix switching tabs not yielding keyboard focus
And some extra polish
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@@ -15,24 +15,24 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class MapEditorTabsLogic : ChromeLogic
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{
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readonly Widget widget;
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enum MenuType { Select, Tiles, Layers, Actors, Tools, History }
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readonly Widget panelContainer;
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readonly Widget tabContainer;
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readonly EditorViewportControllerWidget editor;
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protected enum MenuType { Select, Tiles, Layers, Actors, Tools, History }
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protected MenuType menuType = MenuType.Tiles;
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readonly Widget tabContainer;
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MenuType menuType = MenuType.Tiles;
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MenuType lastSelectedTab = MenuType.Tiles;
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[ObjectCreator.UseCtor]
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public MapEditorTabsLogic(Widget widget)
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{
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this.widget = widget;
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panelContainer = widget.Parent;
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tabContainer = widget.Get("MAP_EDITOR_TAB_CONTAINER");
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editor = widget.Parent.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
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editor.DefaultBrush.UpdateSelectedTab += HandleUpdateSelectedTab;
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tabContainer = widget.Get("MAP_EDITOR_TAB_CONTAINER");
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SetupTab("SELECT_TAB", "SELECT_WIDGETS", MenuType.Select);
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SetupTab("TILES_TAB", "TILE_WIDGETS", MenuType.Tiles);
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SetupTab("OVERLAYS_TAB", "LAYER_WIDGETS", MenuType.Layers);
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@@ -50,28 +50,27 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void SetupTab(string buttonId, string tabId, MenuType tabType)
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{
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if (buttonId != null)
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var tab = tabContainer.Get<ButtonWidget>(buttonId);
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tab.IsHighlighted = () => menuType == tabType;
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tab.OnClick = () =>
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{
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var tab = tabContainer.Get<ButtonWidget>(buttonId);
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tab.IsHighlighted = () => menuType == tabType;
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tab.OnClick = () => menuType = SelectTab(tabType);
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if (tabType != MenuType.Select)
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lastSelectedTab = tabType;
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if (tabType == MenuType.Select)
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tab.IsDisabled = () => !editor.DefaultBrush.Selection.HasSelection;
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}
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menuType = tabType;
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var container = widget.Parent.Get<ContainerWidget>(tabId);
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// Clear keyboard focus when switching tabs.
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Ui.KeyboardFocusWidget = null;
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};
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// Selection tab is special, it can only be selected if a selection exists.
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if (tabType == MenuType.Select)
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tab.IsDisabled = () => !editor.DefaultBrush.Selection.HasSelection;
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var container = panelContainer.Get<ContainerWidget>(tabId);
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container.IsVisible = () => menuType == tabType;
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}
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MenuType SelectTab(MenuType newMenuType)
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{
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if (newMenuType != MenuType.Select)
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lastSelectedTab = newMenuType;
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return newMenuType;
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}
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void HandleUpdateSelectedTab()
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{
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var hasSelection = editor.DefaultBrush.Selection.HasSelection;
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