Split orca missiles into AA and AG variants to avoid splash damage leakage.

This commit is contained in:
Paul Chote
2011-07-23 16:19:46 +12:00
parent 22d3e16225
commit e30e49006f
2 changed files with 37 additions and 3 deletions

View File

@@ -100,9 +100,12 @@ ORCA:
RevealsShroud:
Range: 8
AttackHeli:
PrimaryWeapon: OrcaMissiles
PrimaryWeapon: OrcaAGMissiles
PrimaryOffset: 0,-10,0,5
PrimaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
SecondaryWeapon: OrcaAAMissiles
SecondaryOffset: 0,-10,0,5
SecondaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
FacingTolerance: 20
LimitedAmmo:
Ammo: 10

View File

@@ -237,13 +237,44 @@ BikeRockets:
SmudgeType: Crater
Damage: 35
OrcaMissiles:
OrcaAGMissiles:
ROF: 10
Burst: 2
BurstDelay: 0
Range: 5
Report: BAZOOK1
ValidTargets: Ground, Air
ValidTargets: Ground
Projectile: Missile
Arm: 5
High: yes
Shadow: no
Proximity: yes
Inaccuracy: 3
Image: DRAGON
ROT: 5
Trail: smokey
Speed: 25
RangeLimit: 30
Warhead:
Spread: 3
Versus:
None: 50%
Wood: 75%
Light: 75%
Heavy: 50%
InfDeath: 3
Explosion: 4
ImpactSound: xplos
SmudgeType: Crater
Damage: 20
OrcaAAMissiles:
ROF: 10
Burst: 2
BurstDelay: 0
Range: 5
Report: BAZOOK1
ValidTargets: Air
Projectile: Missile
Arm: 5
High: yes