Split orca missiles into AA and AG variants to avoid splash damage leakage.
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@@ -100,9 +100,12 @@ ORCA:
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RevealsShroud:
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RevealsShroud:
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Range: 8
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Range: 8
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AttackHeli:
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AttackHeli:
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PrimaryWeapon: OrcaMissiles
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PrimaryWeapon: OrcaAGMissiles
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PrimaryOffset: 0,-10,0,5
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PrimaryOffset: 0,-10,0,5
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PrimaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
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PrimaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
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SecondaryWeapon: OrcaAAMissiles
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SecondaryOffset: 0,-10,0,5
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SecondaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
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FacingTolerance: 20
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FacingTolerance: 20
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LimitedAmmo:
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LimitedAmmo:
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Ammo: 10
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Ammo: 10
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@@ -237,13 +237,44 @@ BikeRockets:
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 35
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Damage: 35
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OrcaMissiles:
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OrcaAGMissiles:
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ROF: 10
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ROF: 10
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Burst: 2
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Burst: 2
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BurstDelay: 0
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BurstDelay: 0
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Range: 5
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Range: 5
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Report: BAZOOK1
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Report: BAZOOK1
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ValidTargets: Ground, Air
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ValidTargets: Ground
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Projectile: Missile
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Arm: 5
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High: yes
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Shadow: no
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Proximity: yes
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Inaccuracy: 3
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Image: DRAGON
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ROT: 5
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Trail: smokey
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Speed: 25
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RangeLimit: 30
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Warhead:
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Spread: 3
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Versus:
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None: 50%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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InfDeath: 3
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Explosion: 4
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ImpactSound: xplos
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SmudgeType: Crater
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Damage: 20
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OrcaAAMissiles:
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ROF: 10
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Burst: 2
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BurstDelay: 0
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Range: 5
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Report: BAZOOK1
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Arm: 5
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Arm: 5
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High: yes
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High: yes
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