Tweak D2k worm disappear chance, spawn interval and minimum

This commit is contained in:
reaperrr
2015-10-12 00:27:24 +02:00
parent 7fdc8f9ad9
commit e37729f634
3 changed files with 8 additions and 8 deletions

View File

@@ -20,13 +20,13 @@ namespace OpenRA.Mods.D2k.Traits
class WormManagerInfo : ITraitInfo
{
[Desc("Minimum number of worms")]
public readonly int Minimum = 2;
public readonly int Minimum = 0;
[Desc("Maximum number of worms")]
public readonly int Maximum = 4;
[Desc("Time (in ticks) between worm spawn.")]
public readonly int SpawnInterval = 3000;
public readonly int SpawnInterval = 6000;
[Desc("Name of the actor that will be spawned.")]
public readonly string WormSignature = "sandworm";