Tweak D2k worm disappear chance, spawn interval and minimum
This commit is contained in:
@@ -20,13 +20,13 @@ namespace OpenRA.Mods.D2k.Traits
|
||||
class WormManagerInfo : ITraitInfo
|
||||
{
|
||||
[Desc("Minimum number of worms")]
|
||||
public readonly int Minimum = 2;
|
||||
public readonly int Minimum = 0;
|
||||
|
||||
[Desc("Maximum number of worms")]
|
||||
public readonly int Maximum = 4;
|
||||
|
||||
[Desc("Time (in ticks) between worm spawn.")]
|
||||
public readonly int SpawnInterval = 3000;
|
||||
public readonly int SpawnInterval = 6000;
|
||||
|
||||
[Desc("Name of the actor that will be spawned.")]
|
||||
public readonly string WormSignature = "sandworm";
|
||||
|
||||
Reference in New Issue
Block a user