Add RejectsOrders to disallow orders for offmap aircraft etc
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@@ -170,6 +170,7 @@
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<Compile Include="Traits\EditorTilesetFilter.cs" />
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<Compile Include="Traits\Health.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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<Compile Include="Traits\RejectsOrders.cs" />
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<Compile Include="Traits\Player\DeveloperMode.cs" />
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<Compile Include="Traits\Player\PlayerResources.cs" />
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<Compile Include="Traits\Render\RenderSimple.cs" />
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43
OpenRA.Game/Traits/RejectsOrders.cs
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43
OpenRA.Game/Traits/RejectsOrders.cs
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@@ -0,0 +1,43 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Network;
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namespace OpenRA.Traits
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{
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public class RejectsOrdersInfo : ITraitInfo
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{
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public readonly string[] Except = { };
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public object Create(ActorInitializer init) { return new RejectsOrders(this); }
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}
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public class RejectsOrders
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{
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public string[] Except { get { return info.Except; } }
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readonly RejectsOrdersInfo info;
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public RejectsOrders(RejectsOrdersInfo info)
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{
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this.info = info;
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}
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}
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public static class RejectsOrdersExts
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{
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public static bool AcceptsOrder(this Actor self, string orderString)
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{
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var r = self.TraitOrDefault<RejectsOrders>();
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return r == null || r.Except.Contains(orderString);
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}
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}
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}
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@@ -8,7 +8,6 @@
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Network;
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namespace OpenRA.Traits
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@@ -40,7 +39,7 @@ namespace OpenRA.Traits
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return false;
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}
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return true;
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return order.Subject.AcceptsOrder(order.OrderString);
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}
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}
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}
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