Remove ambiguity from FileSystem references.
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@@ -12,6 +12,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.UtilityCommands
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@@ -82,7 +83,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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.Select(m => new Map(modData, m.Package)));
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}
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else
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maps.Add(new Map(modData, new FileSystem.Folder(".").OpenPackage(args[1], modData.ModFiles)));
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maps.Add(new Map(modData, new Folder(".").OpenPackage(args[1], modData.ModFiles)));
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foreach (var testMap in maps)
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{
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@@ -14,6 +14,7 @@ using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Widgets;
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using FS = OpenRA.FileSystem.FileSystem;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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@@ -37,7 +38,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FileSystem.FileSystem(Game.Mods, modPackageLoaders);
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var modFileSystem = new FS(Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null);
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@@ -13,6 +13,7 @@ using System;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Widgets;
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using FS = OpenRA.FileSystem.FileSystem;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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@@ -58,7 +59,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FileSystem.FileSystem(Game.Mods, modPackageLoaders);
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var modFileSystem = new FS(Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null);
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